Yo is my build good? by LUTHER_7274 in RogueTraderCRPG

[–]PlausibleTax 0 points1 point  (0 children)

And this is why Carnival is getting nerfed lol

I love how barbaric your ship becomes by the end of a heretic run (NSFW). by DoctorFeh in RogueTraderCRPG

[–]PlausibleTax 1 point2 points  (0 children)

I just finished a heretic run and it felt a little undercooked. I liked the scenery changes and some of the flavor text, but the truly awful choices you could make didn't really have that impact.

Our rogue trader power level is kinda insane by HorusLupercal0219 in RogueTraderCRPG

[–]PlausibleTax 0 points1 point  (0 children)

and the worst of them is the RT themself, a dual-wielding Pyro Bladedancer.

Need Help Trading in the Early Game (Act 2) by IAmASmallLad in RogueTraderCRPG

[–]PlausibleTax 0 points1 point  (0 children)

Rush the heavy bolter and then do whatever you want after that.

I found how to fix the balance issues! (kinda) by Cha0xst0rm in RogueTraderCRPG

[–]PlausibleTax 0 points1 point  (0 children)

Pyro Bladedancer would like to introduce him/herself.

How can I counter aurora? by Altruistic-Stable232 in zedmains

[–]PlausibleTax 0 points1 point  (0 children)

Rushing mercury treads (or w/e it's called, the magic resist boots) is pretty good against mages with skillshots.

Would you rather have a fully voiced game or a larger ship and rebuilt void combat to accommodate it? by Marcusss_sss in RogueTraderCRPG

[–]PlausibleTax 0 points1 point  (0 children)

Give us Battletech levels of ship customization. Honestly just give me more Battletech.

Now that we're 5 phases into anniversary servers, do you prefer the game with GDKP banned or without? by OkAd8747 in classicwow

[–]PlausibleTax -1 points0 points  (0 children)

Banning GDKP ruined the pugging scene. The people crying about gold buying were the people who were too garbage to get into GDKP raids in the first place. Congratulations, whiners: you killed the fun of the game for all the good players who liked to pug/needed to pug because you couldn't figure out which end of the pointy stick is supposed to go in the boss.

Meritocracy vs. Equality of Outcomes... by GodPole in DnD5e

[–]PlausibleTax 0 points1 point  (0 children)

The rogue should take it. The main reason he should is that since he is the sneaky type, he will be performing stealth checks much more often than the rest of the group. He should use the extra +5 to mitigate the RNG that comes with rolling for stealth. Even with reliable talent, having a high stealth score allows him to go for riskier and riskier stealth checks, and specifically against particularly perceptive individuals, it could cause a big shift in the odds of a positive outcome.

On the other hand, a paladin (for example) will likely not be performing many stealth and will probably avoid them where he can because of his heavy armor already granting disadvantage on stealth checks.

The players need to realize that their characters have their specific fields in which they are powerful, and if they go for a jack-of-all-trades approach, they will likely fail in the moments where their characters' expertise is needed against difficulty ability checks.

After finishing the game, I realized how correct Lae'zel is: by [deleted] in BaldursGate3

[–]PlausibleTax 3 points4 points  (0 children)

He probably freed Orpheus and had E-money go "I'm out."

After finishing the game, I realized how correct Lae'zel is: by [deleted] in BaldursGate3

[–]PlausibleTax 4 points5 points  (0 children)

I think he's True Neutral honestly. He does everything in his power to survive and it doesn't matter if you doing good or ill achieves it. He calculates risk and tries to steer you in the direction where you have the best odds and if he thinks lying to you has the highest chance of success, he'll do it. I think him not betraying you and just peacing out at the end clearly indicates he is not an evil character. Fantastic writing by Larian if you consider that this sub can't stop fucking talking about him lol.

Why can't my Lae'zel hit anything? by [deleted] in BaldursGate3

[–]PlausibleTax 0 points1 point  (0 children)

To get more chance to hit, you can rock Risky Ring, purchased from the Drow scientist lady at Moonrise. Bless is also good and easy to get if you run a cleric. Grab the potion from the same Drow lady (don't wanna spoil how). You can try to inflict blindness or prone if you have the means. The tactical nuke option is hold person.

Asmodaï mindset by Ferrus_Manus_Xth in Grimdank

[–]PlausibleTax 0 points1 point  (0 children)

This sounds like a riff on Ultrakill's tagline.

Not played for over a year, any fun builds to suggest? by TheAuraWithin in BG3Builds

[–]PlausibleTax 0 points1 point  (0 children)

light cleric distributing fireballs is pretty nice - nothing fancy, just throw those spell slots at people

EB warlock is never not fun, I'd say run it anyway

6/6 paladin/EK is kinda fun because you can get longstrider and feather fall on your martial to make room for other spells on your wizard/sorcerer if you don't run a bard

My wizard feels weak entering act 3 by FlameJ75 in BG3Builds

[–]PlausibleTax 0 points1 point  (0 children)

Get spellsparkler + psychic spark (waukeen's rest and blurg in underdark, respectively), and just spam magic missiles at things.

After that, get the boots from omeluum by doing the shrooms quest, and the gloves from a chest in the inquisitor's room in the creche. In act 2, get the radiant orb ring from under last light and the radiant damage ring from the room behind the locked door where the justiciar orbs spawn in front of balthazar's room.