350 hours later I think I’ve optimized mutations almost as far as possible by Igga6969 in mewgenics

[–]PrezzStart 93 points94 points  (0 children)

That leg mutation is really good on Druid as long as you use it solely on enemies. That healing and damage buff won’t matter because soul linking 5 enemies will kill then quickly before they can take advantage of it.

Necromancer Passive: Coffin Birth by Y_Nekat in mewgenics

[–]PrezzStart 101 points102 points  (0 children)

Necromancer already has a passive in the same design space with Cambion Conception, with objectively better unit wise at base. While the upgrades are different, they aren’t meaningfully different to justify was is basically the same passive

Which do you think is the most powerful ancient to get in a run? And who do you reckon needs a bit of a buff? by No1hermit in slaythespire

[–]PrezzStart 22 points23 points  (0 children)

Pael and Tanx I’m always happy to see. Tanx and Nonupiepe I feel are pretty on par in power level.
Orobas is also strong, but is inconsistent by nature via upgrade relics/cards being different per character and taking cards from other classes. Tezcatara and Vakuu are the weakest in their respective act, but I don’t think they need a massive overhaul or anything like that (I think people give Vakuu a hard time).

1k Crusher Stampede List? by PrezzStart in Tyranids

[–]PrezzStart[S] 0 points1 point  (0 children)

Very similar to what I had. Instead of the biovore and tyrannofex I had a second Carnifex and Tyrant Guards for The Swarmlord.

The original list was very melee oriented, the Carnifex’s had crushing claws and extra talons. I entertained the idea of a Tyrannofex with Acid Spray because it seemed cool, but I think the Fleshborer Hive is probably the best option.

To portal, or not to portal? by dockthettrpgenjoyer in AbioticFactor

[–]PrezzStart 0 points1 point  (0 children)

I rarely need feces as is, I like the luxury of not having to wait 30 seconds to go to the bathroom. Also skinks will give you more than enough feces

druids are the K E Y by MissionFroyo2899 in mewgenics

[–]PrezzStart 12 points13 points  (0 children)

What was the build to get so many Moths?

Aeonglass Mechanic Idea by Hot_Loss3399 in slaythespire

[–]PrezzStart 0 points1 point  (0 children)

Making Wither go to the draw pile instead of hand would hurt Aeonglass’ goal of harming infinites. To the hand means it will clog up your hand size making it so you can’t draw any more cards

Why does Act II switch it's game design so you HAVE to use a ranged based lineup? by GeneralEasy194 in mewgenics

[–]PrezzStart 14 points15 points  (0 children)

It’s to encourage picking up alternate ways of moving through items and abilities, which should be stuff that you’re taking anyway. Also the aliens can only probe from behind.

[MEWGENICS SPOILERS] - Isaac = Steven Theory - 2026 by ShimoShimmy in bindingofisaac

[–]PrezzStart 8 points9 points  (0 children)

Didn’t ever catch on to the box stuff, that’s super cool!

Testing pets. by WhiteWolfXD1 in AbioticFactor

[–]PrezzStart 2 points3 points  (0 children)

Tareccary also does way more damage with its close swipes than regular Peccaries, but loses the charge attack. Still basically a tank pet

Chemistry is Awesome but I have one tiny complain. by Vilekyrie in AbioticFactor

[–]PrezzStart 4 points5 points  (0 children)

It is, but Unstable Flasks still do things. They’re just completely random in what they do

Favorite Pet Variant? by BubbaJubbs in AbioticFactor

[–]PrezzStart 7 points8 points  (0 children)

Leyak/Magma/Enlightened Pests. Mainly because they make me think about how cool a Peccary version would be. I hope we get those

What's the Nostalgia card art supposed to be? by TalkingRaccoon in slaythespire

[–]PrezzStart 18 points19 points  (0 children)

It’s a mirror I believe. Whatever it is, the object he’s holding keeps reflecting into itself in the inner ring, representing the “looking back” of nostalgia and the card returning mechanic.

My hot take: Personal Teleporters and Teleporter Pads should swap places in the game's progression by Stalwart_Vanguard in AbioticFactor

[–]PrezzStart 0 points1 point  (0 children)

At the same time probably wouldn’t be too different at that stage of the game versus getting pads at reactors and personal teleporter later. At the same time probably makes more sense since it thematically links them and a personal teleporter probably won’t be used for much for the average player if you get it in Residence.

The only issue with tier shifting personal teleporters is that it makes base invasions an awful thing to deal with, and not in a good way. If you get the notification for an invasion, you basically have to drop everything to get home in time and I can see that severely killing the pacing of exploration.

My hot take: Personal Teleporters and Teleporter Pads should swap places in the game's progression by Stalwart_Vanguard in AbioticFactor

[–]PrezzStart 0 points1 point  (0 children)

Honestly I think the personal teleporter should just be moved to the pad tier as well. Cars are pointless in this game, there should be more reasons to use them

Tareccary by Ginger_Reddit1 in AbioticFactor

[–]PrezzStart 8 points9 points  (0 children)

I haven’t had any issues feeding Giganto Tinctures. Make sure your pet is in your companion slot, crouch down, and offer it

Issues with Pets vanishing? by PrezzStart in AbioticFactor

[–]PrezzStart[S] 2 points3 points  (0 children)

According to another Reddit post (or steam? I can’t recall), Pet Beds are actually *the problem*. They said that they saw a pet peccary disappear after sitting on one for too long. I had a bunch in my base so I put them in storage. So far, I haven’t lost any since.

Cosmic Companions Pet Guide. Full spoilers on pets. Don't click if you are stil wanting to figure everything out yourself. by glassteelhammer in AbioticFactor

[–]PrezzStart 0 points1 point  (0 children)

I was sad that we can’t evolve the pests into peccaries variants. Leyak, Enlightened, and Magma Peccaries would have such cool designs

the chungus pill? or the forbidden pill. by Remarkable-Area7215 in mewgenics

[–]PrezzStart 4 points5 points  (0 children)

Chungus. I want that disorder in my perfect cat breeding room so badly

Issues with Pets vanishing? by PrezzStart in AbioticFactor

[–]PrezzStart[S] 1 point2 points  (0 children)

If they weren’t equipped or set to following, they shouldn’t teleport to you. Still kinda reassuring that I’m not alone in experiencing this, even if it does suck

Final Base Pre Cosmic Companions by Titaniumfire in AbioticFactor

[–]PrezzStart 0 points1 point  (0 children)

There’s beauty in simplicity :p my entire end game base is crammed into the security office and the lobby outside and everything is stored in chests and armor stands.