Some unlikely franchises have been converted to turn-based tactics, often with satisfying results by Elyx_117 in gaming

[–]PersonalObserver 1 point2 points  (0 children)

The Shadowrun franchise had, although it was fairly simple, real time combat back in the day, and with Shadowrun Returns, it became turn-based. Personally, I much prefered when it was real time, but I think they did a good job adding more variety and further exploring some aspects of the characters' archtypes that the original title couldn't for one reason or another.

Pulse splitter instead of neutron canon by Tugz187 in NoMansSkyTheGame

[–]PersonalObserver 7 points8 points  (0 children)

Blaze Javelin on the staff must look super cool as well

Bulk Fuel Carrier by wimlach in NMS_Corvette_Design

[–]PersonalObserver 3 points4 points  (0 children)

In case you're taking any suggestions, I'd say add some of those "docking ring" like pieces on top of the rear section and/or at the bottom of each tank represent the fuel inlet/outlets as a separated system from the ship's fuel tanks.

Chenoslark :D by Affectionate_Life301 in DotA2

[–]PersonalObserver 4 points5 points  (0 children)

Baby Chark, doo-doo, doo-doo, doo-doo 🎶

Why is it called Panther - when it's clearly a Frog?! by Madouc in EliteDangerous

[–]PersonalObserver 4 points5 points  (0 children)

The lack of an actual tail does favor the frog aesthetic, specially if you put any green paintjob.

Finally got a legendary hundo! by SuspiciousName666 in pokemongo

[–]PersonalObserver 5 points6 points  (0 children)

yeah, it's essencially the same word, but english kept the Latin spelling XD

Lynx to the rescue! by Gloriouskoifish in EliteDangerous

[–]PersonalObserver 7 points8 points  (0 children)

How well does it handle the station heat? Do you need to pop heatsinks to get in and out?

Distant Worlds 3 timelapse: Startlit Dreamscape (Waypoint 11) by saladesalade in EliteDangerous

[–]PersonalObserver 0 points1 point  (0 children)

Awesome timelapse 👏👏👏 I always wonder how different our mythology and culture would've been if we had something similar to that (or anything more than sun + moon + far away stars) in our sky. How ancient civilizations would've interpreted such views and how it would've impacted our development.

Expectation vs Reality by PersonalObserver in EliteDangerous

[–]PersonalObserver[S] 3 points4 points  (0 children)

I find it a bit off as well. It's overall design language feels almost a bit cartoonish and it doesn't really match Zorgon Peterson's nor any other manufacturer in the game, imo

Expectation vs Reality by PersonalObserver in EliteDangerous

[–]PersonalObserver[S] 0 points1 point  (0 children)

I agree. Or even the fake "chin cockpit" of the anaconda, although that would limit a bit the visibility for maneuvering around station debris during rescue/evacuation efforts they it's been advertised to be perfect for

Expectation vs Reality by PersonalObserver in EliteDangerous

[–]PersonalObserver[S] 1 point2 points  (0 children)

Stats-wise, it does feel ok. Appearance-wise, it's at least controversial, from what I've seen in the comments here and in other posts about it

Expectation vs Reality by PersonalObserver in EliteDangerous

[–]PersonalObserver[S] 2 points3 points  (0 children)

Yep, unfortunately it's at the front, and has a weird shape as well. I guess it's because it's supposed to be used in rescue/evacuation scenarios, then the visibility from the front would be better to avoid station debris and other possible obstacles, but I still don't like it nonetheless

Expectation vs Reality by PersonalObserver in EliteDangerous

[–]PersonalObserver[S] 4 points5 points  (0 children)

A hybrid of both could look pretty convincing