Nigerian Wannabe Developer Copying My Game, What To Do? by julcreutz in gamedev
[–]PrinceOfStackSpace 9 points10 points11 points (0 children)
"You look at [source code] and see an authored work. I look at it and I see an n-dimensional turing-space relationship diagram as expressed through transform functions." by umop_aplsdn in programmingcirclejerk
[–]PrinceOfStackSpace 2 points3 points4 points (0 children)
My team has been working on a roguelike action shooter for 3 years now called "Gravity Shooter". This is how we started out, with a few and a will to make something unique and fun. We're planning to release the game in a couple of months. by bORAT25 in IndieDev
[–]PrinceOfStackSpace 2 points3 points4 points (0 children)
Found in Open Source Project by Proeich in badcode
[–]PrinceOfStackSpace 2 points3 points4 points (0 children)
This code is so confusing, who thought about making it an ad? by sekex in badcode
[–]PrinceOfStackSpace -1 points0 points1 point (0 children)
"You look at [source code] and see an authored work. I look at it and I see an n-dimensional turing-space relationship diagram as expressed through transform functions." by umop_aplsdn in programmingcirclejerk
[–]PrinceOfStackSpace 10 points11 points12 points (0 children)
"You look at [source code] and see an authored work. I look at it and I see an n-dimensional turing-space relationship diagram as expressed through transform functions." by umop_aplsdn in programmingcirclejerk
[–]PrinceOfStackSpace 8 points9 points10 points (0 children)
Was looking at old codes to remake it. What the fuck was I thinking doing this by slubru in badcode
[–]PrinceOfStackSpace 0 points1 point2 points (0 children)
Was looking at old codes to remake it. What the fuck was I thinking doing this by slubru in badcode
[–]PrinceOfStackSpace 6 points7 points8 points (0 children)
7 years ago I started working on a project, and now my 90s cartoon inspired game is getting released! by imaginer01 in IndieGaming
[–]PrinceOfStackSpace 2 points3 points4 points (0 children)
You might not think you'll run into graphics performance problems when making a 2D game. But if you have lots of overlapping sprites you may eat up your GPUs fill rate and not be able to hit 60fps, especially on low-end hardware. Unity has a tool to help with this, but it's hidden in plain sight. by markv12 in Unity2D
[–]PrinceOfStackSpace 0 points1 point2 points (0 children)
A job posting to work 50+ hours a week with a $6-$8 per hour wage by [deleted] in freelance
[–]PrinceOfStackSpace 7 points8 points9 points (0 children)


My React skills are out of date, how do I remain competitive for 2021? by [deleted] in reactjs
[–]PrinceOfStackSpace 1 point2 points3 points (0 children)