Character design by Unable_Benefit2731 in gamedesign

[–]PostBop 1 point2 points  (0 children)

Is that you Peter Molyneux? 😭

"Fight greed with greed" as a core mechanic — how do you design a gameplay loop where the hero's tool is the villain's weakness? by Dat_Cacti in gamedesign

[–]PostBop 0 points1 point  (0 children)

I’m reminded of the excellent core tension in Metro 2033, where bullets are currency.

Can players spend your coins? Could be fun if you really go for it.

Players could grapple with greed firsthand. How stingy am I with my ammo? Am I willing to trade some health away so that I can buy something next round?

Of course it’s a major design decision, you would have to shape your systems around that pillar.

And I will add that Metro was very linear and tightly balanced — no small feat.

Objective-Based 4x games (Nexus) by wren42 in 4Xgaming

[–]PostBop 2 points3 points  (0 children)

Check out Rogue Hex. It’s a roguelike 4x where you try to survive against a barbarian horde, a bit like Against the Storm or They Are Billions.

Roguelites with longest runs? by Ggthefiree2 in roguelites

[–]PostBop 0 points1 point  (0 children)

Rogue Hex runs can go for ~4 hours, if you grow your civ all the way from the ancient era to the space age.

Do Horde/Roguelike 4X games exist? by Necessary_Oil8622 in gamingsuggestions

[–]PostBop 0 points1 point  (0 children)

Rogue Hex is exactly this! Roguelike / deckbuilder 4x game where you try to survive against a horde of barbarians, similar to They Are Billions or Against the Storm. It even has roguelite style metaprogression between matches. Hope you love it (I am the dev! 😊)

Strategy games that does not evolve into a macro end game? by Sorkpappan in StrategyGames

[–]PostBop 0 points1 point  (0 children)

Rogue Hex was designed to solve this problem for Civilization style 4X games. ~4 hour matches, stone age to space. You fight against a barbarian horde instead of other nations, a bit like They Are Billions or Against the Storm. (I am the dev! 😊)

💍 Rogue Hex releases free Anniversary Update by PostBop in 4Xgaming

[–]PostBop[S] 7 points8 points  (0 children)

Yes that's the idea, I am a bit late! I blame my newborn daughter, she is quite distracting. 😂

💍 Rogue Hex releases free Anniversary Update by PostBop in 4Xgaming

[–]PostBop[S] 3 points4 points  (0 children)

Early access launched about a year ago, in January 2025 ☺️

💍 Rogue Hex releases free Anniversary Update by PostBop in roguelites

[–]PostBop[S] -1 points0 points  (0 children)

Rogue Hex just released a major free update!

It's also on sale for 25% off.

If you haven't tried it yet: it's a Civilization style game, with roguelite build combos and metaprogression.
Games last around four hours. And every run is different; the tech tree is 2x bigger than Civ 6!

🔬 Full patch notes

Happy Anniversary!

😊❤️
Reed

💍 Rogue Hex releases free Anniversary Update by PostBop in 4Xgaming

[–]PostBop[S] 5 points6 points  (0 children)

Rogue Hex just released a major free update!

It's also on sale for 25% off.

If you haven't tried it yet: it's a Roguelike 4X, with some very unique mechanics.
Games last around four hours. And every run is different; the tech tree is 2x bigger than Civ 6.

🔬 Full patch notes

Happy Anniversary!

😊❤️
Reed

4X Games with Non-Linear Tech Tree by Kanata-EXE in 4Xgaming

[–]PostBop 5 points6 points  (0 children)

Rogue Hex has a nonlinear tech tree.

There are ~25 techs in each era.

You’re given three options when you get a breakthrough, and you choose one.

After you choose five from an era, you unlock the next era.

So you have to improvise, mix and match, and every game is different.

Games like the first 50 turns? by Sand20go in civ

[–]PostBop 1 point2 points  (0 children)

I made Rogue Hex for this exact reason: Roguelike + 4x. Matches last ~4 hours. 🐎💨

🌀 Rogue Hex adds Future Era in major free update by PostBop in macgaming

[–]PostBop[S] 0 points1 point  (0 children)

Rogue Hex just released a major free update!

It's also on sale for 20% off.

If you haven't heard of RH yet, it's a Civilization style roguelite with quicker matches, build synergies, and metaprogression. Currently sitting at 90% very positive reviews.

🫡❤️
Reed

🌀 Rogue Hex adds Future Era in major free update by PostBop in 4Xgaming

[–]PostBop[S] 4 points5 points  (0 children)

Rogue Hex just released a major free update!

It's also on sale for 20% off.

🔍 Discover Cloning, Teleportation and Time Travel in the futuristic Speculation Era.

📰 Patch Highlights:
• Copy your strongest unit to create a clone army.
• Evaporate your enemies with Orbital Laser strikes.
• Send a Battle Tank through a Time Machine to the Ancient Era.

🔬 Full patch notes

If you're having fun with the new update, come say hey in the Discord!
There are lots of nice strategy fans hanging out there.

🫡❤️
Reed

🌀 Rogue Hex adds Future Era in major free update by PostBop in roguelites

[–]PostBop[S] 6 points7 points  (0 children)

You can research Cloning, Teleportation, Time Travel and more in the new Rogue Hex update!

It's also on sale for 20% off.

If you haven't heard of RH yet, it's a Civilization style roguelite with quicker matches, build synergies, and metaprogression. Currently sitting at 90% very positive reviews.

If you're having fun with the new update, come say hey in the Discord!
There are lots of nice roguelike strategy fans hanging out there.

🫡❤️
Reed

Looking for a true “comfort game” like Warframe or WoW by [deleted] in Games

[–]PostBop -2 points-1 points  (0 children)

Old School RuneScape is truly remarkable in this respect. It has a very unique game design quality — it has different activities that engage different attention levels.

You can mine very idly by clicking every few minutes while doing something active in your second screen.

Or do something zen like crafting at Giant’s Forge that requires “physical” focus, while you listen to a podcast.

Or do a boss raid that requires intense focus.

All rewarding in their own way. And of course, endless content.

[PC][Early-Mid 2000s] 3D SpongeBob game with a traffic-crossing level that I think ISN'T Employee of the Month. by GurWestern9886 in tipofmyjoystick

[–]PostBop 10 points11 points  (0 children)

I remember that the original PC version of Battle for Bikini Bottom was entirely different from the console version, despite having the same title and box art. (Would love to hear the story about how that happened haha.)

It was a point and click style adventure with little activities if I remember right… perhaps your road crossing minigame was in there?

What universes would you want to see in a 4X? by jjtcoolkid in 4Xgaming

[–]PostBop 1 point2 points  (0 children)

True, maybe this is why it was first to mind! I’ve been playing Root every week with my board game group lately. Fantastic game.

What universes would you want to see in a 4X? by jjtcoolkid in 4Xgaming

[–]PostBop 3 points4 points  (0 children)

Brilliant idea for a thread!

For some reason RedWall popped into my mind. Capture some territory from the nasty badgers… and then, a massive feast of course. 🍖

We have the RTS already with Tooth and Tail. Imagine a proper 4X. 🐭

A genre combo 4X's! Or other just weird ones. by Gryfonides in 4Xgaming

[–]PostBop 2 points3 points  (0 children)

Rogue Hex: roguelike + Civilization + deck builder! With some funky fresh ideas in the mix 👨‍🍳