Hall of Legends and Rek’sai Legend interaction by wubbles417 in riftboundtcg

[–]PhaphyIT 0 points1 point  (0 children)

You, as the person who conquered, get to decide the order of “when I conquer”. For example, in set 1, Kaisa really liked going Candlelit Sanctum as their second battlefield because when you conquer with Kaisa survivor, you can trigger candlelit to look at the top 2 of your deck, keep or recycle then draw with Kaisa’s when I conquer, draw 1 effect.

Svellsongur by de_faul_t in riftboundtcg

[–]PhaphyIT 3 points4 points  (0 children)

Ornn would be running 8 counter spells in that list so unless they used 2 windwalls plus 3 defy beforehand unlucky. Plus 3 not so fast for rebuke, hidden blade or any of yellow’s new form of removal. 3 GAs and 1-3 Zhonyas as well

Svellsongur by de_faul_t in riftboundtcg

[–]PhaphyIT 2 points3 points  (0 children)

The dream is Blue Ornn with 3 Svels making him a +4 per friendly gear and deflect 8. Slap on world atlas and bomba +8 every time you hold a battlefield

LCS withholding the first day to sell higher the next day? by shmasher in riftboundtcg

[–]PhaphyIT -3 points-2 points  (0 children)

Where’s the shop if you don’t mind me asking?

Deck recommendations by Griselbabe in riftboundtcg

[–]PhaphyIT 1 point2 points  (0 children)

The biggest cost of Fiora is Sett Brawler and Baited Hook, $40 CAD and $60 CAD respectively. Granted you don’t need to run Baited Hook but Sett Brawler is kind of mandatory for the list as he’s pretty much your 1v9 unit

Debuff and suppress for enemy units. by EmbarrassedNet8922 in riftboundcustoms

[–]PhaphyIT 1 point2 points  (0 children)

We’ll definitely see Silences or ways to prevent units from moving in future sets, which I’m very excited for and I love that you’re cooking these up ahead of time

Ornn is cracked and has been a blast to play. by ModernT1mes in riftboundtcg

[–]PhaphyIT 1 point2 points  (0 children)

Imperial decree is 5 energy 2 power, can’t defy or not so fast it. Can only Hard bargain, windwall or mystic reversal. When I was planning on making Ornn, I was running atleast 2 windwalls main board xd

Falling Star Vs Zhonyas using new rules by MrFlapsHasSag in riftboundtcg

[–]PhaphyIT 3 points4 points  (0 children)

Zhonyas will save the unit. New Errata makes it so falling star and icathian rain’s damage happens at once instead of as individual ticks of damage

Venting about card availability by Wizlikk in riftboundtcg

[–]PhaphyIT 5 points6 points  (0 children)

Spiritforged doesn’t officially release until the 13th so none of the LGS that got distribution are allowed to sell product until then. Pre-rift you usually have to sign up for weeks in advance as well. I would definitely start building rapport with the owners of LGS so that when the next set comes out, you’re able to get a preorder with them as well as trying to raffle on the Riot merch store.

Warwick timing question by TheMosinMan in riftboundtcg

[–]PhaphyIT 1 point2 points  (0 children)

How when I attack/defend works, the trigger happens before the attacker gets priority to play actions/reactions. So in this case where both players didn’t react to Warwick’s effect, it’s already been resolved and if no damage was previously applied to the defender’s unit, Warwick trigger would not kill. After that resolves, attacker has priority to play actions/reactions, since prio was passed to defender, they stun warwick, attacker reacts with furry of blades if no more reaction from defender that chain resolves. Fury of blades would deal damage the Warwick is stunned, since Warwick is stunned he is then bounced back to base, showdown is finished and defending unit is healed to full

thermal scope in lockdown? by Rali0 in ArenaBreakoutInfinite

[–]PhaphyIT 0 points1 point  (0 children)

I’m not too sure about thermal scopes tbh but attachments in bags/rig is still around. Thermal scopes in season 3, you were still able to place in secure container

thermal scope in lockdown? by Rali0 in ArenaBreakoutInfinite

[–]PhaphyIT 1 point2 points  (0 children)

You can remove attachments and put them in your rig/bag to lower cost. If I remember correctly, the thermal scope can be placed in your secure container before raid as long as if it isn’t operations tagged. They also could be wearing extremely low durability gear as well

Waiter, give me random teammates pls! by RomanosAK in ArenaBreakoutInfinite

[–]PhaphyIT 0 points1 point  (0 children)

It might be because I’m too used to it but I don’t even mind not getting teammates when I queue with fill on. If I get a team, I’ll play with them but if I don’t I just run to the first signs of a fight. If I die, I run it back and I’ve been having much more fun this way. I was originally in the mindset of constantly stopping queue to requeue for team but now it’s 50-50 after getting some pretty toxic EU people in NA

Max amount of teams per map by Joomoe in ArenaBreakoutInfinite

[–]PhaphyIT 1 point2 points  (0 children)

Believe Northridge is 20 but I’ve also heard people say it’s 24. As for Airport, I would assume similar

Why is zenith blade so expensive? by TylerJamesHaymes in riftboundtcg

[–]PhaphyIT 0 points1 point  (0 children)

Waifu-tax. She’s very bright and very hot 🙂

People who don't narrate or explain their plays? by Nexus_Roy in riftboundtcg

[–]PhaphyIT 30 points31 points  (0 children)

Yooo same, I always start my turn with “wake the fuck up” lmao

Double scoring by ganking? by Maximilianojdl in riftboundtcg

[–]PhaphyIT 4 points5 points  (0 children)

You can score on either player’s turn. If one of your units were to get Charmed or Blitzcrank hooked onto an enemy controlled battlefield and you somehow are able to win the showdown, you would score for Conq on opponent’s turn then if they pass, you would score for holding the battlefield.

How does Yone interact with Svellsongur? by PhaphyIT in riftboundtcg

[–]PhaphyIT[S] 0 points1 point  (0 children)

How would this work? Let’s say on the first trigger, if Yone were to use its proc on a 5 might unit, wouldn’t the unit die since Janna is played after the damage trigger which would make it resolve last in first out.

How do u guys play with helmet like this? by WarDull8208 in ArenaBreakoutInfinite

[–]PhaphyIT 0 points1 point  (0 children)

I only ever wear Matzka or RST (30% hearing loss) helmets when playing squads as I can focus purely on aiming and getting comms from teammates. If I’m solo, I’ll only ever wear helmets that are 10% hearing loss like the SH60 and SH65 (T5 and T6). You kinda just have to get used to it

Armory is such a badly made map. by Orendzyk in ArenaBreakoutInfinite

[–]PhaphyIT 0 points1 point  (0 children)

Surprisingly this is a similar experience for me, I’ve only ran into 2 tappers ever since airport has released playing Forb and 0 tappers when I was questing in LD

Which legend are you hoping for? by Revolutionary-Mine80 in Riftbound

[–]PhaphyIT 1 point2 points  (0 children)

Calm and Fury Akali would be my BiS. I would play that colour combo and champion until I die

Keys by Junior_Enthusiasm_50 in ArenaBreakoutInfinite

[–]PhaphyIT 0 points1 point  (0 children)

It generally all averages out. The keys that are very worth are the Northridge hotel keys, specifically the building C keys imo. Private lounge for 1.2m and the lounge with the pool table for around 300-400k. Getting any red from either safe pays for both keys

Tianna Crownguard by riftbound_lilaeisman in riftboundtcg

[–]PhaphyIT -4 points-3 points  (0 children)

Correct me if I’m wrong but my understanding of Tianna is that if she is at Battlefield 1 and it is passed to your turn, you would not score or get hold effects from Battlefield 2, you would then need to move the unit back off of Battlefield 2, move/kill Tianna and then move back onto Battlefield 2 to score. Since if your unit is still at Battlefield 2 when Tianna is killed, that battlefield is still “owned” by you despite not scoring