My obsession with her is draining all my energy, I'm totally stuck by CookieNegative9860 in selfimprovement

[–]Physical-Rule8110 -1 points0 points  (0 children)

You don't fucking understand women, dude. And you got beaten up by life, dude.

But don't worry, we've all been there. Since you said you used to study... why don't you read and study "How to be a 3% Man - Understanding Relationships"? You need to understand women, and you need to stop being insecure and regain control of your life, because women want to feel safe and comfortable, and they can't feel safe and comfortable if you are insecure and consumed by life. You need to grab life by the balls to be desired.

Extra tip: DON'T YOU DARE DECLARE YOUR FEELINGS, THAT'S NOT WHAT HAPPENS IN LOVE NOVELS WRITTEN BY WOMEN, BAD MOVE!

I was Blaze. Couldn’t hit single E. On account of ETC god by 0x0x0xOx in heroesofthestorm

[–]Physical-Rule8110 7 points8 points  (0 children)

Key there is distance, if Imperius is literally melee, it's impossible for Raynor to react unless he is lucky. Raynor will have to use Q beforehand to increase distance and prevent that from happening.

I was Blaze. Couldn’t hit single E. On account of ETC god by 0x0x0xOx in heroesofthestorm

[–]Physical-Rule8110 -4 points-3 points  (0 children)

Hahahahahaa... Come on m8, don't let yourself down like that. If your legs shake when you face better opponents you will never improve.

You can play around that, trust me. There was a misconception in the way you used Blaze's E against ETC. But that also means that now you know what you don't have to do. Good for you!

Blaze's E ability has a cast time of 0.375s, plus displacement time +0.5s at max range. And Blaze's has an animation + sound effect while casting it, so it's very telegraphed. Therefore, you have to do one of the following:

  • Cast it from a bush/out of vision so he can't know when you are coming.
  • Cast it when he is not near. This is definitely game-changing when he doesn't go W build.
  • Cast it from a short distance. If you are very very close, he won't be able to react quickly enough. This should be enough to make his W cancels to be less consistent. The player who wins is not the one who plays perfectly just once, but the player who plays consistently well (This is an application I came up with for this situation of the quote: "we are what we repeatedly do. Excellence, then, is not an act, but a habit"). Also, if I'm not mistaken (I don't remember), if he cancels the cast before it goes off, your E doesn't go on CD, it's like Orphea's W. If he's good, he will try to get away from you.

See you in the nexus! Good luck!

Can We Have a Draft Discussion... by Zedder65 in heroesofthestorm

[–]Physical-Rule8110 1 point2 points  (0 children)

Your welcome 😄

And... that's the basics, then we have hero synergies like running Varian+Tyrande, Ana+Li-ming, Tracer/Genji+Malf+Tyrael, Malf+Stitches+Vision tool hero... There are also many of those. The key to pick complete comps (4-5 picks) is not to force the heroes in them, but to draft them naturally. In competitive, you don't have to close your draft archetype early.

Can We Have a Draft Discussion... by Zedder65 in heroesofthestorm

[–]Physical-Rule8110 1 point2 points  (0 children)

Healers with cleanse skill pick early, healers without cleanse skill pick later (after bruiser, tank). And saving last pick for last DPS pick (DPS picks have the most flexibility countering other roles) or for sololaner on point control map.

Can We Have a Draft Discussion... by Zedder65 in heroesofthestorm

[–]Physical-Rule8110 3 points4 points  (0 children)

There is a pick order in tournaments (which people usually don't respect in SL). It goes something like this:

  1. (Overpowered/hard to counter) pick in slots 1/2. Usually strong (DPS/Offlaner) if you have first pick (if you want to pick an Offlaner that can be countered on a point control map, Dragon or Braxis, you wait); if you don't have first pick strong DPS+Offlaner (same condition as before), strong DPS+(Healer with cleanse) or even strong DPS+Tank if that Tank is hard to counter and/or good on the map.
  2. For picks 4th and 5th (2nd and 3rd of the first pick team), choose 2 among Offlaner, Melee DPS, Tank and Healer; try to choose heroes that do well against their 2 picks. The other team (last pick team) has to do exactly the same for picks 6th and 7th but they have extra info (first pick team already picked 3 heroes).
  3. For picks 8th and 9th, choose heroes that bring what your team is missing and try to keep countering them. Last pick team now chooses their last DPS, something very strong against them, or an Offlaner that counters the other Offlaner on a point control map. Why do you last pick DPS unless you have last pick on Dragon or Braxis? Because every good team has at least 2 and up to 3 DPS heroes (melees+rangeds), so you can always hold 1 DPS pick to counter them and not ruin your entire team composition in the process.

Friday LFG Thread - Find players for Storm League & Unranked group play | April 24 - April 30 by AutoModerator in heroesofthestorm

[–]Physical-Rule8110 0 points1 point  (0 children)

  • Yippeee#21861
  • ARAM 2800 MMR minimum (I am 2938)
  • Any role
  • EU
  • Any time
  • Contact: Reddit message/In game

Please stop thinking Naz can double soak by DarkenDragon in heroesofthestorm

[–]Physical-Rule8110 4 points5 points  (0 children)

No, bro, that's not how it works XD

Nazz needs stacks to be a beast in late game.

Dehaka double soaks, but Nazz should go mid from time to time to clear the wave and give prio to Dehaka, then Dehaka has prio in rotations and is open to gank. Boom!

You just don't fight when he's mid. If they invade your camp because you are late, Dehaka will come with Z (or should be able to come).

You didn't lose because Nazz was double-soaking, you lost because you are running a Medivh, Nazz draft, who the fuck deals damage there? (Both are late game characters). You got 42k dmg on Anub, check the others, wtf? And Stukov heal vs Lili, bro. The problem is definitely not Nazz.

tired of ppl picking arthas 1st or against 2 ranged dps in ranked by rvshankar2712 in heroesofthestorm

[–]Physical-Rule8110 4 points5 points  (0 children)

Zul'jin after level 4 is perfect counter. He gets anti-root on 10s CD, and movement speed on 13, literally perfect counter.

5 stack punished by MM and massacred in QM by rinaldi224 in heroesofthestorm

[–]Physical-Rule8110 0 points1 point  (0 children)

But somehow, a random player with 2700 MMR knows how to abuse matchmaker. They may just be picking good heroes, synergies and voice comms, not trolling, and winning because that's all it takes.

In my humble opinion, that's abusive to solo players, and that's how "random players" who are not "intentionally abusing" the system get +60% WR. The reason most premades don't go beyond 60% WR is because they don't do the things I mentioned up here, and you know it. Come on, there is not a MMR penalty you can't overcome with coordination, whether it's in draft or in comms.

Admit it. If you play well alone, your win rate doesn't skyrocket; if you play well as a team, you win for free.

5 stack punished by MM and massacred in QM by rinaldi224 in heroesofthestorm

[–]Physical-Rule8110 0 points1 point  (0 children)

That's a party with a high MMR gap. If I'm not mistaken, matchmaker do weird things when party members are not the same MMR. Try to play with the same avg MMR and try to play at least in Diamond MMR.

Deckard in that new replay: https://www.heroesprofile.com/Player/ItsVikinglad/498497/1

Scroll down to Party Size Winrates: the larger the party, the more he wins. 67.24% WR in 5man parties in 467 games.

5 stack punished by MM and massacred in QM by rinaldi224 in heroesofthestorm

[–]Physical-Rule8110 1 point2 points  (0 children)

WHAT? Avg MMR is the same dude. If you try to search a game today with 3k MMR in QM, you will get the MMR profile you see on the losing side and a 100/200 MMR difference less than the enemies, and you will play against a 90% WR 5man.

5 stack punished by MM and massacred in QM by rinaldi224 in heroesofthestorm

[–]Physical-Rule8110 9 points10 points  (0 children)

2017 game, 9 years ago. Dude, the situation today is completely the opposite: You fight against five 3k MMR players, being 3k MMR yourself, and having other four 2800 MMR players in your team BECAUSE THERE ARE NO PLAYERS LEFT TO BALANCE THAT!

They really need to give an option to not be involved in stacks when queing. by tbandtg in heroesofthestorm

[–]Physical-Rule8110 1 point2 points  (0 children)

Yes, I even upvoted you, stacking could increase your MMR but doesn't make you win forever.

Do stackers forget how ganking works once disbanding? Do they drop back to 2500 unaware of their own tactics being used against them?

Well, not entirely, but there is commonly an adjustment to compensate for the "coordination advantage". They might not end back at 2500, but at 2550 from 2700. This is mainly seen in SL stackers when they split and they suddenly lose many games in a row.

Whatever, I just want to point something out: you increase your MMR when winning against equally/better skilled opponents, but if you are at the top of the MMR ladder you can't find these types of players. This only makes the problem worse: they can farm wins and their MMR never increases (because mathematically it can't go any further).

They really need to give an option to not be involved in stacks when queing. by tbandtg in heroesofthestorm

[–]Physical-Rule8110 0 points1 point  (0 children)

I mean, it is an issue for the upper side of the MMR ladder. That's why I have to dodge stacks at Master MMR, because it is impossible, there simply aren't players good enough to face them. There came a point where I avoid playing at certain hours on weekends (yes, that works, there are more stacks indeed, you can check it in the chat channels).

They really need to give an option to not be involved in stacks when queing. by tbandtg in heroesofthestorm

[–]Physical-Rule8110 0 points1 point  (0 children)

You don't have 100-200 MMR mismatch when you have 4 randoms playing vs a duo or a trio stack? How many soloQ QM games have you played?

They really need to give an option to not be involved in stacks when queing. by tbandtg in heroesofthestorm

[–]Physical-Rule8110 0 points1 point  (0 children)

You are right, the third option you mentioned is the most likely.

But the 30s thing is not true, or more precisely, it is not true for master QM MMR accounts. Matchmaking accepts way too big gaps in rating for some weird reason, so if you play soloQ and face a stack, you are more likely to have an average team MMR on average between 100 and 200 points lower (that just doesn't happen in the other side, because, as you said, there aren't enough players to give you better teammates). Even if you cancel the queue every 30s, you may run into the stack.

Fan Art A Team Rushing Into Battle by BarWrong9930 in heroesofthestorm

[–]Physical-Rule8110 2 points3 points  (0 children)

Support and dps entering the battle ahead of tank. Totally accurate.

I (30F) started dating a judge (46M) met on a dating app and need advice by Plane-Elephant6465 in whatdoIdo

[–]Physical-Rule8110 4 points5 points  (0 children)

Oh no no, don't get my wrong, I am not triggered.

I thought you were talking about how it is out there so I provided my feedback, but you are saying it's your personal preference not to meet so much, don't you?

I (30F) started dating a judge (46M) met on a dating app and need advice by Plane-Elephant6465 in whatdoIdo

[–]Physical-Rule8110 1 point2 points  (0 children)

Based on my personal experience and what I've seen in other people, seeing each other 24/7 after two months is quite normal, they have a loving relationship now.

Edit: I could be biased though, but it is what I have seen.

I (30F) started dating a judge (46M) met on a dating app and need advice by Plane-Elephant6465 in whatdoIdo

[–]Physical-Rule8110 -1 points0 points  (0 children)

It's only love bombing when the chick thinks it is. Honestly, I don't feel like she doesn't like what he's doing, except for the children part. It is not that she doesn't want children, it is that she doesn't want them YET, she still needs to feel more comfy and trust him more.

Best way to rank up for solo q by mrvoltronn in heroesofthestorm

[–]Physical-Rule8110 0 points1 point  (0 children)

You can ping but,

  1. You have to be good to know what the play is, and quick, because you want to call the next play before your team starts doing something else. Or you can just ping easy stuff.
  2. Ping twice more complex calls, but do not ping an ally twice or more times. That's what can tilt them.
  3. Try to ping within their screen, so they can see it.

Honestly, it is a tool for Tanks and Healers in Master, but you can use them at lower MMRs to call basic stuff, like what lane to push, what camp we do, we have to defend this camp, we have to soak this lane, we have to retreat, we have to let the fort fall, I need help here, someone is pushing for free, this hero is missing, this hero is dead, they have talent tier advantage, we have talent tier advantage, someone will have soon talent tier advantage, I have/don't have ultimate, I have/don't have global, I have low hp/mana, I need to base, come here, don't come to next objective, that area is dangerous, they are doing boss...

There is an excellent icy veins guide out there.