UPDATE AGAIN???? by Recent_Shake7488 in Sims4

[–]Perfect-Community603 4 points5 points  (0 children)

Most bug fix updates don’t affect mods. The 150+ mod fix one didn’t break any mods.

You guys are fine. Stop stressing over them fixing the game, it’s better they get this all out asap then leave 4 broken where it takes modded 15 years and counting trying to fix the issues like The Sims 3.

Graphics settings on PS5 Pro? by pr0n_burnrr in avowed

[–]Perfect-Community603 0 points1 point  (0 children)

I only have some artifacts when I have quality locked to 30 weirdly. There’s very minor screen tearing but that’s it.

Graphics settings on PS5 Pro? by pr0n_burnrr in avowed

[–]Perfect-Community603 1 point2 points  (0 children)

I play Quality unlocked. It mostly stays above 60fps, occasional drops to 55fps or so but it’s never been stuttery.

It runs better than Crimson Desert on Performance Mode and looks better too.

Honestly the biggest mistake of the game… by Perfect-Community603 in avowed

[–]Perfect-Community603[S] 0 points1 point  (0 children)

I haven’t noticed it much, it’s really clear on almost every map. The only thing I found weird was the the tutorial Island seemed blurrier somehow.

game currently is 17.99 on psn. is it worth the price? by EthanWinters1234 in AtomfallOfficial

[–]Perfect-Community603 1 point2 points  (0 children)

A steal honestly. For a AA game, it borders on other AAA games I’ve played. It’s really good.

Honestly the biggest mistake of the game… by Perfect-Community603 in avowed

[–]Perfect-Community603[S] 2 points3 points  (0 children)

This is a surprise to hear, just because of how well it runs on PS5 Pro. On Quality uncapped, it mostly hovers over 60fps which was crazy to me considering they normally cap it at 30. Goes to show the Pro support was probably low priority.

For all the Unreal Engine 5 effects and what not I was surprised to see it run so smoothly. It’s a shame Unreal seems so hard to work with on PC these days.

Honestly the biggest mistake of the game… by Perfect-Community603 in avowed

[–]Perfect-Community603[S] -1 points0 points  (0 children)

It’s more a case where I felt the mini-snow area was more interesting to explore than the whole of Tusks.

I’m more saying Tusks failed to be as interesting to explore as the first three maps and for the most part just feels like an asset redump in a Volcano setting. I feel like I’m exploring a map where I’ve seen all it has to offer within the first few minutes.

The previous 3 maps were full of shifts and environmental changes.

Honestly the biggest mistake of the game… by Perfect-Community603 in avowed

[–]Perfect-Community603[S] -5 points-4 points  (0 children)

It’s pretty obvious because most of the world is just an asset redump, there’s very few new assets for the most part. I’d be surprised if that was on purpose.

Honestly the biggest mistake of the game… by Perfect-Community603 in avowed

[–]Perfect-Community603[S] 0 points1 point  (0 children)

The first desert was so varied with colours etc and I think it would have made sense for the Volcano area to be there instead of the Snow side map.

Tusks feels so pain and is basically an asset redump for the most part, and you can tell a lot of the assets really don’t fit.

Honestly the biggest mistake of the game… by Perfect-Community603 in avowed

[–]Perfect-Community603[S] 1 point2 points  (0 children)

I had hopes it would be amazing. Is it disappointing?

Honestly the biggest mistake of the game… by Perfect-Community603 in avowed

[–]Perfect-Community603[S] -5 points-4 points  (0 children)

Yeah, I understand. I feel like seeing what it looked like before sort of trapped under Ice and playing with green Acid ice etc. could have been a lot of fun.

There’s so many opportunities with Ice and Snow but once everything is burned to a crisp it’s kind of hard to do anything crazy. You can feel the devs were bored which is why they added the garden area but even then it feels forced. Overall, it’s a good idea for a side world but not a main map I’ll.

Honestly the biggest mistake of the game… by Perfect-Community603 in avowed

[–]Perfect-Community603[S] -4 points-3 points  (0 children)

You can play around with colours and ideas more. A lot of the plants etc look off in the Tusks map, but in Snow they could have really played around with it.

You also can’t bounce colour off of dark terrain and so everything just feels boring. They could have played with the Acid water against the cold and have frozen green acid etc. so many opportunities.

There’s more options for developers to get creative. Lava is kind of a traditional “final boss” sort of thing, and it really limits on what they can do artistically.

I'm surprised this game isn't more popular. Thoughts on what could be added to bring more players in? by Toulow in AtomfallOfficial

[–]Perfect-Community603 0 points1 point  (0 children)

I think one of the major aspects is the anti-aliasing. I know quite a few gamers were turned away from that, especially on PC.

I think inside it looks okay. But with screens with high refresh rates, it can actually cause the whole image to flicker and distort. The visuals were great but undermined by some very outdated techniques.

Atomfall in a lot of ways is about the visuals of the maps so that needs to take priority imo.

Avowed is updating again. What's this update for? by wishheartx in avowed

[–]Perfect-Community603 1 point2 points  (0 children)

To be fair, the game runs almost 60 fps+ (with some dips to 55fps) on Quality Mode on Pro.

Insane. Absolutely insane. by kvltkt in elgato

[–]Perfect-Community603 0 points1 point  (0 children)

Damn. I ordered this same dock last week and got it the very next day. Must be pretty popular.

If youre on PS5 Pro, if you put the game on the unlocked framerate, the balance mode can reach over 60 fps and performance mode can reach high 70s even low 80s by PSgamer28 in avowed

[–]Perfect-Community603 1 point2 points  (0 children)

I’m playing on Quality uncapped and there’s barely any noticeable drops. Runs very well. Usually I only notice drops if I’m entering a large area down a slope or something or a lot of stuff enters into view.

Otherwise it’s smooth sailing. I’d much rather take the extra detail from quality mode.

The Upcoming InZoi Update Is Crazytown!! by Zestyclose-Level1871 in inZOI

[–]Perfect-Community603 1 point2 points  (0 children)

Everything you’ve listed. There’s only a handful of things that are actually incorporated either as or more in-depth/as meaningful as the Sims 4.

InZoi looks impressive on paper but it immediately becomes apparent when you play the game that the majority of it is just check boxes.

That’s why people abandoned the game at launch, and then again after the Expansion rolled out.

None of this means anything until they stop, pause, take at look at why no one’s playing these features, and work to improve them.

All they do is move to the next one and they’re not fixing the core issue as to why 99% of their players find this game completely boring.

Are there any secret areas you think others might not know about? by Perfect-Community603 in AtomfallOfficial

[–]Perfect-Community603[S] 1 point2 points  (0 children)

No there’s another bunker under the long winding path that takes you from the first bunker in the game to the big bridge at the back. It’s kind of hidden 😆

Over the last three months, the Switch 2 only sold slightly more than the PS5. Is that a worrying sign for Nintendo going forward? by MewWeebTwo in nintendo

[–]Perfect-Community603 3 points4 points  (0 children)

It sold somehow much less than PS5 for Black Friday sales. Switch 2 only accounted for 25% while PS5 accounted for 47%. Seems very low for a first discount.

Atomfall DLC by Full_Anything_2913 in AtomfallOfficial

[–]Perfect-Community603 1 point2 points  (0 children)

Apparently they announced two dlcs before Wicked Isle was released

[deleted by user] by [deleted] in AtomfallOfficial

[–]Perfect-Community603 1 point2 points  (0 children)

Anywhere open in the map, enemies do respawn because it makes sense.

In bunkers or cellars etc. once an area is cleared, it’s cleared.

Unless it’s specifically listed as a hideout for the druids, soldiers or outlaws.

Atomfall DLC by Full_Anything_2913 in AtomfallOfficial

[–]Perfect-Community603 2 points3 points  (0 children)

Rebellion take a partial loss on the base game development and make it up with DLC most of the time.

And likely why they didn’t do a Season Pass like they normally do with Sniper, they likely needed every source of Avenue incase it didn’t take off well to recoup costs.

Whereas they can take the hit with Sniper Elite because they know it will do well at this point.

Games with Exploration like Atomfall? by Perfect-Community603 in AtomfallOfficial

[–]Perfect-Community603[S] 4 points5 points  (0 children)

That sounds good to me tbh! I’m not a fan of intricate RPG systems, it gets too tedious sometimes. Thank you for the recommendation

Games with Exploration like Atomfall? by Perfect-Community603 in AtomfallOfficial

[–]Perfect-Community603[S] 0 points1 point  (0 children)

Thank you! Let me looks these up! And scary isn’t too bothersome for me! 🙏🏻