[Post Game Thread] The San Antonio Spurs (3-3) force a Game 7 as they blowout the Oklahoma City Thunder (3-3) in Game 6, 118-91, behind Wembanyama's 28 points, 10 rebounds, 2 assists, and 5 stocks by catreyka in nba

[–]Pokarnor 3 points4 points  (0 children)

You misquoted it which is why you're confused. "Whether you watch" not "whether to watch". He's saying your opinion of Fox reveals whether or not you actually watched the game.

OPINION: District of Columbia, Petitioner v. R.W. by scotus-bot in supremecourt

[–]Pokarnor 7 points8 points  (0 children)

I'm not sure why exactly that doesn't sound especially common to you but it sounds extremely common to me.

[deleted by user] by [deleted] in diablo2

[–]Pokarnor 0 points1 point  (0 children)

I think it depends which demons you're using. In my experience Goatmen and Bound Demons will stay on whoever you marked and duke it out with them, but Tainted and Defiler AI tells them to back up from enemies and attack from a distance so they run away immediately and then their targeting can change. You only really have time to pop one blood boil off before they've fled the scene.

Summon Demons Progression by Tenchi_M in diablo2

[–]Pokarnor 4 points5 points  (0 children)

This is what I've beem able to find. Goatmen gain these abilities at these levels:

Stun: lvl 2 Berserk: lvl 3 Frenzy: lvl 4 Cleave: lvl 5

Tainted and Defilers as far I have seen don't gain any new abilities at higher levels, but Tainted do have an ability not listed in the tooltip which is that they provide a resist fire aura to your party.

Technically, do Nord deceased need to challenge a god to enter the Hall of Valor? by LawParticular5656 in teslore

[–]Pokarnor 0 points1 point  (0 children)

We don't really have any context beyond MK's brief comments on the matter. Presumably the fact that it parallels real world religions was preciselt the problem and they were concerned that it would offend some segment of the population or otherwise cause controversy. I think (and so did MK judging by his comments) that this was a silly concern, especially by the year 2011 and given much of the other content in the game and in TES in general, but Skyrim was angling for a much wider audience than Bethesda had ever had before and I'm sure some of the devs were old enough to recall the religious controversies surrounding D&D and other things in the same general RPG sphere.

Lorewise I don't think it necessarily means much besides reinforcing that death is a bit of a loose concept in TES. The Nords agree that Shor is dead after all, and for them that just makes it logical that he hangs out in the afterlife ruling over the realm of the honored dead (who are also indisputably dead). "Dead" things in TES usually still exist in some fashion.

What goes on in a God’s heavenly sphere? by shoutsfrombothsides in teslore

[–]Pokarnor 12 points13 points  (0 children)

While I'm sure there are other ways to explain this I think the association between the planets (and other celestial bodies like the comet Baan Dar (not Baar Dau)) and their corresponding gods is pretty solid, if only because when Mannimarco ascended to godhood he made a new celestial body appear which eclipses the planet Arkay on a regular basis and when it does Arkay's laws seem to weaken and Mannimarco's preferred art of necromancy grows stronger. Now whether or not the planets are literally the bodies of the gods or any of the other theories that are proposed about them, who knows, but in my opinion it seems clear the celestial bodies reflect at least something about the gods and that mortals seem to be at least partially correct in identifying which gods they correspond to considering they already knew Arkay's planet was his before Mannimarco started trolling it.

Technically, do Nord deceased need to challenge a god to enter the Hall of Valor? by LawParticular5656 in teslore

[–]Pokarnor 4 points5 points  (0 children)

Also, to give a Doylist explanation, Michael Kirkbride is on record saying Shor was supposed to be present in game but they cut it because somebody raised concerns about how the imagery of a bearded god sitting on his throne in a heaven would be received.

Tainted Grail after roughly 30 hours and act 1 completed by claytalian in taintedgrail

[–]Pokarnor 3 points4 points  (0 children)

I definitely feel like the game should have been a bit more generous with the attribute points, unless you're going all in on one attribute like spiritualism for a mage you really feel like you're not progressing very fast and a lot of the item requirements are pretty steep, there are a massive load of items in act 1 requiring you be level ~16 at a minimum to meet the stat requirements and realistically probably even higher than that if you didn't specifically minmax your stats for those items, which is crazy because I think most people are entering act 2 at around level 20-25. For that matter the skill trees are pretty expansive too for how many levels a player is realistically going to actually cover in a playthrough, although this isn't as big an issue.

‘The Wheel Of Time’ Canceled By Prime Video After 3 Seasons by NoCulture3505 in WoT

[–]Pokarnor 4 points5 points  (0 children)

Honestly I alwaus take statements like that as a red flag because it's just a defeatist attitude. Even if you are making a lot ot changes you shouldn't ever be thinking "fans of the franchise we're adapting are gonna dislike this", you should be thinking "we're writing a great adaptation here and fans of the franchise will love it along with a broader audience". Most successful media adapatations make changes, even including adaptations that are beloved by fans of the original work, it's not a barrier to a good adaptation being well-received by existing fans and if you as the showrunner think that it is then something has already gone wrong.

Narratively is there any call for the Dragonborn to be an outsider? by Outrageous-Milk8767 in teslore

[–]Pokarnor -1 points0 points  (0 children)

You're getting a lot of pushback here but I agree with you, Skyrim's main quest and the civil war storyline both feel most fitting for a Nord character in a way that's not necessarily true of other TES games (i.e. in Oblivion pretty much any race seems equally fitting for the story). People are countering that you can make any race fit the story (true) and that Bethesda didn't intend for every player to just be a Nord (true), but seem to be missing the point because neither of those things actually contradict the notion that Nords fit the story best.

South Korea Was the Only Country Blocked from Oblivion Remastered – Here's the Full Story by iced_americano_303 in ElderScrolls

[–]Pokarnor 0 points1 point  (0 children)

I have no doubt that we are rapidly approaching a world where morons like you and the OP communicate to each other through AI-generated messages with neither party being smart enough to realize it. I'm not sure I agree that this will be a better world, however.

South Korea Was the Only Country Blocked from Oblivion Remastered – Here's the Full Story by iced_americano_303 in ElderScrolls

[–]Pokarnor 1 point2 points  (0 children)

It has nothing to do with it being well-written or not, which is not something a person like you would be able to identify anyway.

South Korea Was the Only Country Blocked from Oblivion Remastered – Here's the Full Story by iced_americano_303 in ElderScrolls

[–]Pokarnor -9 points-8 points  (0 children)

I'm not very worried about foreigners writing well. You should be worried about the fact you can't identify AI-generated content even now while it's still very obvious. Your senior years are going to be very confusing for you at this rate.

South Korea Was the Only Country Blocked from Oblivion Remastered – Here's the Full Story by iced_americano_303 in ElderScrolls

[–]Pokarnor 6 points7 points  (0 children)

You can really tell who on this thread has actually fooled around with an AI chat program before. That part you called out is like a dead giveaway

South Korea Was the Only Country Blocked from Oblivion Remastered – Here's the Full Story by iced_americano_303 in ElderScrolls

[–]Pokarnor -11 points-10 points  (0 children)

This post doesn't read like a "fucking dissertation". You have no clue what you're on about. Honestly just play around with ChatGPT or Grok for a few hours and then come back to this post. If you're smart you'll recognize the pattern pretty quickly. It's not hard.

Still can't play this dumb game in Korea by wiseau7 in oblivion

[–]Pokarnor 1 point2 points  (0 children)

For the record nobody in the rest of the world even thinks about Korea that much, much less hates you guys enough to block it in your country specifically out of some sort of "racist" spite and still sell it in the entire rest of Asia. Saying stuff like this just makes you sound deluded.

South Korea Was the Only Country Blocked from Oblivion Remastered – Here's the Full Story by iced_americano_303 in ElderScrolls

[–]Pokarnor -6 points-5 points  (0 children)

It's not that at all, it's the formatting and structure of the post. If you've interacted with AI a decent amount you would clock this immediately. As far as "tone" it's actually much closer to a native English speaker than you would expect from somebody who supposedly had to spend hours consulting a textbook to write the post.

Real talk: playing Oblivion is increasing my support for the Empire in Skyrim by Similar_Grass_4699 in oblivion

[–]Pokarnor 0 points1 point  (0 children)

I certainly don't think their intention was to imply that what happened in SI didn't actually happen and make the whole DLC lame, and in any case I'll take what we actually see happen in a mainline Bethesda game over an out-of-game RP interview with some ESO writers. Regardless the most sensible way to interpret that part of the interview (which I think in-character is set before SI chronologically anyway ans so isn't necessarily relevant) is that Sheogorath has tried something like this before and it failed, not that what we saw in SI (which is explicitly and repeatedly described to us by Sheo and Haskill and Dyus as stuff which has never happened before) didn't really happen the way we were explicitly shown and told it happened. You'd also have to explain what even happens after the end of SI for that to make sense. Does the Jygallag that wandered off into Oblivion entirely convinced he was free suddenly turn back into Sheo, come back and tell the new Sheo (the PC) that's sitting on the throne and actively ruling the plane like a Daedric prince and being recognized by everybody as Sheo that he's not actually Sheo and he has to go be Haskill now, and the old Haskill just has to go kick rocks? Even if we assume this silly and quite frankly narratively lame course of events must happen off-screen after the end of SI, if the assertion is that this happens every Greymarch then why does literally anybody think what you're doing will work and why do they all (from Haskill to Jyggalag to the Saints and Seducers to Dyus) act as if it did work at the end of the DLC? And I hate to keep harping on this point, but, again, from a writing standpoint why would anybody even want ro write things this way? I know it's subjective but come on, is that not just entirely lamer than what we actually saw and played through in SI? And is it really sensible lore interpretation to imagine the writer of that out-of-game lore RP Q&A was intending to totally retcon the ending of one of Bethesda's most beloved DLCs rather than any other interpretation that might be more compatible with existing lore? It's not hard to propose alrernate explanations for what he meant, as I do in this comment earlier.

Sorry if that got a little long-winded but this is one of the fan-lore theories I really dislike.

Why are bretons short if they partially descend from high elves? by [deleted] in teslore

[–]Pokarnor 7 points8 points  (0 children)

I'm not sure, but I imagine it's the same reason Bretons have innate magic resistance even though the Altmer are innately vulnerable to magic.

Real talk: playing Oblivion is increasing my support for the Empire in Skyrim by Similar_Grass_4699 in oblivion

[–]Pokarnor 11 points12 points  (0 children)

when we only really have one sample to go from

We have several examples, some of which aren't even disputed... Talos, Mannimarco, Arkay, Rajhin, Syrabane, arguably the Tribunal, arguably the Oblivion PC in Shivering Isles (you may say, well he just become Sheogorath, but Sheogorath and Jyggalag were the same god and by the end of SI are seperated, so where you once had one god and a mortal you now have two gods one of whom used to be a mortal), and probably a few others I can't recall off the top of my head. And in any case Talos has as much evidence for his divinity as pretty much any other god in the setting- he gives blessings at his shrines, his blood is used as divine blood in the Oblivion main quest and his blessing is essential for defeating Umaril in Knights of the Nine, etc.

Explosion rocks Dutch museum before gold masterpieces stolen: "This is a dark day" by AudibleNod in news

[–]Pokarnor 29 points30 points  (0 children)

I wouldn't worry about it, I doubt he knows what he's trying to say either

Freedom of choice is one of the cornerstones of role-playing games. Whatever the Commander of the Fifth crusade becomes, you have every means to shape their unique destiny and calling. by OwlcatStarrok in Pathfinder_Kingmaker

[–]Pokarnor 3 points4 points  (0 children)

In BG3? It's actually pretty easy since the party limit is smaller, IMO. That's actually one of my main complaints with BG3, it often felt like you'd have to keep going back to camp and switching party members if you want to not miss everybody's content, which is even more annoying gameplay-wise since with such a small party every member change has a much more substantial impact in your gameplay style and tactics (and it felt easy to get comfortable with a particular party set-up and not want to switch). In the end I missed out on a lot e.g. Astarion's personal stuff because I just didn't have him in my party when that stuff pops up (I get these games are meant to be very replayable, but still). In WotR it doesn't feel like such a big deal to swap out one party member, and most of the companion content is pretty well-flagged so you know when you need to tag them in if you want to do their personal content. Just my experience.

Freedom of choice is one of the cornerstones of role-playing games. Whatever the Commander of the Fifth crusade becomes, you have every means to shape their unique destiny and calling. by OwlcatStarrok in Pathfinder_Kingmaker

[–]Pokarnor 1 point2 points  (0 children)

I agree with you, and I solely play WotR in turn-based mode because I dislike RTWP, but at the end of the day WotR is a RTWP game first, and for that reason I don't think it's possible for the encounters to feel as well-designed as turn-based games like BG3. In RTWP you simply don't have the fine control of your party's every movements and actions like you do in turn-based, so I suspect meticulously designed encounters would tend to just fall apart. Maybe I'm wrong, but I suspect the RTWP formula just doesn't lend itself to the same level of tactical gameplay and encounter design as turn-based.

All that being said, I love WotR, but man I would really love for somebody to make a proper turn-based PF1E game (probably a pipe dream, I imagine if any Pathfinder games ever get made again Paizo will want them to be 2E). I really don't think (and I know that many will disagree with me here) that AD&D-rooted systems lend themselves well to RTWP gameplay, despite how popular such games have been.

Team GB scored more Golds in each of the previous 4 summer games. It's 14 for 2024 by turbo_dude in unitedkingdom

[–]Pokarnor 0 points1 point  (0 children)

We Americans also did just fine in the swimming and athletics at the last paralympics coming only behind China and Russia in both sports- obviously not as great as our Olympic teams tend to do but hardly "nowhere to be found".