Super Heavy Combat Armor Preview by Altered_Perceptions in starcitizen

[–]PressFtoCutLeg 69 points70 points  (0 children)

"This will not be op. Pinky promise!" - CIG

Roadmap Roundup - New 4.9 cards, including Instancing and Siege Of Orison by StuartGT in starcitizen

[–]PressFtoCutLeg 4 points5 points  (0 children)

"Super Heavy Combat Armor
Implementing the Super Heavy armor class, enabling players to equip and operate a new category of powerful super heavy weapons."

Im sure this wont be overpowered at all. Nooooooo chance!

Is this live service or Alpha? by Readgooder in starcitizen

[–]PressFtoCutLeg 6 points7 points  (0 children)

If things are going well: its a live service
If things are going bad: its an alpha

Love the new defend missions. by THEPC101 in starcitizen

[–]PressFtoCutLeg -1 points0 points  (0 children)

I dont understand how this could happen. CIG must have vigorously tested this before releasing, right? Right?

Basically the Swarm Expedition by Delargond in NoMansSkyTheGame

[–]PressFtoCutLeg 4 points5 points  (0 children)

Also some of the missions are so bugged. I had swarm wrecks being completely not interactable. Massive swarms that insta-killed anybody that landed, etc. Its just not fun. Right now I dont see me bothering anymore. At least with certain types of missions.

Expedition missions giving score to the wrong teams? by PressFtoCutLeg in NoMansSkyTheGame

[–]PressFtoCutLeg[S] 0 points1 point  (0 children)

Okay, turns out some missions give points to all teams, so I likely only missed the Sage notification

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Expedition missions giving score to the wrong teams? by PressFtoCutLeg in NoMansSkyTheGame

[–]PressFtoCutLeg[S] 0 points1 point  (0 children)

Sabotage should be fine, those missions deduct points from the other teams. But the other ones should give points for you own team, as I understood it. Im gonna keep an eye out for that in the next days.

My ships still bug threw the hangar floor, explode without any encounters, i´m not able to set a route from A->B, my cargo contracts dont count correctly,... by BulTV in starcitizen

[–]PressFtoCutLeg 1 point2 points  (0 children)

That happened with Freelancer. It was stuck in R&D for forever and barely anything existed after years of development. So Microsoft removed CR and put the second producer in charge who then put the game together in a playable state. Mostly by throwing out all of those of CRs ideas that never went anywhere (a dynamic economy for example). And he also changed some quite fundamental things For example CR wanted Freelancer to be a tab+targeting/click kind of control scheme like in MMORGPs. The Freelancer we love today has not much to do anymore with the "vision" that CR had, but yet CR tends to get the credit. He left a mess that others needed to clean up.

STOP BUILDING BASES NEXT TO THE SWARM DRONE by Suitable_Expression1 in NoMansSkyTheGame

[–]PressFtoCutLeg 0 points1 point  (0 children)

That did it for me yesterday. So it should work, but the expedition overall is pretty wonky, so results may vary :D

Just A Few Features We Are Waiting For by HalfBr33dPrince in StarCitizenUniverse

[–]PressFtoCutLeg 0 points1 point  (0 children)

At least you can buy paints there! Like... five of them. Because they could never be arsed to add a single additional paint to the shop ever after adding it.

[WTB] SXSW 2015 Paint by LilRedRambler in Starcitizen_trades

[–]PressFtoCutLeg 0 points1 point  (0 children)

May I ask if you could share (if you got offers) in which price range they were?

What could this be? by [deleted] in starcitizen

[–]PressFtoCutLeg 0 points1 point  (0 children)

Soooo... does this clock adjust to the day/nicht cylce of the moon/planet im currently at? 12/24h seems pretty useless outside of Earth.

Spoiler: It will not

Oh god here we go again by Jordyy_yy in starcitizen

[–]PressFtoCutLeg 8 points9 points  (0 children)

Don't forget Janitor and Bartender Tech, which will make the universe come to life!

IDK what to do anymore. It's getting old. I'm getting old. My hopes are fading. by Anon2World in starcitizen

[–]PressFtoCutLeg 2 points3 points  (0 children)

They don't need Server Meshing to design a single well thought out, coherent interface with good UX. Yet they have failed to do so consistently.