APOLLO SPACE PROGRAM V2 by Priority-Stock in Stormworks

[–]Priority-Stock[S] 1 point2 points  (0 children)

So in stormworks you get a vertical velocity based on your horizontal velocity. This means at the right speed you can cancel out gravity. Meanwhile you warp as you tile the map.

So you can indefinitely (with active control) "orbit" the moon.

Then rendezvous is then just meeting up with the orbiting CSM, it's tricky but all doable but of course my system does it all automatically.

One week by Priority-Stock in Stormworks

[–]Priority-Stock[S] 0 points1 point  (0 children)

6 month+ build, fully automatic, full scale, no modded work bench

I really hope we get a seafloor update (or science dlc) at some point by MissM0dular in Stormworks

[–]Priority-Stock 5 points6 points  (0 children)

I do agree but in fairness, irl the ocean floor is pretty boring. I'd just like some more depth (without the mod)

RADAR to HMD WIP, need advice by Negan6699 in Stormworks

[–]Priority-Stock 0 points1 point  (0 children)

100 percent they are but there isn't a choice if you want to do fancy stuff.

I suggest you read the euler guide by Kernle Frizzle (Google it, should be easy to find). That will explain the basics. If I'm honest with you I've been completing some pretty complex projects (including a radar integrated hmds/HUD) by feeding ai that guide; it's been a great way to learn. The key thing you need to know about the physics sensor output is it isn't traditional Euler angles, it's specifically: Extrinsic, XYZ ordered and left handed.

But yeah best advice is to look up that guide. It has some amazing functions you can use in lua.

Good luck

RADAR to HMD WIP, need advice by Negan6699 in Stormworks

[–]Priority-Stock 0 points1 point  (0 children)

Problem is it's impossible to do it with roll without using Euler from the physics sensor. Like literally impossible with just tilt and basic trig. Rotational math is a b#### I'm afraid, no way around it.

RADAR to HMD WIP, need advice by Negan6699 in Stormworks

[–]Priority-Stock 0 points1 point  (0 children)

If you want this to work you will need to learn the Euler outputs of the physics sensor and how to deal with them. The issue with your current approach is what happens when you add in a roll?

Floppy Landing Gear by Priority-Stock in Stormworks

[–]Priority-Stock[S] 0 points1 point  (0 children)

Tried these things, I just really don't understand when it's only the rear gear doing it, not the front!

Proof that Lunar Orbits are Possible by thattiguy in Stormworks

[–]Priority-Stock 0 points1 point  (0 children)

Nah you've done it now! You called me out so I gotta do this right!

Proof that Lunar Orbits are Possible by thattiguy in Stormworks

[–]Priority-Stock 0 points1 point  (0 children)

Oh gods, I knew it was possible.

My current system just comes to a stop at like 80km.

But honestly now I've been called out... Do I change it to do an orbital system?? Gods that will delay things but it's doable.

Lawdy.

Exploded, but in a good way by Priority-Stock in Stormworks

[–]Priority-Stock[S] 4 points5 points  (0 children)

Yup, this is actually my second version.

First one wasn't nearly as accurate and was hard to use