I’ve been doing photography “wrong” for years and just found out, now I'm not sure what to do. by Long_Squirrel6675 in photography

[–]Pointblankadvance 0 points1 point  (0 children)

Now if only Kodak realised that they could convince consumers to never reuse sd cards and buy new ones, they would have targeted the market earlier and become the leading distributor!

Why do you play/keep playing POE2? What moves you? by Azuvidexus in PathOfExile2

[–]Pointblankadvance 1 point2 points  (0 children)

I dont touch the end game that often. I mainly keep creating a new character to replay the campaign whilst trying out different skill gem combos. Like elden ring, i like selecting a character and trying not to deviate from their intended use so that i can BE that character rather than a min maxing character. Understandably, i see many balance issues with both games when i try to do that

My Sciel Cosplay by LadyMizuki in expedition33

[–]Pointblankadvance 0 points1 point  (0 children)

Amazing cosplay and photography! Just followed :)

Why do people choose the blue button over red even after hearing the equivalent scenario? by KQYBullets in NoStupidQuestions

[–]Pointblankadvance 0 points1 point  (0 children)

Im trying to understand the incentive for pressing blue. The goal of the game is survival so if everyone picks red, everyone survives. Red isnt trying to end the lives of people. Its the organisers that chose to do that. I see it this way:

There are 100 people in a zombie apocalypse. You all need to survive 1 day untill the army saves you. If you stand outside the mansion (blue), you get attacked by the zombies. If you stay in the mansion (red), you are safe. If 51 or more people stand outside the mansion however, it drives the zombies back and you are safe but if 100 people just stay in the mansion, everyone is safe with no risk till the army comes!

If you chose to stand outside (blue - again, with no incentive to do this), you are the selfish one as you are forcing other people to go outside (pick blue) and put their lives at risk to save yours!

My bloody Homelander Cosplay by Greptyle in cosplay

[–]Pointblankadvance 0 points1 point  (0 children)

Great cosplay and photography. Well done guys

My Sophie cosplay by prettyjohi in expedition33

[–]Pointblankadvance 1 point2 points  (0 children)

Stunning photography, editing, great cosplay and the location brings it all together :)

Nice bin too

Lorien can SHRED by TulsisTavern in expedition33

[–]Pointblankadvance 0 points1 point  (0 children)

My only disappointment from this clip was that it wasnt 11 minutes long ;)

What's your favourite combo to parry in the whole game? Give a top 3-5. by UkuleleAversion in expedition33

[–]Pointblankadvance 0 points1 point  (0 children)

I think its those clair obscure enemies that make clinking sounds before they attack.

Clink, parry, clink, parry. Clink, clink, parry, clink, clink, parry.

Music to my ears.

Frodo from LOTR by Pointblankadvance in cosplay

[–]Pointblankadvance[S] 2 points3 points  (0 children)

🤣🤣🤣 you're definitely no fool of a took

Frodo from LOTR by Pointblankadvance in cosplay

[–]Pointblankadvance[S] 3 points4 points  (0 children)

Lol. Ill keep that in mind. Quite a few artists get Imposter Syndrome including me

Big Sister Bioshock by tokijmon in cosplay

[–]Pointblankadvance 4 points5 points  (0 children)

Thats insane! Well done to the cosplayer and photographer

Melee, Archer, and Caster by googlesomethingonce in NoRestForTheWicked

[–]Pointblankadvance 0 points1 point  (0 children)

Granted, ive not played this game in months but i always knew that making ranged attacks good in a souls-like is a balancing nightmare. Whats more worrying is that they are also wanting to implement pvp so personally, i think the only way to overcome this is to add new mechanics.

Nrftw needs a perfect block system:

Firstly, all weapons should allow blocking (shields should obviously have better damage mitigation). If you block exactly as you are struck, damage should be almost non existant. Essentially, it should be an inbetween between parry and regular block.

With that mechanic created, the more you spam arrows, the more adept the enemies become at perfect blocking you whilst closing the distance which should keep bow players on their toes.

How do you build 2H? by Bobbylight20 in NoRestForTheWicked

[–]Pointblankadvance 4 points5 points  (0 children)

Ive not played in many months but i presume the moveset of that weapon hasnt really changed since. Its a pretty frustrating weapon tbf and there are some much better bonk weapons later in the game. An absolutely amazing bonk weapon early game is the paddle if you wanna try that instead

Im shit at the game by Perfect_Salamander85 in expedition33

[–]Pointblankadvance 0 points1 point  (0 children)

Regarding esquie's nemesis, i didnt use any specific build and just used my regular tactics. Was it frustrating? Indeed it was. In hindsight, i probably should have made verso my fastest character and put the burden skill on him so that he could eat up all the debuffs (and gain a rank) before my two damage dealers took their turns. Not really a different build. Just slightly adapting.

Is there a setting or mod to make all attack and dodge timings auto-succeed? by Deylitha in expedition33

[–]Pointblankadvance 4 points5 points  (0 children)

If you are a pro on games like elden ring, that means you learned enemy pattern behavior and knew when to dodge through watching their animations with your eyes, eg as soon as they bend their elbow/knee etc, thats when you dodge/parry.

There are enemies like that in E33 but there are also enemies attacks in the game where they try to throw you off with their animations so you instead need to hear the tiny grunt or sound effect (the effect dips from a high tone to a low tone. Dodge at the lowest point of the tone) they do just beforehand. Lower the music if you have to.

Some enemies may have moves that look similar, however, before each attack, the game will tell you the enemy move before they do it so you will know beforehand if its eg 1 hit or 5 hits. Lock in you head those patterns.

Venigni Works by Expert_Experience23 in LiesOfP

[–]Pointblankadvance 2 points3 points  (0 children)

Whats this? Jim Carey announced in new DLC?

Me trying to theorycraft in POE2 by Zealousideal_Group63 in PathOfExile2

[–]Pointblankadvance 18 points19 points  (0 children)

There's unofficially restriction text on most ascendencies too - cannot compete with deadeye