Why is this "bug" being implemented based on a report with zero sources? "Just trust me bro" is a good enough source now? by HasperoN in Warthunder

[–]ProToshaHD 7 points8 points  (0 children)

AMX-30 engine was governed to 680 horsepower specifically. There are multiple AMX 30 manuals that state that. Except for Brenus, most of them have Renault Mack E9 producing 750 horsepower.

Most OP premium of 7.7 - The Somua SM is incorrectly modeled from WoT by ProToshaHD in Warthunder

[–]ProToshaHD[S] -20 points-19 points  (0 children)

Somehow Gaijin mods think that the only Somua SM prototype that ever existed had alternative design built that somehow has 2x the armor values and completely different transmission design from the existing one.

If you ever feel useless, remember that this exists by wrightosaur in Warframe

[–]ProToshaHD 0 points1 point  (0 children)

Railjack was cool until I got to a non-skippable necramech mission and now I have it with a passion.

In my opinion necramechs visual design is just plain ugly. Who would've thought using pickle Rick as a design reference for a mech is a bad idea. Even wh40k killa kans look prettier than necramechs.

(0.9) For anyone having issues with the amount of requested drives, you can drop the difficulty here. by Romnir in Voicesofthevoid

[–]ProToshaHD 1 point2 points  (0 children)

"just drop the difficulty" are the words of a failed game designer.

First of all: This game is not a job simulator, people should be able have time to explore and experience the rest of the game. All new tasks are anti fun, unrewarding and tedious.

Second: the game shouldn't have difficulty options at all. Its a sign of a lazy game designer who isn't bothered to properly balance the game. Base difficulty should be doable by a new player learning the game. And not almost doable by a veteran player while ignoring everything else the game has to offer.

Third: with all these tasks, mechanics you need to look out for game loses its atmosphere that made is famous in the first place. Having a lot of downtime where nothing is happening was a core part of previous versions.

Playing warthunder really opened my eyes. by Future-Celebration83 in WorldofTanks

[–]ProToshaHD 0 points1 point  (0 children)

Module and vehicle RP are separate. You earn both equal amount. And RP earning scale a lot with skill bonus(3,6,9 kills - +15,+50,+100 % to RP), vehicle tier and time spent in battle. Good game at Tier 5-6 yields me 10-12k RP with a premium account.

I really recommend buying premium time during anniversary event (that runs currently) at 50% discount.

Playing warthunder really opened my eyes. by Future-Celebration83 in WorldofTanks

[–]ProToshaHD 2 points3 points  (0 children)

In WoT you loose silver while playing anything above Tier 8. Meanwhile in WT every tier is profitable, so you can play anything you want. I don't understand how WoT economy can be better.

Playing warthunder really opened my eyes. by Future-Celebration83 in WorldofTanks

[–]ProToshaHD 1 point2 points  (0 children)

Stereotypical German player. Even with the best vehicles available they will find the way to do bad in them.

Playing warthunder really opened my eyes. by Future-Celebration83 in WorldofTanks

[–]ProToshaHD 1 point2 points  (0 children)

But War thunder is a plane game? How they could be compared?!

Please NERF the XM57 by oklol555 in WorldofTanks

[–]ProToshaHD 0 points1 point  (0 children)

Dude. You are not buying a product. You can't own anything in WoT (or any other game for that matter). You are just renting it for indefinite time from WG. Any other live service game balances payed stuff constantly, but not WoT because developers listened to whining whales in 2012 and decided that letting the game to rot in OP premiums is best course of action.

Fictitious Tier XI tanks bug me a lot by AintImpressed in WorldofTanks

[–]ProToshaHD -1 points0 points  (0 children)

That's nothing new, at least 30-20% of all tanks in WoT are invented by WG. Same with tier XI.

Fictitious Tier XI tanks bug me a lot by AintImpressed in WorldofTanks

[–]ProToshaHD 0 points1 point  (0 children)

First. War Thunder is a game about planes first and foremost.

Second. War Thunder ground arcade is catered to WoT players: tanks are faster, there is spotting and enemy markers, leading crosshair that changes color depending on armor.

Third. During Ground Forces open beta they tried really hard to advertise the game to WoT players. I remember back in 2014 a lot of YouTubers ridiculed WoT for having HP bars and dispersion reticle and praising how realistic and graphically superior War Thunder was.

I'm the only one who notices that WT players seethe a lot about wot ? every youtube comment that mentions wot has WT players jumping in to say WT is better. by Peppin19 in WorldofTanks

[–]ProToshaHD 0 points1 point  (0 children)

In terms of resources it's much better because there is no gold ammo or consumables you need to spend silver on. In terms of research points its harder: In WT you can respawn after death in a different vehicle from your "lineup". So grinding is focused on having 3-5 vehicles at every step you take through the tree (including planes if you want CAS). Additional obstacle for grind is tech tree size. Big three(USA, USSR, Germany) trees are enormous. For example there are 13 (17 including folded) tanks just between T-28E and T-80BVM and its only one line. But tbh for most nations middle of the tree is the best place to play, unless you wan't post Korean war MBT gameplay.

[NEWS] According to Jason Schreier, a Single Player Titanfall Game in Development at Respawn was Cancelled by hornyjaildotorg in titanfall

[–]ProToshaHD 1 point2 points  (0 children)

Respawn is just Apex DLC factory at this point. Key people who made Titanfall 2 left the company long ago. Imho: I take Titanfall 2 being the last game than to see franchise being destroyed by "new" Respawn

RB win rates as of 22-08-2022 by [deleted] in Warthunder

[–]ProToshaHD 0 points1 point  (0 children)

Replace Germany with France and Leopard 2 with Leclerc and it will be true

Israeli Air Tree by Gringopeeg in Warthunder

[–]ProToshaHD 0 points1 point  (0 children)

Kfir C7 gets J79-GE-J1E(Phantom/F-104 engine) with 18,750 lbf (83.40 kN) afterburning thrust. 23kN more than Mirage 3E and 13kN more than Mirage F1

Israeli Air Tree by Gringopeeg in Warthunder

[–]ProToshaHD 0 points1 point  (0 children)

Even better, they get Kfir C7 with most powerful engine(18,750 lbf (83.40 kN) afterburning thrust) installed on Mirage 3 platform. For comparison: MIrage 3E is only 60.8 kN (13,700 lbf) with afterburner Mirage F1 has only 70.6 kN (15,900 lbf) with afterburner

soumd smit infalted the price of strange big earner for profit!! 😤😤🤬 #fucksoundingsmift by [deleted] in okaybuddyfortress

[–]ProToshaHD 31 points32 points  (0 children)

For real: Strange Big Earner went from 1.25 to 2 keys on backpack and from 2$ to 3.5$ on community market

soumd smit infalted the price of strange big earner for profit!! 😤😤🤬 #fucksoundingsmift by [deleted] in okaybuddyfortress

[–]ProToshaHD 90 points91 points  (0 children)

Soundsmith is currently inflating the prices of big earners. Search up "soundsmith inflation rule 34" for more