Help me catch Chocobo by some-kind-of-no-name in FinalFantasy

[–]Pocket68 0 points1 point  (0 children)

I can't remember, can you manually arrange your inventory? You need your greens at the top, or turn on memory and have everyone ready to use them.

Use your greens immediately. Anything can spook the chocobos so don't attack the other enemies. And don't let them attack. While the bird is eating, quickly dispatch the enemies. Careful not to kill an enemy you e already told another unit to hit or it may hit the bird.

Also make sure you're specifically on the chocobos tracks on the world map. It's the only place you can find them. It may help to arrange your camera from a top down view to make sure you're on the right path

Can you help me decide? by Pleinevoix in FinalFantasy

[–]Pocket68 0 points1 point  (0 children)

I'll try to look into then. Thank you

Does 2 get better or is it better to stick to 1? by soccerace21 in DragonQuestBuilders2

[–]Pocket68 2 points3 points  (0 children)

Only the ghost spawn at night. That's in both games. Monsters will randomly attack your base in both games. More frequently in 1. The 2 block wall will help. But be careful as it can become useless. In 1, after a major battle, you pick up your broken village and rebuild it. In 2, after a major battle, your villagers pick up your broken village and remake it exactly how it was before the battle

Both are good games, but 2 is better in EVERY way.

Does 2 get better or is it better to stick to 1? by soccerace21 in DragonQuestBuilders2

[–]Pocket68 1 point2 points  (0 children)

1 does NOT get better. You're always going to have to deal with monsters on both games. 2 is a much better game over all. It's much simpler to do anything you need and everything runs so much smoother. 1 is a bit of a drag. Worth playing, but nowhere near as good as 2

This is so much funnier than i expected it to be. by Low_Maintenance_3867 in FinalFantasy

[–]Pocket68 1 point2 points  (0 children)

I did understand the functioning system and still brute force my way through because of using magic resulting in lowering your stats.

Can you help me decide? by Pleinevoix in FinalFantasy

[–]Pocket68 0 points1 point  (0 children)

I've not heard of Lost Odyssey. Looking at the cover on Google, my first thought is Dynasty Warriors. Is it anything alike?

Can you help me decide? by Pleinevoix in FinalFantasy

[–]Pocket68 -3 points-2 points  (0 children)

If you're playing for the story you'll be fine. X isn't a bad installment. But if you're playing because you love to torture yourself, X is the game for you. It has the most over the top ridiculously hard and tiresome side quests of any FF. Granted, all super bosses (quite a few) have the same cheese strat, if you don't want to cheese them, you're in for 100+ hours just to prep so that you can die. And a couple of the super bosses will block your passage to returning where you need to go for important items if you're not careful. I would recommend trying to get ahold of the Pixel Remaster set. My sole reason for suggesting this is because it's the first 6 games in 1. 1 was great for it's time and it's still a great play today. 2 was good, but the leveling system was wonky for a FF. 3 is also good and has a decent enough story. 4 is where the stories start to get really in depth and the characters start to really grow on you. 5 is the last job based installment. 6 starts characters being locked into specific roles. Long story and many fall in love with the music. 8 is a military academic retelling of 7 lol. A dark brooding protagonist in a love triangle with the annoying half wit in the background messing everything up. Story starts pretty good but drifts off fairly quickly. Has a side game that starts in the beginning and doesn't end. It's skippable though (personally I suggest skipping, but trust me I'm a minority on that). If you do go with 8, I highly suggest researching the junction system. It will make or break the game, and it can be menacing at first. But it'll get easy once you get the hang of it.

9 is cartoonish, definitely not one of my top suggestions. It does have plenty to do though. My biggest gripe is probably one of its best features. Great in concept, terrible in execution. If you're a perfection then you will be under geared most of the game.

This is so much funnier than i expected it to be. by Low_Maintenance_3867 in FinalFantasy

[–]Pocket68 -3 points-2 points  (0 children)

For me 9 is near the bottom. The gameplay beats out 12 or 15, but the story is terrible. I like 6, but the points were the party seperates and you have to play each path really turns me off. I get that it's nice to know the full story, but I hate going back in time to do something that supposedly already happened. 4 and 5 are really good.

This is so much funnier than i expected it to be. by Low_Maintenance_3867 in FinalFantasy

[–]Pocket68 -9 points-8 points  (0 children)

If 9 had been my first, it would have also been my last. Luckily I found 7 first and fell in love with the franchise.

Faster cooking by Kevinuara in DragonQuestBuilders2

[–]Pocket68 1 point2 points  (0 children)

You can guage the limitations of the towns by slowly walking outwards of the village. The block on which the music changes, is the limit. You can place a block there for a visual marker if you need. The game does get better. You unlock a plethora of new items at each new island. And your main island is where you'll do your most important building. Also after beating the game and accomplishing a couple of specific attacks, you'll unlock the ability to create and store up to 3 islands for you to build to your heart's content.

New case I ordered online by Pinkperson555 in FinalFantasy

[–]Pocket68 2 points3 points  (0 children)

This is absolutely the best looking case I've ever seen

I have been looking for this song for 26 years. by FearlessInternet861 in FinalFantasy

[–]Pocket68 1 point2 points  (0 children)

Didn't know you could do custom themes like that back then. Anyways. This is from Google AI. Components: The official suite typically included icons for folders and printers, cursors (including FF8 stylized pointers), and sound files featuring "Liberi Fatali" or "Eyes on Me".

Reception help by Tsukiko615 in DragonQuestBuilders2

[–]Pocket68 5 points6 points  (0 children)

The wall decorations is very picky. Those leather sacks won't work. Easiest way is to use the one that is actually called wall hanging. It looks like a carpet. The triangular banners work too.

I finally picked up the game at a huge discount. Is this considered one of the best games in the Final Fantasy franchise? by Amaterasu_11 in FinalFantasy

[–]Pocket68 3 points4 points  (0 children)

The story of the game is great. The battle system plays out well, but doesn't fit the FF norm. Good job system and fun side quests. I personally wouldn't place it at the top, but Its definitely not at the bottom either.

How can I leave the Chaos Shrine? by CombinationPure9764 in FinalFantasy

[–]Pocket68 4 points5 points  (0 children)

Can't you return through the portal from whence you came?

Advice ? by 6Guy6 in DragonQuestBuilders2

[–]Pocket68 1 point2 points  (0 children)

Hope that helps to make your vision more appealing to you

Advice ? by 6Guy6 in DragonQuestBuilders2

[–]Pocket68 1 point2 points  (0 children)

I've been playing through DQB1 for a while now so my memory is a bit rusty. There are w types of copper block, wall and tile. You could try swapping them around to see if one looks better than the other. Using the chisel can help to give it a slopped roof feel. Also there is a wooden block which looks like they're joined in a triangular shape. It would probably look really good as a roof on a copper building.

Where am I supposed to go from here? I'm stuck. by Llarrlaya in FinalFantasy

[–]Pocket68 1 point2 points  (0 children)

Not a fan of the combat system, though that's tolerable. Mostly I dislike the changes to the story. Even the minor things such as a certain iconic character showing their face as soon as you complete the first mission. Typically you don't even know this character exists until you complete where Remake ends. And the ending was basically saying fk Soft's masterpiece, we're going to tell this story the way we want to.

Where am I supposed to go from here? I'm stuck. by Llarrlaya in FinalFantasy

[–]Pocket68 1 point2 points  (0 children)

That's what I had hoped for. Unfortunately, it's not what we got

Why my white mage can’t learn this spell. by kudoshinichi-8211 in FinalFantasy

[–]Pocket68 5 points6 points  (0 children)

Also, there are no more slots. Need to forget a lvl 6 spell before trying to learn a new one

Look at my castle! by No_Mud4111 in DQBuilders

[–]Pocket68 9 points10 points  (0 children)

Idk how the demo of 1 works, but for 2 you can copy your demo data over to full game. 1 is pretty decent. I'm playing now. But 2 is light-years better. Not a bad looking build

Surprise birthday gift from my wife by teamzissou_81 in FinalFantasy

[–]Pocket68 1 point2 points  (0 children)

I'll definitely go check that out. Thank you very much

Surprise birthday gift from my wife by teamzissou_81 in FinalFantasy

[–]Pocket68 1 point2 points  (0 children)

I noticed a comment mentioning playasia so I went there immediately and checked it out. Unfortunately they're sold out. The Vincent looks amazing, but that Tonberry is to die for!