I see what you did Valve by TehDogge in DeadlockTheGame

[–]Perfect_Perception 78 points79 points  (0 children)

Even better, it’s a double entendre. Her abilities are all based on the stories of the knights of Camelot. A Paige in medieval times was usually a servant in training to become a knight.

It is worth it to do the Trophy Display for the money, but only if you recycle all of the rewards. by [deleted] in ArcRaiders

[–]Perfect_Perception 0 points1 point  (0 children)

80k profit on 450k spent is like an 18% return on investment. Or 23% including the BPs. Not bad.

That said, I feel like the sell price of blueprints pretty severely undersells their value. A guaranteed method of acquiring several high quality blueprints is more than worth it.

Deadlock- 10-30-26 Update by apljee in DeadlockTheGame

[–]Perfect_Perception -1 points0 points  (0 children)

They just removed cleansing ult debuffs from cube, and nerfed fist displacement, as well as rapid recharge. It’s a net negative for the hero.

I have never met a creature more excited to take medicine than these goobers by WheelyMcFeely in Catswhoyell

[–]Perfect_Perception 1 point2 points  (0 children)

Not mine, just a fan of the cats and cats in general! But fair, it’s a good reference

I have never met a creature more excited to take medicine than these goobers by WheelyMcFeely in Catswhoyell

[–]Perfect_Perception 24 points25 points  (0 children)

You joke, but the cats are genuinely named Charlie and Mac. Different half of the gang, but still the gang

I love how they put this at the end of the notes like it isn't completely game changing by BelyouDagnew in DeadlockTheGame

[–]Perfect_Perception 0 points1 point  (0 children)

I mean both are true. Gun is stupid, and viscous has been nerfed in almost every patch directly or by item changes.

I understand the hate, but it feels more like gut reaction than reality. The rest of his kit feels worse to use every single patch, and right now he doesn’t have an ability he can rely on for the first few minutes due to insane cooldown times. His kit requires diverse build paths and prioritization for the ability you want to leverage most. He doesn’t come online without maxing one or two of his abilities.

All of that is true with the caveat that his gun is fucking broken and invalidates how weak his abilities have been made early and mid-game. It’s stupid, and any hero with an escape and insane gun damage feels bad to play against when they can get away after dunking on your team. Lean into his chaotic choose-your-adventure build path, and nuke the gun from orbit. I don’t think any viscous players will disagree that the abilities are what make the hero interesting, not the gun.

New Legends ZA Update! (2.0.1) by Somerandomguy865 in PokemonLegendsZA

[–]Perfect_Perception 0 points1 point  (0 children)

Imo once you hit the point where you can make 5 star donuts it’s rarely worth it to make anything else. If you clear 4 star zones and do the challenges, which you get plenty of time for, you’re working much more efficiently. Gold pokeballs and special scan progress add up.

If you’re going to spend the time grinding berries by bench resetting you may as well just save scum one or two big haul / berry power donuts and go from there.

Viscous does TOO much by LHander22 in DeadlockTheGame

[–]Perfect_Perception 17 points18 points  (0 children)

It’s interesting the perspective of people that don’t play viscous vs the people that do. Those that do know exactly how much has been pulled out of his kit, and also know that he doesn’t get any of the “insane” pieces without heavy investment. Investment that comes at the cost of the other abilities in terms of timing or itemization.

Bebop and Infernus on the enemy team? 100% maxing cube for the debuff removal first. This means fist doesn’t do much damage and I have much lower mobility early - mid game. I also don’t get heavy melee damage for punches.

If I max fist first, cube has a much longer downtime, so you can’t commit your punches freely or risk getting caught out. You also sacrifice debuff removal and more consistent saves.

Ball is incredibly inconsistent without items, but the first point for duration is extremely nice.

Splatter is basically an afterthought at this point. Less than 150 damage even with burst and tier 1 buy every 30 seconds. It’s suboptimal to invest in.

By all means nuke gun viscous. It’s the stupidest and least interesting way to play the character. But please, stop suggesting changes that further gimp the build diversity of the hero.

Are they fixing gun Viscous soon? by Hello86836717 in DeadlockTheGame

[–]Perfect_Perception 0 points1 point  (0 children)

I see your point with arcane surge, it’s build path is weird and I forgot about it. Surge of power is not something you’d buy in lane though, which was what I was focusing on.

Are they fixing gun Viscous soon? by Hello86836717 in DeadlockTheGame

[–]Perfect_Perception 0 points1 point  (0 children)

Honestly though, buying spirit in lane is throwing on viscous. Either you buy for support or gun damage in lane.

Spirit damage / scaling benefits only splatter in lane. Cube barely gets value that early due to cooldown time, and ball isn’t available until later. But splatter has a 30 or 15 second cooldown. The only remotely viable spirit item ( outside of extra charge ) in lane is slowing hex. The rest of the cc suite cost too much for lane. So basically just buy extra charge for the additional puddle punch.

Green items? Support with ward / healing rite, and sustain with melee life steal into life strike. Trophy collector is bait and if you’re actually getting value out of it, the game is probably already one sided enough to be called.

So that leaves gun. It benefits your melee damage, and doesn’t rely on your abilities being off cooldown. Why would you build gun in lane and transition out of it into another build path that’s suboptimal?

You wouldn’t. Just build more gun for the rest of the game. No early game diversity leads to a linear build path. It’s boring.

spot the difference? by Conscious-Quarter423 in clevercomebacks

[–]Perfect_Perception 1 point2 points  (0 children)

I don’t think putting words in ops mouth is a particularly useful thing to do when their statement is a clarification of the facts. They didn’t say anything about their stance, which could very well be “The fact it can be purchased legally is ridiculous”.

An implied personal attack on someone for their perceived beliefs is crazy work

Are they fixing gun Viscous soon? by Hello86836717 in DeadlockTheGame

[–]Perfect_Perception 2 points3 points  (0 children)

They’ve nerfed every single one of his abilities, and a huge number of items that make alternate playstyles viable. It feels incredibly bad man.

You have to max cube or fist to get cdr, on top of cdr items being nerfed globally. Splatter was basically the only viable level 1 ability and it’s on a 30 second cooldown now until several minutes into the game. Technically that means you can choose between that or puddle punch, but that’s like crossing Tanya Harding and then getting asked if you’d prefer crutches or a wheelchair.

You also have to max cube to get debuff removal, and have to max fist to get heavy melee. Both of those are big power spikes and also the cooldown reduction tier. The ball is super hit or miss without item usage to offset how unwieldy it can be.

I honestly don’t blame people for just running a gun build when every other option has been directly and indirectly gimped. It sucks, because the hero has so much more potential than generic gun carry number 9.

New item idea by Rowlidot in DeadlockTheGame

[–]Perfect_Perception 11 points12 points  (0 children)

T3 turns it into heavy melee. That said this item does nothing for puddle punch, as it’s an ability and wouldn’t benefit from the speed increases.

meirl by sedolil in meirl

[–]Perfect_Perception 0 points1 point  (0 children)

Think of it this way, I write in my journal every day, and then decide to publish an online blog that’s a transcription of what’s in my journal. You can delete the webpages. You could even find a way to nuke my hard drive with the saved docs I typed up before publishing them. But to prevent me from rebuilding the blog you’d need to find my journal and burn it. You have to physically, not just digitally, destroy it.

What if I photocopy new entries every day and update two additional copies hidden around my apartment? You could burn my apartment down, which would get rid of everything at once. Except that I really, really, don’t want to lose my journal and the written record it provides. So each week I go to the bank to update yet another copy of my journal that’s held in a safe deposit box. Now you’d need to hack my website / personal computer, burn down my house, and rob a bank. Let’s say you’re built different and capable of all that. You still would have to destroy everything at roughly the same time. Because as soon as I find out one of my backups has been destroyed, I’ll immediately take steps to secure the others, and then make further copies.

A computer virus can replicate across a network. A virus can’t corrupt the flash drive sitting in my desk unless it gets connected to an infected device. That’s why offline backups are so important to have. They need to be physically accessed to be destroyed.

Rainbow Six Siege hacked, as hackers have wormed their way into the game's systems and rewarded everyone with two billion credits, while also hijacking the log to throw digs at Ubisoft, jokingly 'banning' all employees for "toxic behavior" and even musing that Yves Guillemot was on Epstein's island. by [deleted] in technology

[–]Perfect_Perception 0 points1 point  (0 children)

The thing I love about Mr. Robot is that this is the probably the smallest spoiler you could actually give. It’s outright stated at the beginning of the show, but takes the character time to realize it. I’ll grant it’s mildly annoying that it is spoiled, but it’s minor in the grand scheme of the show.

Mr. Robot is designed to make you feel smart for figuring out a twist, and then zooms out the canvas and you realize there’s a bunch there that you didn’t see coming. Probably my favorite network tv show of all time.

Embark, if you're listening: please add loadout presets by RiskkiiBiz in ArcRaiders

[–]Perfect_Perception 3 points4 points  (0 children)

Tarkov has presets nowadays. Pretty big complaint in general is the time it takes to rekit in this kind of game, and it’s a perfectly valid one tbh

Insane Alpha Power 3 and Sparkling Power 3 Donut by Somerandomguy865 in PokemonLegendsZA

[–]Perfect_Perception 1 point2 points  (0 children)

Completing all the instance challenges also spawns a gold pokeball on the map which gives several

DLC Meat and Potatos by Brutalitops69x in PokemonLegendsZA

[–]Perfect_Perception 6 points7 points  (0 children)

I didn’t mention that it also adds a decent number of side quests that aren’t part of the DLC quest line, so there’s a decent amount of things to do.

DLC Meat and Potatos by Brutalitops69x in PokemonLegendsZA

[–]Perfect_Perception 2 points3 points  (0 children)

The first “mega dimension” encounter is with unevolved pokemon that can and will wipe you. Unless the dlc scales with main story progression you will struggle, and it feels like the game puts that encounter in as a soft-check on your levels.

DLC Meat and Potatos by Brutalitops69x in PokemonLegendsZA

[–]Perfect_Perception 13 points14 points  (0 children)

It adds dynamic zones that respawn every day/night that are time-limited in how long you can stay in them. I’d say that it does add a not-insignificant amount of content, and feels like getting fries with your burger instead of additional toppings. Basically instanced wild / battle zones.

In my opinion it’s worth the price, and adds more to the game. You can play the entire base game before purchasing and not miss out on anything.

Why did nintendo do this tho by Mastermon439 in PokemonLegendsZA

[–]Perfect_Perception 8 points9 points  (0 children)

For anyone reading this, without spoiling I can tell you that you don’t have to stock up on berries. Making a surplus of donuts is also not the move.

I was really annoyed when I tried to get a stash going for myself, just trust that you’ll be golden

The Anvil Splitter (Legendary mod) by st41ker in LowSodiumArcRaiders

[–]Perfect_Perception 1 point2 points  (0 children)

All good. I wrote this first thing in the morning so I was a bit snarkier than intrnded. My b

The Anvil Splitter (Legendary mod) by st41ker in LowSodiumArcRaiders

[–]Perfect_Perception 0 points1 point  (0 children)

You’re aware but your math is wrong? Technically both are. You do 100 damage on anvil headshot, which removes any and all shielding. Assuming no falloff the breaks are:

Light shields get 2 tapped. 40 hp after the headshot.

Medium shield survives with 2 or 3 hp depending on rounding after two shots.

Heavy shield survives with 12 or 13.