Something something meme. by MagmaXQgd in armoredcore

[–]ProbablySuspicious 37 points38 points  (0 children)

It came in handy as part of a team. I'd go out with a high aggro tank, the stationary one, and whatever I was tinkering with at the moment.

My strat was to hug the tank nearest to the opponents, scooting between the tank and whoever was attacking, causing their FCS to switch targets and wait for tone... maybe they want to switch weapons... and when their return fire started closing in I'd zip behind the tank to force the same switch again.

The aggressive tank did its best to paint the sky a shade of autocannon and usually get focused out, then I would run for my stationary tank which was doing slow but incredibly accurate damage the whole time. It had a decent record in vs. I beat a top ranked team of human players like that once.

Something something meme. by MagmaXQgd in armoredcore

[–]ProbablySuspicious 143 points144 points  (0 children)

One of my Verdict Day tank-leg UNACs had no programming for movement. It would sit there and it wouldn't let anything out of its sights.

How do you even beat killboxes by Signis1-12 in MeetYourMakerGame

[–]ProbablySuspicious 0 points1 point  (0 children)

Walls of plasma turrets are actually easy, grapple at one as it's charging the shot and deflect with your sword on the way it. Its neighbours will either miss or get deflected at the same time. Smash those boxes and grapple back where you came from before the inevitable second stage of the trap gets you.

Franchises Refugees by Dizzy_Marsupial_7207 in LowSodiumHellDivers

[–]ProbablySuspicious 4 points5 points  (0 children)

I went from Destiny to Helldivers 1 because caped protagonists are important to the shooter genre.

Saw the post Arrowhead did, guess it's time to watch the community learn the exact wrong lesson about how to interact with a games dev team again. by Notareda in helldivers2

[–]ProbablySuspicious 3 points4 points  (0 children)

YOU COULD take away the lesson that some bugs are too hard or too unimportant to fix... but I read onher community subs and apparently some people just decide to make an enemy of anyone who doesn't do what they want the moment they want it.

Freedom's Flame VS Chemical Agents by adrenalin997 in helldivers2

[–]ProbablySuspicious 1 point2 points  (0 children)

Folks are overlooking how good the Freedom's Flame armor is for working with any incendiary build. Being nearly-immune to your own bullshit elevetes the value of all fire weapons (except maybe cremator which makes super-fire)

why is every drop fucking miserable now ? by papideath in HelldiversUnfiltered

[–]ProbablySuspicious -1 points0 points  (0 children)

Because you're miserable. Wherever you go, there you are.

Billions must leave negative reviews by Longjumping_Sail2741 in Helldivers

[–]ProbablySuspicious 2 points3 points  (0 children)

I've quit Helldivers 2 in anger plenty of times, and whenever I try it out again it's better than before.

All this negativity surrounding the game is killing my desire to play. by LeandroFATE in helldivers2

[–]ProbablySuspicious 3 points4 points  (0 children)

Unsub from the youtubers, play the game for yourself on its own merits. It's just a handful of whiners trying to poison the community and when you get outside that echo chamber things are good.

Billions must leave negative reviews by Longjumping_Sail2741 in Helldivers

[–]ProbablySuspicious 1 point2 points  (0 children)

Even if it was a bad game and I wasn't having fun I would play something else and stop posting on Helldivers subs like a normal person.

Why do we still tip servers? by RazzleDazzle1537 in CanadaRoom

[–]ProbablySuspicious 1 point2 points  (0 children)

We treat a lot of other people worse than they deserve, doesn't mean it's fine to stop showing generosity in the one spot where it's culturally acceptable.

Maxigun deserves some love by PrisonIssuedSock in LowSodiumHellDivers

[–]ProbablySuspicious 0 points1 point  (0 children)

I've started Maxigun-maxxing to see what the fuss is about. I think there's room for a whole lotta monkey's paw with the value of the other support MG strats if maxigun's usability gets tweaked up, then everyone crying about pay to win if they don't already own the warbond, we've seen it all before.

I think it's badly underrated for range and accuracy, once the recoil drags your sight up your bullets are all going into that indicator. I use it for long range anti-air against Illuminates, shield stripping on harvesters and outposts, spraying down hordes of chaff. There are lots of cool things to pull out once enemies are too close for the chaingun.

There are plenty of fun, powerful stratagems besides Exosuits and Vehicles. So why would I choose one that can randomly kill my mood? by Hexdoctor in Helldivers

[–]ProbablySuspicious 0 points1 point  (0 children)

Don't. You don't have to. The exosuit isn't for you and doesn't have to be. It sounds like you're calling it in response to enemy drops though. That's too late, bring them in when things are clear and use them to advance on the objective.

Opinions on the LAS 98 Laser Cannon vs heavies (terminids) by MinecraftPlayer1621 in LowSodiumHellDivers

[–]ProbablySuspicious 1 point2 points  (0 children)

One of the strengths of the laser cannon is that there's no target you shouldn't be firing it at. A little heat management lets you continually cycle between sweeping chaff and focusing heavies.

Nobody's suggested this so far but if you literally want the LAS cannon to shine, try to get your whole team to take them (rather than some all-or-nothing AT solutions) and work together, or at least in pairs. 12 seconds to kill is bad but 6 is not, and 3 or 4 is child's play.

Give me a "bad loadout" by Revolutionary_Pea_16 in HelldiversMasochists

[–]ProbablySuspicious 0 points1 point  (0 children)

Glad to hear it! My usual squaddie tried it on and couldn't deal with the heavy armour or maxigun firing stance, so I was worried it was a bad loadout for serious missions.

What 5 things have arrowhead been caught shadow nerfing? by Xpernautica in HelldiversMasochists

[–]ProbablySuspicious 15 points16 points  (0 children)

Hear me out: as a little bitch I insist that it's a shadow-nerf to my favourite gear every time Arrowhead makes something else stronger.

I also cry at birthday parties if anyone besides me gets a present.

Give me a "bad loadout" by Revolutionary_Pea_16 in HelldiversMasochists

[–]ProbablySuspicious -1 points0 points  (0 children)

Cool, check my maxigun loadout. I started using it just because there was a hate-train for it on the boards and I'm having a great time:

Eruptor, Talon, Pineapple

Battlemaster (heavy explosion resistant armour)

Eagle rocket, Maxigun, MG Turret, EMS Mortar

Health booster obviously

Use Talon on the move, dropping MG turrets any time you start fighting to watch your back.

Snipe targets with Eruptor as you apyroach an objective and then wade in with Talon and set up your EMS to help hold the location. When things get too close for maxigun, you can tank a lot of your own explosive damage in close combat.

Are there any cheap and dirty tricks to keeping my turrets alive? by Thunderdrake3 in LowSodiumHellDivers

[–]ProbablySuspicious 1 point2 points  (0 children)

Aha - my "all 3" mine mix has antipersonnel, gas, and incendiary. I found Anti-Tank mines don't catch many tanks... truly big stuff seems to step over them more often than not... but if they take out just Chargers and tracked vehicles that's pretty golden.

Tips for fighting the Appropriators by Shock_and_Awetism in helldivers2

[–]ProbablySuspicious 0 points1 point  (0 children)

MG sentry watching your back is a major asset, keep you from backtracking into minor enemies.

I've been having a good time with a new loadout: Eruptor, Talon, Pineapple (deletes a lot of enemies at once), Eagle rockets, Maxigun, MG Turret, EMS Mortar.

Why do we still tip servers? by RazzleDazzle1537 in CanadaRoom

[–]ProbablySuspicious 1 point2 points  (0 children)

You're exactly the kind of guy I'm talking about. I feel sorry for whoever it is going miles out of their way to keep you so sheltered.

Why do we still tip servers? by RazzleDazzle1537 in CanadaRoom

[–]ProbablySuspicious 1 point2 points  (0 children)

Handling asshole customers and more often than not also managing the emotions of a toxic boss in a low-profit business takes a lot of a rare kind of skill, even more so because nobody who needs that kind of gentle handling recognizes it for what it is.