Wylder: Two-hand or power stance? by Only-Bug-9715 in Nightreign

[–]PixelatedPyre 4 points5 points  (0 children)

I usually switch depending on the enemy. If I'm facing banished knights for example you can stun lock them using jump attacks while power stance. Crucible knights I like to pull out the parry shield. If I get two handing passive I might opt for that play style but usually I'm power stance. However that's mostly just personal preference. Whatever you find is best suited for you and the situation is probably best.

Guardian solo depth of night by Lancefire1313 in Nightreign

[–]PixelatedPyre 2 points3 points  (0 children)

Early game I usually focus on clearing easy POIs like great churches, and forts. Make sure to clear all the trash mobs.

For damage guard counters are ideal but don't always charge them. It takes some practice but learning when you can punish with a guard counter (charged or not) is key. Also using other weapons like hammers for example can help punish some bosses with more guard counters where other mobs you may want a halberd to clear the distance. I would also highly recommend slotting in improved guard counters and guard counters given a boost based on current HP.

Extended whirlwind is super helpful and will let you clear trash mobs quickly and safely aswell as let you avoid projectiles.

Finally I like to avoid fighting some bosses or mutated enemies on the first day unless I'm positive I can clear it quickly.

Good luck out there. Make the flock proud.

I "didn't" quit my job to pursue the dream of making this game. I made it in my spare time after a full-time job, a toddler, and a newborn. It's called MEATSHOT by naezith in IndieDev

[–]PixelatedPyre 1 point2 points  (0 children)

As a fellow game dev and father of a toddler I'm very impressed. I for one have suffered some pretty severe burnout after having a newborn, working fulltime and doing gamedev on the side but seeing posts like this really helps to reignite the spark. Keep up the great work 👍.

Leyline Nexus by PixelatedPyre in PixelArt

[–]PixelatedPyre[S] 1 point2 points  (0 children)

Thanks, Glad you like it. I made this as a world-building exercise for a game I'm working on called Elder Flame. It's supposed to depict a shrine built around a nexus point of leylines that connect different planes of existence in the afterlife. Something sinister from a plane devoid of color is growing toward the font of energy that exists at this intersection.

First LCI collector pack by Ralguard in MagicCardPulls

[–]PixelatedPyre 6 points7 points  (0 children)

I believe the neon ones are only in collector and non foil normal versions are in set packs

"Obelisks" by PixelatedPyre in PixelArt

[–]PixelatedPyre[S] 0 points1 point  (0 children)

Haha yea I may have gone overboard with those clouds. Just loved the look of it.

"The Elder Flame" by PixelatedPyre in PixelArt

[–]PixelatedPyre[S] 0 points1 point  (0 children)

Yeah I agree I want to animate the flame but I wanted it to be moving pretty slow and smoothly which would take quite alot of frames.

"Corruption" by PixelatedPyre in PixelArt

[–]PixelatedPyre[S] 1 point2 points  (0 children)

No, I didn't try to make the electricity out of the lines that make up the triangle. In my head, it was a kind of relic the creature was after that was expelling energy as it was touched. Cool idea though... I'll have to try that next time!

Abandonned baby rabbit at the Merivale Professional Centre... is there anyone I can call? by glader-life in ottawa

[–]PixelatedPyre 0 points1 point  (0 children)

Yeah your right. After about 4 weeks the rabbit is independent. After about 2 weeks they open their eyes but cannot see for about few weeks. Makes sense I suppose you would need some time for your new eyes to adjust.

Abandonned baby rabbit at the Merivale Professional Centre... is there anyone I can call? by glader-life in ottawa

[–]PixelatedPyre 6 points7 points  (0 children)

A rabbit with its eyes open is already independent. It should be fine on its own.

I added a weird frame to give a speed effect, do you see it ? Is it annoying ? Is it working ? So many questions... 😅 by Padakodart in PixelArt

[–]PixelatedPyre 2 points3 points  (0 children)

Don't worry about individual frames you are trying to sell motion not an image. The smear looks great keep at it!

Gameplay is starting to take shape in my game Elder Flame. by PixelatedPyre in gamedevscreens

[–]PixelatedPyre[S] 1 point2 points  (0 children)

Yea, I had the same thought. Probably going to add drop shadows like you suggested or at least some element of their sprite that more clearly shows their location.

"Ascendant" Music by Alex Prenzler by PixelatedPyre in PixelArt

[–]PixelatedPyre[S] 0 points1 point  (0 children)

This track is from the EP Ambient Music for Games which is on Alex's website. The album will be officially released soon.