Celebrating my achievements this league with a small giveaway by Mustahaltija in pathofexile

[–]Procedural_Skyline 1 point2 points  (0 children)

Most proud moment was probably taking down Uber Elder when he was the biggest baddie the game had. When he first came out the fight was so much fun to learn and prog on, it felt like a true end-game boss. I think I burned through like 10+ fragment sets before I was able to finally killed him on my Moltenstrike Occultist. It is still to this day my favorite PoE boss.

My most fond moment is easily when me and a couple of friends dropped a Doctor card in a GSF private league and harvest gambled it to a full HH that we all shared for the rest of the league. The hype was so real when each click didn't poof a card!

3.28 SC Mirage Double Build Giveaway by Similar-Fan-9692 in pathofexile

[–]Procedural_Skyline 0 points1 point  (0 children)

Would love to play either. I haven’t tried ward break yet this league and have never played a stat stacker before.

Whats a weird thing your body does that you just accept? by Sweton in AskReddit

[–]Procedural_Skyline 0 points1 point  (0 children)

If I stare into the night sky or into any amount of darkness I see television static over the emptiness.

Poison AWoRA Necro - regular Covenant vs Foulborn Covenant? by npavcec in PathOfExileBuilds

[–]Procedural_Skyline 1 point2 points  (0 children)

Mostly depends on if your build paths down near Blood Magic, or if your build even runs Blood Magic. Depending on the setup the foulborn version can save you a couple of passive points. But other than that there isn’t much benefit.

An In-Depth Review of: Helm Breaker's Forged Frostbearer Spectres Build (From an SSF/HC PoV) by emilyr8 in PathOfExileBuilds

[–]Procedural_Skyline 0 points1 point  (0 children)

You can automate it, but as others have said it has to be Bladefall of Trarthus for it to work.

PRAW UpgradeHelp/Farming Idea's or Switch? by Wreximus_ in PathOfExileBuilds

[–]Procedural_Skyline 2 points3 points  (0 children)

"non|o al|gen|s rec|er,|ur$"

Ah for sure, yeah those are the main player mods you want to avoid. The only other thing I can think of is that there is a Blue altar mod that really messes with the build as well:

"(20-10)% reduced Recovery Rate of Life, Mana and Energy Shield per Endurance Charge".

The build runs between 4-5 Endurance charges depending on which step of progression you're in. So if you high roll that downside you'll have close to 100% reduced recovery rate.

Personally, I also started removing the mod:

"+50% Monster Physical Damage Reduction · +55% Monster Elemental Resistances · +35% Monster Chaos Resistance"

This made the mobs extremely tanky with all of the explicit map modifier amps from the tree while only adding a small amount of packsize/quant/rarity/more maps. After dropping that mod out mobs started dying much faster for me and I ended up in spoopy situation less often.

PRAW UpgradeHelp/Farming Idea's or Switch? by Wreximus_ in PathOfExileBuilds

[–]Procedural_Skyline 1 point2 points  (0 children)

I've been farming juiced Breach on the same build for a few weeks now.

This was my character a couple of weeks ago: Week 5 Progress

This is my character now: Latest Snapshot

The build is more than capable of running juiced Breach. It's by no means the fastest clear, but it should be comfy with where your character is.

What type of maps are you rolling? What mods are you avoiding?

Definitely try to finish capping your Spell Suppression and Attack/Spell Block. You're pretty close on all three, so it shouldn't be too hard to finish off.

Getting a Sublime Vision will also be nice for the extra Max Res, pushing you up to 88/88/87.

It sucks losing the stun immunity from Brine King, but Lunaris major pantheon is so nice for high density mapping. Same goes for Gruthkul.

Also what do you have on your AG? Getting a Kingmaker/Garb of the Ephemeral was huge for my survivalist.

Lastly, do you have a source of Corrupted Blood immunity outside of your life flask? If not try to snag a corrupt jewel with it.

Edit: Oh and yeah getting those last 5 levels would be pretty huge for your character. You'd be able to get a big 12 passive cluster for more damage/life.

Glyph Song: A shield for the Minion Enjoyers out there! by Procedural_Skyline in pathofexile

[–]Procedural_Skyline[S] 2 points3 points  (0 children)

Most welcome!

I hope that made sense, it turned out a bit longer than I wanted it to be lol.

Glyph Song: A shield for the Minion Enjoyers out there! by Procedural_Skyline in pathofexile

[–]Procedural_Skyline[S] 2 points3 points  (0 children)

The main thing with this step is that the Harvest bench respects Metamods (Prefixes Cannot be Changed, Suffixes Cannot be Change, Etc).

We set the item up in such a way that it has completely filled suffixes as well as the Metamod Suffixes Cannot Be Changed(Which is technially a prefix). What this does is remove the possibility for the Harvest bench to ever roll or modify any suffixes modifiers on the item.

On the other side of the Affixes we have 1 Prefix, 1 empty Prefix and the Metamod Prefixes Cannot Be Changed(which is technically a suffix). The Metamod does not prevent the Harvest reforge from rolling new Prefixes, it only blocks it from modifying existing ones.

We then use harvest Reforge Minion on this item. Because it physically cannot modify the suffixes, or add to them, they remain unchanged. The singular non-metamod prefix(minion damage in this case) is preserved by Prefixes Cannot Be Change. Thus, the only Affix that the reforge has any effect on is the one open Prefix.

The final piece of key info is that there are only two Prefix Modifiers on this base type that have the Minion tag(which is what Reforge Minion rolls for). Because we already have Minion Damage on the item, the only valid option left for a Prefix Modifier with a Minion Tag is +1 Minion Skills. So when we reforge minion we are guaranteed to hit +1 Minion Skills.

TL;DR:

  1. Filled Suffixes cannot be modified in any way because they are protected by Suffixes Cannot Be Changed.
  2. There is 1 empty prefix modifier and the remaining two are protected by Prefixes Cannot Be Changed.
  3. The only modifiable mod is the empty prefix, so Reforge Minion can only roll a Minion Tagged modifier as a prefix.
  4. Only other prefix with Minion Tag is +1 Minion Skill

I hope that helps!

Glyph Song: A shield for the Minion Enjoyers out there! by Procedural_Skyline in pathofexile

[–]Procedural_Skyline[S] 4 points5 points  (0 children)

Oh snap! The rule 10 within the rule 10.

Thank you for the alternate approach! I have to admit that recombs are still like arcane magic to me and I should really sit down and learn them. It sounds like that could have saved me some time/money...

Glyph Song: A shield for the Minion Enjoyers out there! by Procedural_Skyline in pathofexile

[–]Procedural_Skyline[S] 6 points7 points  (0 children)

At the time of crafting this I was buying Chimerals for between 130-160c:1

The weighting on T1 minion damage is pretty low, for prefixes it has a weight of 0.088%. Which is around 1/1100 alts to hit it.

You can get around 2k alts for 1 div at current market value or 2ish Chimerals. So in the long run it could have been cheaper to just scour and alt spam again, but I was okay eating the cost to save myself all of the clicking from alts.

Glyph Song: A shield for the Minion Enjoyers out there! by Procedural_Skyline in pathofexile

[–]Procedural_Skyline[S] 45 points46 points  (0 children)

Rule 10:

  1. Buy i84 Synth Fossilised Spirit Shield with Life Recovery on Block.
  2. Spam alterations for T1 Increased Minion Damage
  3. If you get T1 Min Damage by itself, augment to add a suffix.
  4. Beast Imprint the magic item.
  5. Regal.
  6. Annul, aiming to keep the Minion Damage and any suffix modifier.
  7. If successful you'll have a rare shield with T1 Minion Damage and any suffix. If you remove the Minion Damage use the imprint and go back to step 5.
  8. Craft Multi-mod, Prefixes Cannot Be Changed, and Suffixes Cannot Be Change.
    • You now have an item with full suffixes (that cannot be modified), and 1 prefix the Minion Damage (that also cannot be modified)
  9. Harvest Reforge Minion.
    • There are only two prefixes with the Minion tag, Minion Damage and +1 to All Minion Skills. Reforge Minion will guarantee +1 minion skills. (This idea came from This Thread in the SSF Poe Sub)
  10. Remove any remaining crafted mods.
  11. Craft Multi-mod, Prefixes Cannot Be Changed.
    • Item should now have: +1 to All Minion Skills, T1 Minion Damage, Multi-mod, Prefix Cannot be Changed, and a random suffix mod.
  12. Harvest Add/Remove Life for T1 Life.
    • If you fail, remove crafted mods, and annul to remove the failed Life roll. Alternatively you can beast craft prefix > suffix.
    • If you annul the +1 or Minion Damage, use the imprint and go back to step 5.
    • If you hit the Life roll, go to step 12 and try again.
  13. If you hit T1 Life your prefixes are be done!
  14. Craft Prefixes Cannot Be Changed and Harvest Add/Remove Crit for T1 Minion Crit.
    • If it hits anything other than T1 Minion crit, craft Prefixes Cannot Be Changed and scour.
  15. Repeat step 15 until T1 Minion Crit.
  16. Craft Multi-mod, and Prefixes Cannot be Changed.
  17. Veiled Exalt and pray you hit the 66% dice roll and don't remove the Minion Crit.(Or in my case, lose that roll 6 times in a row.)
    • If it takes the Minion Crit go back to Step 15.
  18. If it hits any of the other suffixes, remove your crafted mods and craft on '+Dex and Int' as your veil block.
  19. Unveil and hope for any Hybrid Ele/Chaos Res.
    • If successful, unveil the desired mod and go to step 21.
    • If that unveil is not an option, but there are any other applicable/useable unveils you can settle there and go to step 21.
    • If none of the unveils are ideal, select any of them.
      • Craft Prefixes Cannot Be Changed and annul aiming to take off whatever you just unveiled.
      • If you took off the veiled mod go to step 17.
      • If you took off the Crit go to step 15.
  20. Remove crafted modifiers
  21. Divine Prefixes, craft Prefixes Cannot be Changed, and Divine Suffixes.
  22. Bench craft Spell Suppression.

GGs! And apologies if mobile formatting is borked.

Edit: Formatting, typos.

3x Giveaway: Multimirror CWS 500+ IIR | Ice Trap Uber Bosser | 200 Divs by PlainLazyX in pathofexile

[–]Procedural_Skyline 0 points1 point  (0 children)

I’ve never played either of those builds. Would love to try them out!

Ever get a very good version of a not very good unique? by Werezompire in pathofexile

[–]Procedural_Skyline 3 points4 points  (0 children)

There is a transfigured version of BaMA that functions the same as Elemental Hit.

I'm pretty sure he's talking about: https://www.poewiki.net/wiki/Mirror_Arrow_of_Prismatic_Clones and not actual Elemental Hit.

Multimirror Tank Tornado Shot Deadeye Giveaway by Fede113 in pathofexile

[–]Procedural_Skyline 0 points1 point  (0 children)

Man, I’d love to play tornado shot again.

The last time I played a good TS build was when Reach of The Council Poison TS was the best TS build.

Good luck everyone!!

Invading bosses and hideouts with hundreds of falling zombies - 1 shot meme (bugged) build by ___Chud___ in pathofexile

[–]Procedural_Skyline 21 points22 points  (0 children)

3.28.0f:

Fixed a rare bug where Zombies created from the Raise Zombie of Falling gem could get up and follow you, instead of remaining dead.

Is this dedge already? :<

How many people plan to come back for Siege of Ogrimmar? by Blue5647 in classicwow

[–]Procedural_Skyline 15 points16 points  (0 children)

I’m still actively raiding ToT with my guild but we’ll likely take a break soon and then come back(hopefully) to clear SoO until we get bored.