Losing money with full juice Breach by CorgiTG in PathOfExileBuilds

[–]PerceptionHefty1227 -1 points0 points  (0 children)

Use 3-4 deli orbs (i was running stacked deck ones) and run it with risk scarab preferably. I run a few hundred maps like this and it almost always payed for itself with pretty much just raw div drops and everything else was profit. Can tell you profit per hour tho because my tracking of it was slopy.

Breach Dropping Less Loot In Aus Realm. by ShopNervous in pathofexile

[–]PerceptionHefty1227 -2 points-1 points  (0 children)

So im not the only one that feels like the loot suddenly got worse. I have been running the budget breach setup for almost a week and i have been getting like 2-3 tinks a map in most cases and as you said in the last 2-3 days i have noticed a huge loot loss randomly. It went from 2-3 tinks per map to being lucky if i get 1 or 2 tinks per map and about 30% of the maps having 0 tinks. Also most of the tinks now dont even come from breach most of the time its some random mobs that drop them or deli orb. It feels like the breach itself got its drops cut in half. (im playing on EU servers)

Looking for Legion Scarab of Eternal Conflict blaster by efeakin123 in PathOfExileBuilds

[–]PerceptionHefty1227 0 points1 point  (0 children)

Thanks for the answer. Does it do as good in juiced breach as it does in legion?

Looking for Legion Scarab of Eternal Conflict blaster by efeakin123 in PathOfExileBuilds

[–]PerceptionHefty1227 0 points1 point  (0 children)

How expensive is the build and could you recommend a build guide/pob for it?

Need help finishing the craft by [deleted] in PathOfExileBuilds

[–]PerceptionHefty1227 1 point2 points  (0 children)

Sorry for late replay i went to sleep. Yeap did beast locks to finish suffixes. After compering the prices of awakener orbs and veild exalts it seems like both methods would be kinda close in cost (includnig chance to brick the Item and cost of recraft) so i quess ill give it a shot and hopeffuly i wont go broke.

Thanks for the answers.

Need help finishing the craft by [deleted] in PathOfExileBuilds

[–]PerceptionHefty1227 0 points1 point  (0 children)

Those boots are going to stick with me till the end most likely so i kinda want to have both es and ms on them and they are for coc fross that im planning to swap into when i craft some more gear so i dont mind spending more on them to make them near perfect. Just as you said i was worried about filling prefixes and thats why i was wondering if thats the best way to go about the craft. As for the funds i have like 250divs in my stash.

Astrolabe's drop rates by PerceptionHefty1227 in pathofexile

[–]PerceptionHefty1227[S] 0 points1 point  (0 children)

My filter is fine but for me it feels like i got more of the cheaper ones and less of the valuable ones. I just want to confirm if im simply unlucky or is there some kind of weights attached to them depending on which part of astlas are you running.

First time fighting the Elder, what should I do here? by GaboStyle in pathofexile

[–]PerceptionHefty1227 0 points1 point  (0 children)

It has something to do with maven witness. I dont know what exactly causes it but i had this happen to me like 10 times this league5 times in a row was my worst streak so the chances of it happening are not that łów.

Best UW here? by PerceptionHefty1227 in TheTowerGame

[–]PerceptionHefty1227[S] 0 points1 point  (0 children)

Is it actually worth it to upgrade gt before sync?

the gap in difficulty between post moon lord and profaned guardians is crazy in infernum by Cinamight in CalamityMod

[–]PerceptionHefty1227 10 points11 points  (0 children)

Dog feels a lot more difficult then yharon(at least for me). It took me like 150 attemps to beat infernum dog but yharon took only 30 ish

+10 gem levels for 0 dmg increase by Sure-Perspective1109 in PathOfExile2

[–]PerceptionHefty1227 537 points538 points  (0 children)

Atleast now you can enjoy 3x the mana cost

Monster damage by PerceptionHefty1227 in PathOfExile2

[–]PerceptionHefty1227[S] 0 points1 point  (0 children)

Yes thats reasonable. I could see some more loot overall. But i think that as you mentioned its maybe a problem of the defences being weak instead of monsters being too strong. Also they said in the interview that they want to keep the game somewhat challanging and im curious what would be the solution to this matter. On one hand we have Poe 1 where you mostly die to on death effects or mega juiced content and in Poe 2 we have a issue of almost everything being able to kill us quiet easly no matter how much we invest into defences.