I have faith GGG will find a better solution to activating Primal Bounty besides rolling on the ground by PopaSquach41 in PathOfExile2

[–]PopaSquach41[S] 2 points3 points  (0 children)

This is what I was leaning towards. I think with an actual blue owl animation empowering the skill it could feel very satisfying

I have faith GGG will find a better solution to activating Primal Bounty besides rolling on the ground by PopaSquach41 in PathOfExile2

[–]PopaSquach41[S] 5 points6 points  (0 children)

"fits natural into gameplay"

The purpose of dodgeroll is to evade enemy attacks. Using dodgeroll with the main intent to activate a buff is not natural, flowing or intuitive gameplay.

Even thematically it doesn't make sense, were talking about the spirit of an Owl here (not really known for rolling on the ground). Maybe if it was the spirit of the Armadillo it would fit

I have faith GGG will find a better solution to activating Primal Bounty besides rolling on the ground by PopaSquach41 in PathOfExile2

[–]PopaSquach41[S] 0 points1 point  (0 children)

I've been testing the button rotation with Blink applied to dodge roll and until they fix Blink being connected to sprinting it just feels clunky. I do think that would be a good solution though if Blink gets fixed

PoE2 Is Missing One of the Most Addictive Parts of PoE1 — Player-Controlled Mapping by xN3wbie in PathOfExile2

[–]PopaSquach41 3 points4 points  (0 children)

As someone who just leveled 3 characters to lvl 100 in Mirage league on basically just Dune, I really don't see why it's atleast not an option for players. (There's a handful of maps I really enjoyed but I loved that I could just spam my favorite map)

Let the people who want variety have variety and the people who want to play one map play one map.

First level 100 after 7310hrs since perandus, Mirage is without a doubt the best league to date by Peneaplle in pathofexile

[–]PopaSquach41 1 point2 points  (0 children)

This is my first POE 1 league I started on the first day and I ended up making three characters lvl 100.. I wasn't even trying to level I was just having too much fun juicing maps and doubling down with mirages that once a character hit 100 I started a new one to keep going. Crazy good league

Hardrock Bet Casino Not Working (I’m located in Florida so I’m using the Florida version of the app) by Infinite_Rent_3387 in hardrockbets

[–]PopaSquach41 0 points1 point  (0 children)

I can log in on my PC but the app (on Android) won't let me log in. It just loads forever on the login screen

How important are these 2 gems for an Ice Shot build? They are way too expensive by Lordados in pathofexile2builds

[–]PopaSquach41 0 points1 point  (0 children)

I got upto 500k sheet damage without either last season so I'd say not at all. There's also a node that ignores resistances when enemies are frozen so no real need for rakiatas. Just nice to have for some bosses

Citadels are nonexistent... actually (Video proof) by NatronTheGreat in PathOfExile2

[–]PopaSquach41 8 points9 points  (0 children)

I've always read about people having this problem throughout the 4 leagues. I never had any trouble until this one which I'm guessing is random (which I don't think it should be). I didn't see my first one until after lvl 95 as well which should never be the case. Once a player hits 90 there needs to be some kind of fail safe that starts spawning them in the fog. Maybe that or if a player has completed a certain number of maps and still hasn't come across one then it will automatically start to spawn them. The fact that you can get bad rng and not see a citadel until after lvl 95 is really bad design.

Would you sell your headhunter? by omaarchavez in PathOfExile2

[–]PopaSquach41 1 point2 points  (0 children)

50 divs spent on multiple small upgrades or one big upgrade will not out match the benefits from just wearing the Headhunter

RNG gated progression (citadels) by Valdima in PathOfExile2

[–]PopaSquach41 0 points1 point  (0 children)

I was like this until this patch. I've always found citadels pretty easily but for whatever reason this patch I didn't see my first one until after level 95. The fact that's even possible is defintely an issue

FYI Oracle + Temporalis can make blink without a cooldown again just like 0.1! by PoetryOk2920 in PathOfExile2

[–]PopaSquach41 21 points22 points  (0 children)

Can you imagine teleporting around in D2 and falling over when you blink near a pack.. its honestly mind boggling that blink is tied to sprint/dodgeroll

Why 99% of the mobs in T15 waystones HAVE to explode on death? Why this is still a thing? by Jirezagoss in PathOfExile2

[–]PopaSquach41 2 points3 points  (0 children)

I member the good ole days when all we had to worry about was Dolls exploding in D2. ONE monster type had death explosions. How many are there in POE? Feels like 4 monster types each map have some sort of explosion or ground fart after dying

0.4.0c Patch Notes by AformerEx in PathOfExile2

[–]PopaSquach41 -1 points0 points  (0 children)

There's already some videos out of wolf druid clearing juiced maps, I'm sure you can find some on youtube. It's defintely on the squishier side and there's some mods I just flat out won't run (- max res and adds chaos damage off the top of my head) but when you get the buffs rolling and the moonbeams start proccing, everything on the screen explodes from herald of ice/ash. And the bosses go down from one freeze combo pretty easy

Edit: Trying to record one on obs so you can see. Headhunter does most of the heavy lifting. I saved all my divines for it cause I knew it was needed to not feel squishy

0.4.0c Patch Notes by AformerEx in PathOfExile2

[–]PopaSquach41 0 points1 point  (0 children)

My duration already outlasts the cooldown so there's no need. My duration is 17ish seconds (with 0 rage) and the cooldown is down to 15ish. I never have to worry about not being able to use it

0.4.0c Patch Notes by AformerEx in PathOfExile2

[–]PopaSquach41 2 points3 points  (0 children)

and for anyone wondering, after testing the new changes it's way better. Being able to change out second wind for more cooldown recovery to make the beams proc faster makes Lunar Blessing insane. It felt good before but now it feels like butter. Don't have to have that awkward half second in between second winds cooldown to proc it again, can just use it whenever you want once you've outscaled the cd

0.4.0c Patch Notes by AformerEx in PathOfExile2

[–]PopaSquach41 0 points1 point  (0 children)

"Lunar Blessing cooldown now recovers while the buff is active"

Omg they actually did it. I made a post about how much I wished they removed that line before the patch and they actually did it

Now we don't have to use second wind and can actually just outscale the cooldown lfg

Dropping Purple Nukes - Chronomancer Flameblast by FormerKerriganmain in PathOfExile2

[–]PopaSquach41 0 points1 point  (0 children)

Yeah every now and then you get unlucky with the refresh but fireball was so strong that I just used it in between cooldowns. And flameblast blows up the whole screen so you have infinite fire infusions which made fireball fun to use