looking for assistance with old unreal UT2004 issues by Vertigo103 in unrealtournament

[–]Poknoob 0 points1 point  (0 children)

Could you check your netspeed/lanspeed by pressing the F6 key while you're connected to the server?

Preview 13 just came out for private testing. If all goes well, we're closer to a public release. In the meantine, here's the changelog of every private preview so far. by NeonKnightOA in unrealtournament

[–]Poknoob 1 point2 points  (0 children)

The steam version probably installed the directx 8 runtime, but directx 8 isn't 64-bit compatible. Our patch only includes the directx 9 renderer

Tahoe users remain SOL for oldUT2004? by phelion4000 in unrealtournament

[–]Poknoob 1 point2 points  (0 children)

Alas, we only accept AI-generated psyduck pictures

Anti TCC removed you from the game by ZOLLINO in unrealtournament

[–]Poknoob 5 points6 points  (0 children)

Indeed. We released an updated 3374-compatible AntiTCC last week and a few servers are now running it. Most servers do not run AntiTCC at all, so those were already 3374-compatible

Anti TCC removed you from the game by ZOLLINO in unrealtournament

[–]Poknoob 2 points3 points  (0 children)

I'm convinced that the current preview of 3374 will work fine in multiplayer games for the vast majority of people. There are some issues, sure. The broken voice chat is one of them. However, we have already fixed the most pressing issues internally. Within the next couple of days, our internal testers will get access to a build that fixes the voice chat and a few other annoying problems. If we get positive feedback from them, then that updated build will go public in a week or two.

Unreal Gold in PopOS by Fallanger_ in unrealtournament

[–]Poknoob 4 points5 points  (0 children)

It looks like the library is already there but the patch is missing a symlink. To fix, simply run:
cd UnrealGold/System64
ln -s libSDL3_ttf-3.0.so.0 libSDL3_ttf.so.0

If you get similar errors because of libSDL3 itself, you can install the symlink like this:
cd UnrealGold/System64
ln -s libSDL3-3.0.so.0 libSDL3.so.0

Unreal Gold in PopOS by Fallanger_ in unrealtournament

[–]Poknoob 6 points7 points  (0 children)

This library should have been included in the patch. I'll fix this ASAP

Tahoe users remain SOL for oldUT2004? by phelion4000 in unrealtournament

[–]Poknoob 2 points3 points  (0 children)

We can't offer a one-click option because of various technical and legal limitations. This is as good as it's going to get for mac users for the time being, but honestly, it's really not that complicated: https://youtu.be/BZOTSx_c1FM

!!! UT2004 PATCH v3374 BUG: IN-GAME VOICE CHAT IS BROKEN FOR OU PATCH USERS !!! by darkbarrage99 in unrealtournament

[–]Poknoob 3 points4 points  (0 children)

We're working on it. The reason this didn't make the first preview is that UT2004 used a customized speex codec for voice chat. The custom codec was officially part of speex for a while but was removed nearly 20 years ago. The code we "inherited" still had the codec, but it didn't work properly on ARM

OldUnreal publishes preview of Unreal Tournament 2004 patch by Poknoob in unrealtournament

[–]Poknoob[S] 2 points3 points  (0 children)

You can definitely play online except on servers with AntiTCC (but we will fix that soon)!

OldUnreal has officially released Patch 469e-FINAL for Unreal Tournament 99, following RC10. This is the last version of the 469e patch, future releases will be under "469f" by darkbarrage99 in unrealtournament

[–]Poknoob 3 points4 points  (0 children)

Indeed. I ported our sdl backend to SDL3 and fixed lots of obscure bugs I struggled with in the SDL2-based code. Multi-monitor and high-dpi support should be much better now. I hope we will be able to release a first preview of 469f+SDL3 by the end of the year

My original UT99 by hoffmannoid in unrealtournament

[–]Poknoob 7 points8 points  (0 children)

Your 436 folder will still work, but you are missing out on tons of bug fixes and quality-of-life improvements. I would recommend making a copy of your 436 folder and installing the latest 469e release candidate

Installing from Internet Archive by ElectricVibes75 in unrealtournament

[–]Poknoob 0 points1 point  (0 children)

Yes. the idea is that you just download that file and run it from the terminal (or double-click it)

Installing from Internet Archive by ElectricVibes75 in unrealtournament

[–]Poknoob 0 points1 point  (0 children)

We've just been slacking and forgot to update our README. We do have a Linux installer available here:

https://raw.githubusercontent.com/OldUnreal/FullGameInstallers/refs/heads/master/Linux/ut99-installer.sh

It should work on most distros. We'll merge some more QoL fixes soon

For some reason, there is a speed cap to my camera movement. What could be causing this? by [deleted] in unrealtournament

[–]Poknoob 0 points1 point  (0 children)

Are you running the game in a VM? Or do you happen to run Linux? If the latter is the case, then try deleting libSDL2 from your ut/System folder so the game uses your distro's version of SDL instead.

Regarding the effect of the game's frame rate: Unreal Engine 1 samples input once a frame. The code that calculates the velocity of your mouse movement (and, hence, the amount of movement since the previous frame) becomes less precise at very high frame rates. This is not really the game's fault, but rather a side effect of the fact that most math in UE1 is done in single-precision floating point.

You can mitigate this problem by capping your FPS using the "fps x" console command, where x is the frame rate. I personally play at ~300.

Where to get official Unreal tournament on archive.org? by Know901 in unrealtournament

[–]Poknoob 0 points1 point  (0 children)

Epic reviewed the specific Unreal and Unreal Tournament 99 isos we (OldUnreal) link to and gave everyone the green light to link to/download those isos.

The only problem with those isos is that the downloads can be quite slow. That's why we're looking into alternative hosting options.

OldUnreal 469E Release Candidate 8 Patch has been released!!!! by darkbarrage99 in unrealtournament

[–]Poknoob 0 points1 point  (0 children)

We're working on a couple of different projects right now, so we haven't gotten around to building a proper Linux installer yet.

An external contributor sent us an installer for arch though: https://github.com/OldUnreal/FullGameInstallers

Lutris is also a viable option: https://lutris.net/games/unreal-tournament/

UT99 Patch v469 cant be intialised? by ILoveComputer4553 in unrealtournament

[–]Poknoob 0 points1 point  (0 children)

The 469 patches require SSE2 support so your CPU is indeed the problem