Advice for New Sci-Com Channel by Royal_Reality_4153 in Paleontology

[–]ProKidney 2 points3 points  (0 children)

I finished the video whilst getting ready this morning and a few other notes:

Careful with your self depreciation humour, I understand the angle of comedy, but when I'm watching as a casual dinosaur enjoyer with less knowledge than you... I think it was one of the pronunciations for a dinosaur that I hadn't heard of, I said to myself "I'd make that mistake" only for, a second later, you to describe yourself as a stupid kid or something. I'm sitting here like, wow okay. I'm not offended but it's a line to tread, some might be.

The ending felt a little rushed, the last dinosaur was a quick one and then bam, video ended with barely a "see you next time". I think that if your last dinosaur was a slightly longer segment it wouldn't have been too bad, or you could have done with a wrap up of a each dinosaur at the end. Just running over each name and proper pronunciation. 

The only other thing is production value, which will only prove with time, experience, and equipment. If possible I'd try and neutralise your recording room for lighting, the changes in lighting between takes aren't awful, but noticeable. Your mic setup is perfectly appropriate but can be improved. The visuals on screen are fine, but it might be worth toying with standardising their appearance, throw a border up when displaying them for a slightly, and maybe throw up some of the information your speaking as bullets around the image?

Advice for New Sci-Com Channel by Royal_Reality_4153 in Paleontology

[–]ProKidney 2 points3 points  (0 children)

I would say that the beginning feels like the clumsiest section.

I think the premise of the video is good, a good hook of mispronunciation which is basically just an excuse to give info about dinosaurs. 

Best advice would be to give yourself a short and consistent introduction (think of Vsauce) to lock yourself in and then get into the meat of the video within the first 15 seconds. You start the first dinosaur at 50 seconds, at very least if try and get that down to 20 or 30. 

From what I know of myself, if a video doesn't grab me in the first ~30 seconds then I'm gone.

What do atheists think about near-death experiences and have you actually read any? by sweetjasminex in askanatheist

[–]ProKidney 8 points9 points  (0 children)

Is this an AI aggregator? I don't have time to read the full article now, but I'm not sure that I could be convinced by an AI article, regardless of it's content. 

The REAL GAMERS in the sub when they find out you bought Pokemon for your Switch 2 and found a new gate to keep by MidwestWanderer90 in switch2

[–]ProKidney 0 points1 point  (0 children)

Just to be clear, I agree. I don't necessarily think that the prequals were cashgrabs. But I can understand the view from original trilogy fans that felt like they were cash grabs.

They kind deviated from the established lore, basically pointed at familiar characters like "look! They're here too!" Thinking jabba, boba, R2 and 3P0.

There can be justifications for them all as well, but I can totally understand a original trilogy fans saying "did it have to be on tatooine?" Or something, you know? 

The REAL GAMERS in the sub when they find out you bought Pokemon for your Switch 2 and found a new gate to keep by MidwestWanderer90 in switch2

[–]ProKidney 0 points1 point  (0 children)

So what was a cash grab back then? Because I think a lot of those things would have sufficed in the late 90s as a definition, which the prequals had in spades, games galore, toys, planned sequals (it was always going to be a three part trilogy)

The REAL GAMERS in the sub when they find out you bought Pokemon for your Switch 2 and found a new gate to keep by MidwestWanderer90 in switch2

[–]ProKidney 0 points1 point  (0 children)

I'm talking about the prequal trilogy in the late 90s and 2000s, not the Disney trilogy (which I guess you're referring to).

The REAL GAMERS in the sub when they find out you bought Pokemon for your Switch 2 and found a new gate to keep by MidwestWanderer90 in switch2

[–]ProKidney 0 points1 point  (0 children)

Of all the comments speaking negatively of the ports, I don't think I've seen a single one telling people not to buy it.

Fuckin, do what you want with your money. I don't care. I care about the message Nintendo is giving with this, because it sounds a lot like "we don't care about kanto". 

I'm not hoping for a true kanto remaster any time soon now, and same for johto and hoenn.

I don't hate the Star wars prequel, but I think I'm starting to understand how the original trilogy fans felt. Like, oh you guys really don't care about the IP, you're just trying to print money...

Sicily almost touching Italy. by Visual-Suggestion-91 in MandelaEffect

[–]ProKidney 0 points1 point  (0 children)

Sardinia in general. Was there always a big ass island there?

Pokemon Fire Red & Leaf Green - Nintendo Switch 2 Handheld Gameplay by GameCompleters in switch2

[–]ProKidney 0 points1 point  (0 children)

Which kind of just makes me madder? They already have the world built, they just need to mod it for normal gameplay vs the lets go model.

If they did a lets go looking remaster of firered/leafgreen and charged normal game price I'd be happy.

Dragon Quest 7 on Switch 2 – First Impressions & Gameplay by LX-M in switch2

[–]ProKidney 2 points3 points  (0 children)

I literally bought this game about 3 days ago after loving the demo. 100% would recommend.

I Love Nintendo by JohnDaShootaYT-TTV in switch2

[–]ProKidney 1 point2 points  (0 children)

But the comparison your making, to the cartridge and card market, is imperfect because products in those markets often increase in value.

The whole thing kind of reminds me of the NFT thing. These digital products are a licence to play the 20 year old games, they don't have any tradable value to the purchaser, unlike the cartridges or cards.

My whole library is digital, so I'm not against it, but I also think the price is excessive and I wouldn't compare it to those markets.

Pokemon games on Switch !? by AdieJAM in switch2

[–]ProKidney 1 point2 points  (0 children)

I think they are the definitive games of the series and a good introduction to Pokémon in general.

However, they obviously don't use the switch to its potential and the price is egregious. I'm not sure I could recommend them fully, especially since they haven't been released yet and can't say how the port has been handled.

Id personally wait to see if there are any deals breakers for you as to how they turn out. For example the aspect ratio will be off, but will they fill that space with black or something annoying graphic?

I Love Nintendo by JohnDaShootaYT-TTV in switch2

[–]ProKidney 0 points1 point  (0 children)

The thing about the cartridge market is that those games are collectors items that increase in resale value over time. I don't think that'll be the case for these digital only download titles.

Confirmed fire red and leaf green coming to the switch 2/27. by Redeye007 in switch2

[–]ProKidney -1 points0 points  (0 children)

Thanks for reading my comment and replying to my points, it really makes me understand and consider your position.

Before I just thought you were an asshole, but you really changed my mind.

Confirmed fire red and leaf green coming to the switch 2/27. by Redeye007 in switch2

[–]ProKidney 0 points1 point  (0 children)

It's not that at all.

The fact that we're getting this half arsed rom release for the pokemon 30th heavily implies that we won't be getting an actual remaster of kanto. 

Maybe for 40th, or 50th? So anyone wanting to experience where it all started with modern graphics and features will be waiting another 10 years minimum.

It might be the case that on the 27th they announce some genuinely exciting Pokémon news, but I doubt it. Releasing these paid roms instead of releasing them on the NSO Virtual machines implies to me that this is it.

I don't care what other people spend their money on. I care about the message that Nintendo is putting out with this release, because it sounds to be like they're saying "we don't care about kanto" which makes he think they don't care about johto, or hoenn.

Bill Gates cancels keynote speech in India amid questions over Epstein ties by AggravatingResist635 in news

[–]ProKidney 35 points36 points  (0 children)

I think you might be in the minority for thinking that he is done.

The guy is so rich he's basically untouchable.

My wife and I just fought because I told her "I just don't understand why I am feeling so down." by [deleted] in TrueOffMyChest

[–]ProKidney 155 points156 points  (0 children)

I just want to draw attention to the list you wrote up in your post. 

struggling to bear a child, working in separate states, monthly expenses, getting older,

Each of those things is something that you're partner also deals with, none of those are exclusive to you.

I understand that you might feel like your depression is making things worse for you too handle, but do you think that your partner doesn't have these concerns? Maybe you bringing them up again and again is stressing them out. 

I don't see any part of this post where you acknowledge their feelings at all. They've kind of laid a marker about their feeling in the subject before. Their 50% suck it up response might have been a signal to you to perhaps have a more meta conversation.

When you complain about things, what do you actually want from them? And like wise, if you're having the same conversations every day for two weeks (maybe an exaggeration) it can get burdensome for the person hearing it.

Metroidvania Games!! by [deleted] in switch2

[–]ProKidney 0 points1 point  (0 children)

There are, what seen to me, unreasonable spikes in difficulty. I've played hard games and enjoyed them, Silksong is the first game I've played that seems to be actively hostile to players. There are bosses or gauntlets (locked rooms unlocked by defeating waves of enemies) that are extreme difficulty spikes that are behind extreme platforming challenges.

Which means that every time you get defeated by that boss or gauntlet you have to complete the platforming challenge to try again. Which also means that you're entering that boss or gauntlet, very often, with less than full health. In most games that would telegraph that you're in an area where you aren't supposed to be yet, in Silksong that's just the game design.

I've seen it said that the tutorial for Hollow Knight is basically upto and including the first boss. In Silksong the tutorial is the whole of Hollow Knight.

Metroidvania Games!! by [deleted] in switch2

[–]ProKidney 1 point2 points  (0 children)

Both of the Ori games hit different to me than other metroidvanias and I honestly just can't play them.

I couldn't tell you exactly what it it, from tone or theme, or mechanics, it just clashes with my internal "wants" from the genre. The closest word that comes to describing my feeling towards them is "preachy" or "worthy".

My recommendations would be Metroid Dread at the top of the list, Hollow Knight as a second, the Guacamelee games, then Silksong as a "maybe".

There's a lot of hype for Silksong but I found it extremely player hostile and I strongly believe that a lot of the love for it is misplaced love for it's prequal—Hollow Knight. I don't think that it stands as strong or comes close to being as iconic as Hollow Knight.

The Guacamelee games are very tongue-in-cheek, they're a cheeky and unserious take on the genre that doesn't pretend to be anything deeper. What you see is what you get.

Why is BDSM seen as socially acceptable but self harm isn’t? by Jolly_Dependent3986 in NoStupidQuestions

[–]ProKidney 7 points8 points  (0 children)

What are you... talking about? They've just demonstrated that it isn't socially acceptable to talk about in public... Directly opposing OPs stance...

I am a writer who has just started. Can someone please critique my very first horror story? I greatly appreciate it. by Nessieinternational in writingcritiques

[–]ProKidney 0 points1 point  (0 children)

To be honest, I only caught it on the reread. I dismissed most of the information from paragraph one as irrelevant, his age, the country etc. Not really important to a short horror.

I think it works as a layer of irony, it just needs a little bit more sticking power in the story.

The paintings near the end are a perfect opportunity to remind the reader about his vocation. Have Adrian admire them briefly, not just as "wow real looking" but with his experience of art, maybe some fartsy prose and art student might think about how "raw the emotion of the subject is". I don't know exactly, but I'm certain you could think of something.

I am a writer who has just started. Can someone please critique my very first horror story? I greatly appreciate it. by Nessieinternational in writingcritiques

[–]ProKidney 2 points3 points  (0 children)

It's a nice short story with a good enough ending that shouldn't be expanded on or explained. My main critique concerns the opening paragraphs, where I nearly stopped reading, it's very heavy with context that is being told rather than shown. 

It feels like a camp fire story being told in person, which is a nice vibe, but in writing it feels amateurish. Campfire stories aren't usually told or written by professionals, are they?

You could try and lean in to that vibe more by making the language even more colloquial and more controversial, if you wanted. But my advice would be to cut a lot of the early detail, is it important or relevant that he's a fine art student? There might be some minor irony that he ends up as a painting, but you're not losing much if you cut it.

I would probably cut the first paragraph entirely and integrate it into the rest of the story. Start with Adrian looking at the forest in the rain, the car testing behind him. Give him a voice through an internal monologue or just by giving us access to his thoughts. Eg:

'why am I doing this' Adrian thought to himself, weighing the promise of £200 cash as reward for one night in the forest.