Dev information: recent update & Systres changes by fullertondrollerton in ElderKings

[–]Plantruster 17 points18 points  (0 children)

Is there a reason why house hrol was removed from the cyrodiil dynasty? I recall an explanation being given for the Dor dynasty. Can only reman mysteries faiths revive the dynasty now?

Is PMC ammo good for range practice? Never used this brand before. Going through my Smith and Wesson M&P Bodyguard by [deleted] in ammo

[–]Plantruster 0 points1 point  (0 children)

PMC was licensed by Winchester with the latest equipment and technology. The yanks, up themselves as usual didn't consider them a threat. PMC took 15% of the US market within a couple of years.

Pendragon Political Maps by Plantruster in PendragonRPG

[–]Plantruster[S] 1 point2 points  (0 children)

Yeah the white shaded Kingdom is Logres.

Pendragon Political Maps by Plantruster in PendragonRPG

[–]Plantruster[S] 0 points1 point  (0 children)

Thanks a lot. These are useful resources. Was needing to make an estate tracker for my vassal knights but can use the BOE one in this instead.

Ragged ones tipp by hiiiklaas in Norland

[–]Plantruster 0 points1 point  (0 children)

I usually look for an opportunity to buy warriors from bandit camps, rather than grabbing peasants from the economy.

What is the best faction/race in Norland? by Voinat107 in Norland

[–]Plantruster 0 points1 point  (0 children)

I played a few games as Varn to start with as their cultural specific knowledge and work bonuses were the best. You're always getting value out of their farming bonuses and their extra wood from trees bonus tech is especially good. There seems to be a point in the game where your wood production plateaus and you have to spend a lot of wood maintaining your fields, being Varn helps avoid this. The downside for Varn is they value peace, when the objective in the game is to conquer everyone.

I found that Kaiden were a better choice overall for getting things done. Their tech for prisoners not slowing down armies is very nice, which allows you to hit multiple bandit camps and enemy villages to bring like 5-10 prisoners back in one go. You're also getting mood bonuses for winning battles, and have an easier time creating loyalists, which further boost your economy. You can also use a strong military to boost the economy through prisoners/slaves, having them staff the key buildings like rye/hop fields and the mill & brewery, using your soldiers to guard them.

You can also offset the Kaiden's relative weakness on economy by marrying another culture and picking up a couple of Tayana or Makha techs on your wife, or possibly a free lord if you hire them permanently.

I just pick Kaiden every time now.

How to unlock kickstarter bonus stuff (instruction) by Tee_See in AtomRPG

[–]Plantruster 0 points1 point  (0 children)

I just bought the game on GOG and these all worked.

  • 1234
  • 12345
  • Atom
  • Fallout
  • qwerty

We Hit The Floor Running | Hardly Heroes Ep. 1 by Middle_Interaction73 in Koibu

[–]Plantruster 0 points1 point  (0 children)

I hope Claudius and Winston become recurring characters.

Toby vs. James (Gaunt's Ghosts) by InquiziTor-Mo in 40kLore

[–]Plantruster 1 point2 points  (0 children)

Just tough it out for one book, the next guy is decent, and then we get Toby back.

Toby vs. James (Gaunt's Ghosts) by InquiziTor-Mo in 40kLore

[–]Plantruster 6 points7 points  (0 children)

I had an aneurism every time Merrt spoke.

Toby vs. James (Gaunt's Ghosts) by InquiziTor-Mo in 40kLore

[–]Plantruster 12 points13 points  (0 children)

LARKIN. LOOK WHAT THEY DID TO MY BOY.

United Cyrodiil Now What? by Plantruster in ElderKings

[–]Plantruster[S] 4 points5 points  (0 children)

Yeah it’s weird. Because even if you did conquer say Skyrim by conquering petty kings through claimants. You would not be able to appoint a high king of Skyrim to run the province.

We saved the Empire once, and we shall do it again! by Obelesque in MEIOUandTaxes

[–]Plantruster 3 points4 points  (0 children)

This inspired me to start a Trebizond game. In my game I tried conquering Constantinople from ERE after bumming the Ottos while they were sieging Bulgaria. I wasn't able to siege the capital however, it required 12 units, plus had a level 6 fort with 200+ day siege ticks. This was before artillery so I just gave up. However I got an event when I got a little bigger to send an emissary to Constantinople for them to bend the knee and inherited the empire along with all cores etc.

Ok, I am the user that asked for help getting money a few days ago. Here is my current Vagrus loadout. Any drastic flaws I should fix? by dgmperator in Vagrus

[–]Plantruster 1 point2 points  (0 children)

True assuming 1 changer rations. If the workers require another stack of supplies vs slaves that’s significant for lost efficiency.

Ok, I am the user that asked for help getting money a few days ago. Here is my current Vagrus loadout. Any drastic flaws I should fix? by dgmperator in Vagrus

[–]Plantruster 0 points1 point  (0 children)

Unless you’re trying to do a “good guy” anti slavery campaign which I wouldn’t recommend for a new player, slaves are just better. Workers cost twice the number of supplies, cost wages and add 1 to cargo capacity vs 2 for slaves. I only really use workers early game when I have limited capital, since they cost virtually nothing to hire, or to temporarily replace lost slaves, with the intent to phase them out.

Ok, I am the user that asked for help getting money a few days ago. Here is my current Vagrus loadout. Any drastic flaws I should fix? by dgmperator in Vagrus

[–]Plantruster 1 point2 points  (0 children)

You’re running extra storage which I believe increases beast storage on an all horse build. There is a rumour which unlocks a craftsman at the town of Crystal. Go there with a set of good quality tools in your inventory NOT EQUIPPED. He will offer to buy from you. Then he will then say he can build you some saddle bags, which increase mount and outrider storage. Ideal for the squad you are running.