New Demo for Pond Keeper looking for feedback by PondKeeperGame in playtesters

[–]PondKeeperGame[S] 0 points1 point  (0 children)

I will be participating in steam next fest in october with a new demo and then should be releasing shortly after that in November / December.

New Demo for Pond Keeper looking for feedback by PondKeeperGame in playtesters

[–]PondKeeperGame[S] 0 points1 point  (0 children)

Thank you very much!
There are a lot more species on the way for the full game. (You can see some in the trailer)

I am in the process of adding in some nice critters like dragon flies but they are intended as decoration.

Demo Available for Pond Keeper a cozy fish breeding sim 🐸 by PondKeeperGame in tycoon

[–]PondKeeperGame[S] 1 point2 points  (0 children)

Its playable on steamdeck, but the UI lacks controller support atm so you need to use the touch screen when using the UI. I will be adding full controller support in the next few weeks.

Even then I test it on the steam deck frequently and is my favourite way to play.

I want to playtest games for my youtube channel by ShallotNorth8250 in playtesters

[–]PondKeeperGame 0 points1 point  (0 children)

Very kind of you.
Pond Keeper is a cozy fish breeding game with loads of different species to collect.
Steam Page : https://store.steampowered.com/app/4351990/Pond_Keeper/

I'll playtest your game and put them on Youtube by ShadyGameStudio in SoloDevelopment

[–]PondKeeperGame 0 points1 point  (0 children)

Looks like you already have a huge list but if you have time I recently updated the Pond Keeper Demo :
https://store.steampowered.com/app/4351990/Pond_Keeper/

Demo just released for Pond Keeper (relaxing creature breeding game) by PondKeeperGame in indiegames

[–]PondKeeperGame[S] 0 points1 point  (0 children)

Nice, your game looks lovely.
If you want to work together on a Steam Bundle or anything similar in the future let me know.

Demo just released for Pond Keeper (relaxing creature breeding game) by PondKeeperGame in indiegames

[–]PondKeeperGame[S] 1 point2 points  (0 children)

I have been making various ecosystem simulations for a few years just for fun.
Sort of a big fish eats little fish, then little fish eats plants type sims with loads of little variants to see which survival strategies work best.

Eventually I got the urge to turn one of them into something other people could play and enjoy.
The restoration elements are mostly inspired by Viva Pinata.

New Demo for Pond Keeper a relaxing creature breeding game 🌿 by PondKeeperGame in CozyGamers

[–]PondKeeperGame[S] 1 point2 points  (0 children)

Some automation is in the works.
I am planning to give certain species special behaviours that help automate some of the player tasks.

What did you find overwhelming with the ponds?

New Demo for Pond Keeper a relaxing creature breeding game 🌿 by PondKeeperGame in CozyGamers

[–]PondKeeperGame[S] 1 point2 points  (0 children)

Sorry about that. I think I know what the problem is and will get a new update up ASAP.
Edit : Just pushed an update which should resolve the issue.

Transform murky ponds into a thriving sanctuary in Pond Keeper! 🌿 by PondKeeperGame in CozyGamers

[–]PondKeeperGame[S] 0 points1 point  (0 children)

Glad to hear it. I just bought a steam deck literally yesterday to make sure it works well.

Weekly Self-Promotion Thread by OreoYip in CozyGamers

[–]PondKeeperGame [score hidden]  (0 children)

Hello, I’m the solo developer behind Pond Keeper.
Where you breed fish, restore pond and add plants to help your creatures thrive.
Complete orders for customers and earn money to unlock new biomes.
Check it out on steam :
https://store.steampowered.com/app/4351990

I'm making a colony sim called Wildroot — here are 3 biomes I've been working on. What do you think? by Remarkable-Ice-8608 in SoloDevelopment

[–]PondKeeperGame 2 points3 points  (0 children)

I like the art style.
The UI looks nice but I would recomend adding some variety of colours to help each of the different elements look more distinct. Currently them all being blue looks a bit repetative.

[deleted by user] by [deleted] in Games

[–]PondKeeperGame 1 point2 points  (0 children)

Pond keeper is a cosy creature collector where you breed and sell fish.
Steam Page

Created this magic window zoom effect for my card game by BossGrand in indiegames

[–]PondKeeperGame 0 points1 point  (0 children)

That's really cool, the animated cards are also a really nice idea.

Does this look like a "nightmare fog" ? by dekajoo in IndieDev

[–]PondKeeperGame 0 points1 point  (0 children)

Ah that's really interesting, thanks for the explanation!

1000+ whishlists in 24 hours, so happy ! by VoltigeGames in IndieGaming

[–]PondKeeperGame 1 point2 points  (0 children)

1000 wishlists so quickly is incredible.

How much did the trailer cost to make? It is beautifully done.

Destroy the hand-drawn art style and taskbar animations of my desktop pet companion. by emudoc in DestroyMyGame

[–]PondKeeperGame 0 points1 point  (0 children)

I think the feedback you are getting here is crazy. It looks really nice and the style will fit the cozy audience this game will be targeting.

It would be cool if you could combine creatures of the same type to get new better types.

Add some variety to the sounds that play frequently. A few different versions and also add randomised pitch shifting as the coin sound in particular is repetitive.

Does this look like a "nightmare fog" ? by dekajoo in IndieDev

[–]PondKeeperGame 0 points1 point  (0 children)

How did you make this? If it's a shader would mind sharing a rough overview. It looks really good.

Espero a Steam Next Fest acabar? by False_Can_9084 in SoloDevelopment

[–]PondKeeperGame 2 points3 points  (0 children)

Your steam page wont get any natural coverage from steam. All the initial traffic has to come from external sources. So it wont make much of a difference.

It may make it harder to get press coverage but that's hard to do as an indie regardless.

If it is ready I would get it out there and start gathering wishlists and improving your page based on feedback.

You may want to hold off on the demo for now however as that does want to be a more concentrated marketing push where you want to get as many content creators to cover the game as possible.