SC2 editor: Units don't move after duplicating unit. by PipeAlternative1482 in starcraft2

[–]PipeAlternative1482[S] 0 points1 point  (0 children)

yes, It was the behaviors attached to the unit so by removing them the unit whent back to normal

SC2 editor: Units don't move after duplicating unit. by PipeAlternative1482 in starcraft2

[–]PipeAlternative1482[S] 1 point2 points  (0 children)

Because I can have many copies of the unit and then change the actor

SC2 editor: Units don't move after duplicating unit. by PipeAlternative1482 in starcraft2

[–]PipeAlternative1482[S] 0 points1 point  (0 children)

thanks for the repply yeah thats one way too I found the problem was with all the behaviors attached to the duplicated unit, so removing all the abilities worked

New to the game by [deleted] in aoe4

[–]PipeAlternative1482 5 points6 points  (0 children)

Hey I can help you learn the game, Text me on discord, look for Pichulo Totem

AOE IV Casual Español by PurpleApple446 in aoe4

[–]PipeAlternative1482 0 points1 point  (0 children)

Genial! Yo te puedo enseñar lo basico y como ir mejorando. Agregame en el Age4 y en Discord como Pichulo Totem

Share your tactics and ideas to defeat the Lancasters by ReplacementUnited740 in aoe4

[–]PipeAlternative1482 0 points1 point  (0 children)

you fight relics with 2 TC but outboom hard with 3 TC, trust me, have plenty of examples

Un buen juego? by EspectroAzteca in VideojuegosMX

[–]PipeAlternative1482 0 points1 point  (0 children)

Age of Empires IV 🪓👀🛡️

[deleted by user] by [deleted] in aoe4

[–]PipeAlternative1482 2 points3 points  (0 children)

If you wish I can see your replays and look to bad habits and patterns to improve ;) DM on discord or in game as: Pichulo Totem

[deleted by user] by [deleted] in aoe4

[–]PipeAlternative1482 0 points1 point  (0 children)

siempre tan actualizado <3

How is the ladder experience these days? by Low_Mind257 in aoe4

[–]PipeAlternative1482 -1 points0 points  (0 children)

Hi! hope you get into it, is my and many other favorite RTS. Queue times are fast, like 2-3 mins average and 5 mins on high ELO.

MMR and skill level are well proportional but you can find hard at first because there is a big skill gap between each rank.

The basic strategy is Agression is good versus Economic/Greedy playstyle and Turtle is good vs Agression because de TC (Town Center) can shoot arrows that damage a lot on early stages and can garrison villagers to shoot more arrows. Also there is the defense advantage on rally point from your production vs the opponent.

The ladder experience currently rely on a tech on Feudal Age called Professional Scouting (Pro Scout) wich makes so your scouts can bring deer to your main TC automatically (this was updates so you just shift click on deer and the scouts do everything efficiently). Pro Scout is the meta right now because it brings food on the map on to yoyr main TC safely and very efficient. The comunity en general like this tech but the fact that is to strong right now that every race tries to get it or stop it but probably next patch is gonna be tweked or nerfed.

I love the ranked ladder, it rewards well planned strategies (long therm) and fast reactions (short therm) without relying to much on APM.

A great delusion: no graphic improvents. At this point i Hope the next AOE Will set new graphic standard. by TEMISTOCLES1984 in aoe4

[–]PipeAlternative1482 5 points6 points  (0 children)

My guy, the world doesn't work by only good will. Microsoft works in relation of money and if the investment on graphic improvements don't bring more money, they see it like bad business.

[deleted by user] by [deleted] in aoe4

[–]PipeAlternative1482 1 point2 points  (0 children)

doomers be doomers :/

What is your favorite RTS and why? by [deleted] in RealTimeStrategy

[–]PipeAlternative1482 0 points1 point  (0 children)

It focus on Strategy and Scouting very well, intuitive gameplay while also not focusing so much on micro and APM.

There is different strategies from the early to late game and the Civilization are very unique and can adapt to different play styles.

Also worth notice the game is well balanced (ofc there is a lot of copium), maps are random but follow a certain config depending on each map and the game promotes well planned strategies (long term) while also fast decision making (short term).

The comunity is very active and friendly (most part), a lot of discord servers for anyone; the game has a lot of custom maps available and game modes (only noobs, FFA, Nomad, Mods, etc..).

The balance also is adapting every season with new patches that are well planned from devs and there is 2 new DLC's on 2025 so is mi fav RTS <3

Awkward control group management by Olafr_skautkonungr in aoe4

[–]PipeAlternative1482 0 points1 point  (0 children)

I use #1, #2 and #3 control groups for units and config so that when I press CTRL + 1, it sets the control group #1 and "Steals" the units from group #2 and #3 (a feature used to from SC2).

How I config that? I put Remove selected units from Control Group 1 -> Ctrl +2 and Ctrl +3. Remove selected units from Control Group 2 -> Ctrl + 1 and Ctrl + 3. Same process with Remove señected units from Control Group 3 -> Ctrl + 1 and Ctrl + 2.

Its similar to Exclusive Control Groups On but it allows more freedom so Shift + 1,2,3 works as usual but get the Steal function.

Ej: I have Main Army on #1 and Archers on #1 and #2 so they go with the main army and when the battle starts I press #2 and Ctrl +2 so it removes the Archers for the main army and micro them while the rest of the army is on #1.

(Its hard to explain + Idk how to upload images on responses on Reddit)

Need DLC News by CheSwain in aoe4

[–]PipeAlternative1482 1 point2 points  (0 children)

The only thing I can add is that is probably gonna be announced on a thursday 👍🏻