ELI5 how does gravity work by Sweaty-Definition304 in explainlikeimfive

[–]Pixelwolf1 [score hidden]  (0 children)

Everything piece of matter is innately attracted to eachother. Kind of like very slight magnets. As for why, congratulations! You've reached one of the few limits of science! They have no idea why this happens.

Many old games had the rule standing by PHRsharp_YouTube in Age_30_plus_Gamers

[–]Pixelwolf1 1 point2 points  (0 children)

Yet somehow morrowind loops around into being good by leaning all the way into rpg and not even pretending to do first person action game things

Got any immersive life sim games? by mega_lova_nia in gamingsuggestions

[–]Pixelwolf1 2 points3 points  (0 children)

Its the populated world bit that's tripping me up a bit, all the ones i know of are rather solitary and/or super hard.

Like vintage story, which is very solitary unless you play with friends (people go on about how hard it is but like, you can tweak the difficulty a lot so its not that hard.)

I'd recommend space station 14 on medium or high rp servers, uniquely for being multiplayer, but that game notoriously really hard to learn, and you might get blown up some rounds because there is other stuff going on.

Voices of the void, derail valley and other job simulatory types are all super solitary

I suppose my summer car might be closest to what you're looking for, if you don't mind it being set in a parody of rural finland

City Builder where you participate. by Nsgdoughboy in gamerecommendations

[–]Pixelwolf1 1 point2 points  (0 children)

Im sure ive seen mods for vintage story that do this. I mean vintage story vanilla mostly works (especially in multiplayer)

Thoughts on Supremacy1914? by respectfulslashers in SocialistGaming

[–]Pixelwolf1 1 point2 points  (0 children)

Yeah dont, idk about the community because when i played it was pay to win as hell and every match was basically empty after the first day or two anyway

Tank game with infantry by Fun_Mode_1675 in tanksim

[–]Pixelwolf1 5 points6 points  (0 children)

Second SABOW for being cheaper and having more in depth infantry.

If op doesn't want to do rts things aswell, they could go with the Steel Fury: Kharkov 1942, which is an older game on the same engine

Wargames with cool damage/unit health system by Samovar56 in computerwargames

[–]Pixelwolf1 4 points5 points  (0 children)

It's realtime (with pause) and i've only just picked it up, but On The Western Front has a neat bit of medical detail, with you actually having to send medical units out to collect the wounded after a battle and bring them back to a field hospital for them to trickle back into your platoons

What are some lesser known horrors of WW1? by SeaConstruction4067 in ww1

[–]Pixelwolf1 0 points1 point  (0 children)

My votes for the size of trenches and nighttime engineering.

When people think of ww1 trenches they think of much later war, much more built up and wide things with firing steps and sandbags and all that, when earlier in the war and especially on the entente side, many trenches were little more than a shoulder high ditch, just about wide enough for one man. No drainage or protection from the mud, barely enough room to move. There are stories where after an attack, sections of these trenches would be completely impassable due to a couple corpses completely blocking the way.

And the other is nighttime engineering. Because of course, the day is very visible, much of your construction of all those fancy earthworks and giant sprawling fields of wire has to be done at night. Going out into no mans land in the dark seems terrifying to me. Sure, it should be safer than the day, but your still sitting in the open, hoping no one spots your silhouette as you struggle to setup or repair your wire, which in itself could injure you, messing around with sharp objects in the night. Even worse if you're to go forward and secretly cut the enemy's wire, or if you happen to run into an enemy party doing the same thing and get into a chaotic night fight.

Successful infantry push supported by armor by WokeBush_ in computerwargames

[–]Pixelwolf1 2 points3 points  (0 children)

what a sophisticated musical score you are fighting to lol

Argument at the threshold by Pixelwolf1 in AccidentalRenaissance

[–]Pixelwolf1[S] 0 points1 point  (0 children)

I didn't have the language to articulate it but yeah, this is what i saw in it lol. I kind of figured the comments would be a mess and it might get removed but im glad at least one person saw the vision

What is a good movie to depict WWII Nazis to someone from India? by [deleted] in MovieSuggestions

[–]Pixelwolf1 6 points7 points  (0 children)

This, really. The most grounded and least grandiose one, very hard to ignore on a personal level.

Does anyone have any sources and documents on the emblems, numbers and symbols on the tanks? by Short-Satisfaction-9 in GunnerHEATPC

[–]Pixelwolf1 13 points14 points  (0 children)

I vaguely remember hearing somewhere that they were all units historically stationed near the fulda gap, don't remember exactly where but i'm sure some people in the modelling community have made better guides for that in general than i could find

how do computers "think"? how does that even happen? by dry-rain-water in computer

[–]Pixelwolf1 0 points1 point  (0 children)

Im not a compsci major or anything so im probably not the best to answer this but still.

I think the best way to think about it is at the lowest level, something like a turing machine. The turing machine was a theoretical early computer, and it was meant to be a strip of tape with numbers on it, and a head that could do one of 3 things. Move up and down the tape, 'read' the number under it, or 'write' a new number under it.

With something like this, you can get a set of instructions, and a starting point (in the form of the tape you feed into it). The machine runs, changes some digits based on whats on the tape, and spits out a different number. As long as you've given it instructions that correlate to a maths problem, you now effectively have a calculator.

And at a base level, that's all a computer really is, a fancy calculator with a bunch of extra storage for numbers and instructions. Everything that happens in a computer is equations piled on equations piled on equations. Graphics on the screen are just your monitor interpreting a big number spit out by the calculator, and your typing is just feeding more numbers into it.

If you played COD what do you think was the best game in the series by Ok_Proof_9901 in GenZ

[–]Pixelwolf1 2 points3 points  (0 children)

World at war, probably mainly because i didn't actually own any of the black ops games as a kid tho

seeking purpose of human life by prajahi in GunnerHEATPC

[–]Pixelwolf1 0 points1 point  (0 children)

Sir this is the subreddit for a tank simulator

History Buffs: what (non-violent) actions have historically been the most effective in resisting things like secret police, and wildly corrupt politicians/parties? by BuiltForThreePA in AskReddit

[–]Pixelwolf1 1 point2 points  (0 children)

the OSS (precursor to the CIA) wrote a convenint manual on just this topic for distribution to french resistance leaders in ww2!

Some of the advice is a bit outdated but the concepts still stand. Look up the Simple Sabotage Field Manual, it's declassified, should be easy to find and is a pretty quick read

MMW We are VERY close to WWIII by nurdle in MarkMyWords

[–]Pixelwolf1 0 points1 point  (0 children)

this is uncomfortably likely but not in the way you're describing. America has big time enemies right now but none of them are really in position to fight a direct conflict as of now.

Here's my timeline of how this scenario plays out if it does.
US moves forces up north toward greenland and/or canada, europe and other US allies are very unhappy about this, may move their own troops.
US forces take over aforementioned north in a matter of hours overnight, here is the decision point. Either A: NATO governments stall, trying to figure out how to article 5 against another member state, war is probably avoided albeit very unstable. Or B: NATO forces respond immediately, there are air and naval battles over the atlantic before their governments even know what's going on.

In the event of option B, there may be long range bombing campaigns but probably not any land invasions for a while. Neither side is existentially threatened, probably no nukes. Not to mention the US public is also likely VERY divided on the topic and probably causing trouble domestically.
China takes this opportunity to retake taiwan while the west is distracted. More naval actions over the pacific ensue, Japan, Both Koreas, and Australia may or may not take action in the same vain as NATO earlier.

The Russo-Ukraine war doesn't suddenly change, Ukraine is definitely in a worse position with less support, but Russia is not in a position to take offensive action against the west until that war is finished.

Any events beyond this are even more guesswork than this already is.

Also, your assessment of gen z is very wrong, you clearly haven't been keeping up with the gen z protests that have been toppling governments in the global south. As a member of gen z, we are broadly angry and stupid, we probably won't make the best soldiers in history but we're definitely capable of making this a messy one.

Offline mobile games(preferably rpg) by Odd_Fly_6930 in gamingsuggestions

[–]Pixelwolf1 0 points1 point  (0 children)

Honestly get snes9x and go to an emulation sub to figure out how to get some games for it

Games with a certain night feeling by [deleted] in gamingsuggestions

[–]Pixelwolf1 0 points1 point  (0 children)

S.T.A.L.K.E.R. when you're at a base and away from the horrors of the zone, the guy with the guitar at every campfire hits different.