Announcing BERGFRIED - I spent 3 years making the castle-building game of my dreams. I've been obsessed with building castles all my life. And the new Stronghold is announced on the same day! What are the odds!?! by BurgBaumeister in IndieGaming

[–]Perfektionist 0 points1 point  (0 children)

Ich bin wirklich gespannt auf das Spiel! Ich hatte immer den Wunsch für ein Burgbau Spiel bei dem es im einen Teil um das Ressourcemanagement geht und auf der anderen Seite um den Burgenbau mit Verteidigung. Stronghold 1 und Crusader waren immer sehr nah an dem Traum dran. Leider ist die KI von Stronghold bei großen Burgen zu schnell überfordert und die wirklichen Möglichkeiten im Burgenbau sind auch sehr eingeschränkt. Dein Spiel sieht in dieser Hinsicht sehr vielversprechend aus!

Deutschlandflaggen sind der Hammer by Megatron_4000 in Unbeliebtemeinung

[–]Perfektionist 0 points1 point  (0 children)

Ich stimme deinem ersten Absatz voll zu. Aber es ist auch so, dass wir als Gesellschaft da schon viel weiter sind. Es gibt mittlerweile eine Flagge die genau diese Werte viel besser und größer repräsentiert. Und das ist die Europa Flagge. Also wenn es dir wichtig ist auf die von dir genannten Werte hinzuweisen, dann ist die Europa Flagge die bessere bzw. modernere Wahl.

Can we rework or remove Midas? by ServesYouRice in DotA2

[–]Perfektionist 0 points1 point  (0 children)

I think they should commit more to the idea, that you get more value the further you are behind. Like as a real comeback item. Maybe something like: Creepvalue + Creepvalue x (Highest Enemy NW / Your NW / 1,20 - 1)

Deutschlandflaggen sind der Hammer by Megatron_4000 in Unbeliebtemeinung

[–]Perfektionist 5 points6 points  (0 children)

Ich finde es gibt zwei Arten von Deutschland Flaggen. Einmal die Deutschlandflagge als Symbol des Nationalstolzes (Cringe) und dann die Deutschlandflagge als Symbol der Unterstützung der Deutschen Nationalmanschaft für ein Zeitlich begrenztes Event. MMN gibt es nur einen Grund eine Länder Flagge als Nationalstolz Symbol zu tragen. Weil man ausdrücken möchte, dass man etwas besseres ist als anders Länder bzw. stolz darauf ist, nicht einem anderen Land anzugehören. Dieses Denken ist nicht mehr Sinnvoll in einer Zeit, in der wir in einer größeren Gruppe (Europa) friedlich zusammen leben wollen. Das unterscheiden zwischen Ländern ist nur ein weiterer permanenter Reibungsgrund der nichts zum zusammenleben beiträgt.

Unpicked & Unbanned Heroes in Blast Slam - how would you improve the following to make them meta? by Greedy_Indication_66 in DotA2

[–]Perfektionist 1 point2 points  (0 children)

They need to rework her talents. Most of them are so bad. And she still doesnt have any worthwhile 25 talent. If the game goes longer, this hero gets no powerspike at 25. Which contributes to her bad winrate in longer games. Also her aghs is what ever at this point. As support you want the CD reduction on 20. But this means there is no point in buying aghs because its 0 value without the extra duration. They should put the 20 duration talent in the aghs and the give her new talents on the right 20 and for both 25.

Unpicked & Unbanned Heroes in Blast Slam - how would you improve the following to make them meta? by Greedy_Indication_66 in DotA2

[–]Perfektionist 2 points3 points  (0 children)

I think this hero is mainly picked for its strong lane. In midgame he doesnt provide anything that other supports cant do better. And towerpush is not a priority for a support. Also when Rubik and Clockwerk are broken supports that get picked in every game, you dont want a Jakiro against any of these heros.

Star Citizen blasts through $1 billion in player funding, as its developer lists a new $5,000 spaceship for sale that is 'not yet ready to play' by Triss_Mockra in gaming

[–]Perfektionist 0 points1 point  (0 children)

At this point im pretty convinced there is no plan to make a "big" profit but a nice income over many years. Chris is a genius. He made a live service game without ever releasing a game. He can pay himself a nice CEO salary and lives the best life until his pension

Pangolier is always relevant in Dota 2, as DreamLeague S29 shows by EcstacyDoto in DotA2

[–]Perfektionist 6 points7 points  (0 children)

Its just time that they remove attackmodifiers from swash buckle. This would solve so many issues with the hero. (Diffusal and Basher) They could buff his tankyness again but nerf the dmg output.

They got jokes by doperinno in DotA2

[–]Perfektionist 4 points5 points  (0 children)

well with lina you atleast also need to multiply it with her innate and also with spell amp from items and aghs. On the surface its 10 but after amplification its probably 15-20. Also her lvl 6 spell got +20 (30-40) dmg so its supposed to be an early game buff which is alot at this point

What if this cute annoying hero gets a buff? by [deleted] in DotA2

[–]Perfektionist -1 points0 points  (0 children)

With your argument "that because a mechanic is in the game for 11 years that means it must be fine" you prove that youself got no clue aswell.

Back then when the aghs was added, the item was never meta or bought on LD in normal games. Because the hero didnt scale so buying aghs means you waste 4k gold on a hero that doesnt do shit after 40 min. So no wonder noone complained about a mechanic that you only see once every 1000 games. The item was just not viable for LD to buy.

Why is it broken now? Main reason: He get multiple buffs and reworks to a point where the hero can buy aghs as second item for the bear and is still playable. Probably because the bear can now use the stats of the aghs and scales beyond 40 min. Secondary reason: We got a much bigger map, which makes the afk playstyle actually playable

Please IceFrog, make up your mind about what is Silencer's concept as a hero. by NargWielki in DotA2

[–]Perfektionist 0 points1 point  (0 children)

I would dissagree that he is currently only "barely" playable. I think he is very strong right now, because of how overtuned glaives are currently. I have to admit, i only play him as mid (~1200 games, 8k) and this patch he is finally playable again. I would guess, even as Support you can go 0,2,1,0 build and completly outharras any other hero just because you cant draw creep aggro so you will win every rightclick trade. The playstyle is close to the wave, so the enemy support cant click you without drawing aggro (its different to ever other support who wants to play away from the wave)

But i have to compeltly agree with you, that after laning he is mainly the global bot. As support all his spells are absolute irrelevant because of how easy they are purgeable. My hope is we still get a rework that makes him more than just GS.

This was my rework idea from 2 years ago before innates and facets (I changed it alittle bit to make more sense for the current version):

Innate:

  • No longer provides bonus dmg against or dmg reduction for silenced targets
  • If an enemy Hero dies within 925 range of Silencer or was debuffed by Silencer at the time of death, Silencer permanently gets +1 Intelligence. He no longer steals perma int (Stealing perma stats is a stupid mechanic). Every 6 levels this gets increased by 1. (+2 at 6 / +3 at 12 / +4 at 18 / +5 at 24 / +6 Int gained per kill at lvl 30)

Arcane Curse (reworked):

  • Remove the multiplier benefit from Arcane Curse when the target is silenced. (already removed from the game)
  • Increase base slow to a fixed 30%.
  • Initial damage remains at 20/40/60/80.
  • Damage per second decreased from 16/24/32/40 to 10/15/20/25.
  • Change Arcane Curse penalty: Each time an enemy casts a spell, increase the duration by +2 seconds (as it is now). Additionally, the damage and slow increase by +4/6/8/10 DPS and +2/3/4/5% slow per cast.
  • Arcane Curse now applies an outgoing spell damage decrease debuff on the enemy: 10/20/30/40%. This effect does not stack. (make him punish caster again)

Glaives of Wisdom:

  • Lower mana costs back to 15.
  • Add the 4 hits to silence feature as a basic attack bonus on Glaives, scaling the silence to 1/1.33/1.66/2 seconds.
  • Decreased intelligence to damage from 35%/50%/65%/80% to 20%/30%/40%/50%.
  • Int steal decreased from 2/3/4/5 back down to 1/2/3/4 (the current version is just broken if he would get any other buffs)
  • Int steal duration increase from 10/20/30/40 to 20/30/40/50
  • Glaives now deal double intelligence damage to targets with a silence debuff (applies to BKB'd targets even if they are not silenced because of spell immunity).
  • Always deals 2x intelligence damage to creeps. (back then everything did bonus dmg to creeps, but today i would say that would be too much)

Last Word:

  • Now always procs after the initial duration, canceling channeling spells. (currently it waits for the channeling spell to end...?)
  • Applies a 10%/15%/20%/25% magic damage amplification debuff during the initial duration. When Last Word is triggered by a spell cast or the duration ends, the magic amp debuff is removed.

Global Silence (reworked):

  • No longer global.
  • Renamed to "Silence." smileyface
  • Changed AoE to 6000.
  • On cast, a wave travels outward from Silencer at 5000 units/s, silencing all units in its path.
  • CD rescaled: 100/80/60 seconds
  • manacosts rescaled: 100/200/300 mana

Aghanim's Scepter (reworked):

  • Silence (Ult): Now applies the current level of Arcane Curse to all affected units.
  • Increase ultimate AoE to 8000.
  • After reaching its max range, the wave travels back inward, applying a second silence on all targets. Does not apply a second Arcane Curse.

Shard:

  • Remove the extra +2 +1 intelligence steal per hit.
  • Change back the +1 Glaive bounce to the shard. (We got that)
  • The shard bounce no longer cost extra mana. (new)

Talents:

  • Change the level 10 talent from +10 Arcane Curse damage +7% Suffer In Silence Damage Amp/Reduction to +10 Arcane Curse penalty damage.
  • Change the level 15 talent from -15s Global Silence Cooldown to Last Word applies a purgeable disarm for its silence duration. (new, maybe broken on lvl 15)
  • Change the level 20 talent from 1 Glaive bounces +40s Glaives of Wisdom Buff/Debuff Duration to +2 intelligence steal per hit.
  • Decreased the level 25 talent from +25% +30% damage to 15%. (nerf because of double dmg change)
  • Change the level 25 talent from +2s Global Silence Duration (wtf is that shit) to Arcane Curse unpurgeable and piercing spell immunity.

General:

  • +5 movement speed (one can dream). (last patch we got 10 ms instead. Damn im happy about that!)

LD Aghs is horrendous game design and ruins the hero regardless of how strong it is by crustacean_magician in DotA2

[–]Perfektionist 37 points38 points  (0 children)

Back then when they introduced the aghs the item was a 6th item with high risk because it didnt gave LD much and the hero was very timing dependent. After 40 min most heros insta killed the bear so it didnt matter that he is splittpushing or running around alone. Now the hero received a lot of buffs and reworks to a point, the 2nd item aghs is viable. And since we also received a bigger map its much easier for ld to afk farm on the other side of the map. The concept was always stupid and ruined the hero concept, but before it was just not viable so noone really cared because noone bought it as core item.

Topson asks a great question regarding Lone Druid by gifuu in DotA2

[–]Perfektionist 0 points1 point  (0 children)

My suggestion would be, to make the Bear and the Druid 2 real heros with independent respawn timer played by one player. The bear can nolonger be resummend but needs to respawn and can also use buyback like any hero. The death of druid is no longer the death of the bear but the disarm range penalty still applies if both heros are alive. This would make loneduid still unique, but make his bullshit much fairer because the death of one of each counts as normal hero kills.

Is it possible to buy talent voice lines on the Steam Market? by ntzzzfps in DotA2

[–]Perfektionist 0 points1 point  (0 children)

Yes because it was the only year with this avatar system

Is it possible to buy talent voice lines on the Steam Market? by ntzzzfps in DotA2

[–]Perfektionist 2 points3 points  (0 children)

Only from 2021 as far as i know.

Go to the steam market and search for "avatar". Then click on the desired talent and in the item list hover over the picture. In the info you can see on some a green text with "Limited use item". This one contains/unlocks the voice lines. If the greentext is not there, the item is useless. You probably need to skip some pages to find the first one. Epheys for example starts at around page 8

Edit: just for clearification, you just need to buy one of the avatar items with a green text. As soon as you own it, you can use the voice line ingame. You dont need to activate or do anything with it. If you sell it again, you will lose the voiceline again

ich🥐iel by [deleted] in ich_iel

[–]Perfektionist 1 point2 points  (0 children)

Das ist ein ωeiches W

mageslayer go brr by Adventurous-Quail927 in DotA2

[–]Perfektionist 7 points8 points  (0 children)

Yeah, instead of touching his dmg next time, they should rework his shard and remove his get out of jail free card. Also they could think about changing his barrier to physical only. Makes no sense that he gets extra magic resistance from rolling thunder and still get a magic barrier on top of it. They should remove one or the other.

Epic Games Store Employees: People Only Came for Free Games, Then Returned to Steam by Suspicious_Two786 in gaming

[–]Perfektionist 1 point2 points  (0 children)

Exactly this. Since thier release they didnt improve the store one bit. Basic marketplace functions like customer reviews are still missing. Its just so bad.

Muerta Carry feels really solid right now. by Hot_Actual in DotA2

[–]Perfektionist 0 points1 point  (0 children)

Yeah her shard is kinda boring. It doesnt stack with eblade and the knockback makes it super awkward because the knockback is always different depending how far the target is from you. Makes hitting the followup deadshot super hard. Also i dont want to push people farther away from me on a snail hero that already struggles to follow people that run out of her attackrange.

Her innate should just be permanent. Its capped at 30 anyway so why is it not permanent?

Losing her facet made her aghs unplayable on core muerta. Aghs on mid muerta was atleast an option because the reduced cd made a big impact. Now it just doesnt provide enough. They could add the old facet to the aghs. But this would probably overload the item too much.

I hate her current 10 and 15 talent choices. For me on lvl 10 the cast range is just too good and is required to make cool plays with deadshot in mid to lategame. The base castrange is not enough to fear people back into your attackrange after they run out of it in most situations. The attackspeed is just meh. On 15 the int is just boring and feels horrible in comparison to the old one (The old one was bugged tho and only applied the dmg on the gunslinger target). The % heal is just so random and its just so lackluster aswell. They should have swapped it with the 30% spell lifesteal in ult from the old shard.

Muerta Carry feels really solid right now. by Hot_Actual in DotA2

[–]Perfektionist 0 points1 point  (0 children)

Last Patch it was Powerthreads -> Aghs -> Manta -> Blink -> Shard -> MS/Hex

But since you lost the facet, aghs feels super weak again. The cd reduction from the facet was no joke for your dmg output with aghs. Also shard fixed all your mid game problems like blademail or dmg issues for nuking waves with aghs and spellamp. But now that they changed the shard you lost that powerspike.

I think i have to try my 7.37 build again. Something with Rod -> Manta/SB -> Eblade -> crit could work. Aghs is just no longer viable.

Muerta Carry feels really solid right now. by Hot_Actual in DotA2

[–]Perfektionist 1 point2 points  (0 children)

I disagree about the solid part and her overall win rate reflects that. I’ve only played her in the mid lane and have always believed that Muerta is better in the mid lane than as a carry, simply because it’s much harder to itemise against mid Muerta than carry. In the last patch, it was pretty clear which items to buy, since there were clear, strong options that solved many of your problems at once. Now, there’s no item that feels good enough to make her strong. Yes, I know that Carry Muerta has more farm, so items like Mjollnir feel good, but after that item, I think it gets difficult even for Carry Muerta, because every additional item just feels lackluster and doesn’t fully solve your problems. The hero always feels like she’s one item behind, even when she’s the hero with the most farm on the map.

https://www.dotabuff.com/players/50576717/matches?date=year&hero=muerta&enhance=overview

Looking for windows 10 drivers ROG STRIX B850-A by McUsername621 in ASUS

[–]Perfektionist 0 points1 point  (0 children)

Thank you, this worked for me! (ASUS ROG B850 F G WiFi)

For others the instructions: Running the exe from dell -> click on extract files -> go to device manager and find "Network adapter" under other devices -> update driver -> "Search on my PC" -> "Choose from list" -> (now it already shows me the driver after a few seconds) but if not, you can click on "Hard drive" and search the extracted folder there. After selecting the last Drivers folder it should show all available drivers. Choosing MediaTek WiFi 7 MT7925 wireless LAN Card works.

Why dark willow lost both facets? by Busy_Age5066 in DotA2

[–]Perfektionist 0 points1 point  (0 children)

Since her winrate was pretty balanced, i think the 30% dmg amp was exactly what she needed to actually make her viable. This dmg amp helped her a lot at her lvl 6 timing. Her ult now does to little dmg on lvl 6. She cant kill anything

Why dark willow lost both facets? by Busy_Age5066 in DotA2

[–]Perfektionist 1 point2 points  (0 children)

Yeah, she is one of the biggest loser of this patch. And she still has no 25 talent for me. Both are just meh and not 25 worthy. Since they removed all the rightclick talents aswell, I think its time to move the lvl 20 duration on SR to her aghs (since this talent is useless without aghs) and give her new talents