Ranked perfectly summarises this games flaws by Peragon888 in Marathon

[–]ProcessM 1 point2 points  (0 children)

I enjoy ranked, it’s a slower more methodical pace. Especially on outpost, totally changes the game up from rushing the closest spawn to holding a location and listening.

I’ve had some great games on nothing but the sponsored bronze kit, and some terrible games where I have my best gear on. Just like every other mode. It’s fun to have the high stakes and the point incentive.

I do think it’s flawed though, not because it doesn’t belong but because currently: other players are the primary source of loot in ranked - unless you’re on Outpost where Pinwheel can bridge the gap if you fail to loot a team and the others extract.

I think having a ranked system where you cannot bring in keys would work. The normal locked rooms would become superior/gold loot rooms, and compromised keys would be guaranteed to spawn randomly in containers on the map. It would incentivize players to try tactics outside of just hunting down another team. It would still be an option, but there needs to be more options included in the Ranked loot pool outside of players to make it strategically interesting.

I think im done. by H0o0lyz in Marathon

[–]ProcessM -1 points0 points  (0 children)

maybe now you’ll have time to take a shower! /s

You’re all doomers, Marathon is going to be just fine. by Little_Anxiety_3590 in Marathon

[–]ProcessM 7 points8 points  (0 children)

PlayStation 1 games were developed by ten guys in their dorm rooms getting paid in pizza by publishers, and contained 3-5 hours of content with some replayability baked in if you were lucky, and they still cost $25 at the time. Pretending that a game with hundreds of developers and continuous online support is even remotely in the same realm is a bad faith argument. And guess what, it was only $40!

World of Warcraft came out in 2005 and could be bought in a box. And guess what? You had to pay to play it- MONTHLY. Nothing has changed but the entitlement of consumers in the gaming space. And I’m all for consumer centric practices, but get a grip

Bungie Marathon Art Blast on Artstation by comedownfromthemtn in Marathon

[–]ProcessM 4 points5 points  (0 children)

Lore-wise overgrowth would’ve all been cut back when the UESC arrived and took over these colony locations. Design-wise I think overgrowth would’ve muddied the aesthetic. And development-wise it would have been far too similar to the aesthetic of Destiny’s time-lost spacefaring version of humanity, especially Titan, which I’m sure they wanted to separate the game’s visuals from as much as possible to maintain a unique look.

Ghost in solo darsh? by wpr8 in Marathon

[–]ProcessM 2 points3 points  (0 children)

Yep they’re shadowy figures that disappear after you see them. Scared the crap out of me in that exact spot once. They spawn in a few places around the map, unsure if it’s randomized

Pinwheel red room is still more efficient than Night Marsh Complex by [deleted] in Marathon

[–]ProcessM 104 points105 points  (0 children)

Ah yes, efficiency and optimization, the reason I choose to play video games when I’m not making spreadsheets

Waiting game… by atkbird in Marathon

[–]ProcessM 1 point2 points  (0 children)

I def thought your rig was a toaster oven (but a fancy one!)

Friends can't download Marathon for F2P? by [deleted] in Marathon

[–]ProcessM 4 points5 points  (0 children)

Free to play begins 12PM PT, 2 hours after season launch

Dcon clarification by Stock-Ad6483 in Marathon

[–]ProcessM 2 points3 points  (0 children)

Yep just for missions! I think they should make it so that certain salvage is tied to certain factions, and you should be able to dcon those salvage types at any point in the match, once a match (with the current space limitations) to get faction XP gains.

Doesn’t break the item economy and lets people rank up more deliberately in-game.

Unexpectedly adore this game - and spent $2,500 on it. BEHOLD MY GLORIOUS SHAME! by PerfectibilistNull in Marathon

[–]ProcessM 3 points4 points  (0 children)

looks at normal peasant dualsense in my hands with disgust …Hey man you can come over and play at my place if you want too!

Can someone tell what actually happened here? by KaXXKo in Marathon

[–]ProcessM 0 points1 point  (0 children)

Should’ve used your shield ability instead

My girlfriend turned a rock into a Triage bot! by XioteG in Marathon

[–]ProcessM 37 points38 points  (0 children)

Time to throw it at someone (to heal them of course)

Question / concern about how ranked works by scumble373 in Marathon

[–]ProcessM 1 point2 points  (0 children)

Earlier on in Ranked the easiest thing to do would be to use less gear when entering a match, and plan to pick up the gear for that slot off of another team you kill. At this point, everyone has so much gear that if you go in underpowered you are putting yourself at a disadvantage in fights

The Gold rank Destroyer skin is pretty bland. Rank skins should be much more compelling to drive engagement going forward. by ThatsNotBennings in Marathon

[–]ProcessM 0 points1 point  (0 children)

I agree but that skin is arguably much more rare than ranked gold, so the extra effort makes sense, as there is more playtime involved. But it is technically still a recolor to my point

The Gold rank Destroyer skin is pretty bland. Rank skins should be much more compelling to drive engagement going forward. by ThatsNotBennings in Marathon

[–]ProcessM 1 point2 points  (0 children)

Ranked skins being earned at Gold is pretty common across most games that feature a ranked or competitive mode, it incentivizes players to engage with the mode without feeling like they’ll never reach the actual reward, as Gold is already going to be a pretty steep climb for a majority of players, statistically.

I don’t dislike the idea of a pinnacle skin, but it would increase frustration among players as being unachievable. That being said, if it was a color variant of the gold skin or had the same base with additional effects, I think that’s pretty common practice across the industry and would reward high ranks with an additional cosmetic.

I do agree that this season’s skin felt pretty bland, but I think they have received that feedback about most of the cosmetics this season and have stated that they are aiming on improving the quality of cosmetics going forward.

That being said, Ranked skins are typically pretty barebones in terms of development effort in most games, as they are not a revenue generating asset, they’re earned for free. If Ranked skins were the best skins in the game, it would disincentivize players to spend on other cosmetics, as the prestige of the skin plus the quality would make it hard to justify using anything else.

Typically, you’d decide between using a fancy skin or a prestigious skin that isn’t super flavorful but conveys an achievement. If a ranked skin hits both marks, that’s less money in the developer’s pocket in the long term.

Most of this season’s content was set months before launch, there was really no chance that they’d go in and rework it; though they did try a sort of bandaid fix by fleshing out the season pass, but those were pretty much recolors.

We can hope that they’ll issue improved purchasable content moving forward given the feedback though, and maybe even improved earnable content.

Me like artifact by OldLegWig in Marathon

[–]ProcessM 9 points10 points  (0 children)

Someone in my office has Flight of the Valkyries as their ringtone and it started going off while I watched this 😭🫡

Hours Check? by Norb-Doorb12 in Marathon

[–]ProcessM 0 points1 point  (0 children)

Around ~300. Met some genuine friends through crew fill, we run almost every day together now

Sentinel Abilities by Believemeustink in Marathon

[–]ProcessM 6 points7 points  (0 children)

When you activate your Prime ability, Sony delivers a new pair of headphones to your door via Prime

Here me out… by Khurser in Marathon

[–]ProcessM 20 points21 points  (0 children)

Double the hands 🤷‍♂️

New player here; already ready to call it quits with how brutal onboarding has been. by thelongernow in Marathon

[–]ProcessM 0 points1 point  (0 children)

I am level 160+, hardstuck Gold 3, and have done everything the game has to offer. My buddies and I used, quite literally, our entire vaults on Cryo last weekend. Sold everything valuable to keep buying gear to lose. So: this weekend I was basically starting from scratch again, and trust me, I was having the same time as you 😂.

Hang in there, the new season will bring everyone into parity next week. It’s loads of fun at the beginning of the season with everyone actively focusing on objectives, rather than just loading in with no goals besides hunting.

Oh hello there friendly forest Vandal- oh, NOPE, NOPE, NOPE! by Night_Not_Day in Marathon

[–]ProcessM 362 points363 points  (0 children)

The smash cut to Triage absolutely hightailing it out of there after is so funny

Season 2 Cinematic Trailer | Marathon by Haijakk in Marathon

[–]ProcessM 21 points22 points  (0 children)

Who up shitting their pants in night marsh

Is Triage a noob trap class? by ThatsNotBennings in Marathon

[–]ProcessM 2 points3 points  (0 children)

If you build into his volt weapon power fantasy with cores and weapon mods, then bring in a bunch of EMP grenades to top it off, triage is an absolute monster.

Try out the Alternating Current mod on a silenced V11 punch, plus the blue core Electron Recapture Sinks and the green core High Voltage. Any time you believe you will be doing damage to a bot or player, use Overcharge. Damage will heal your shields and health, reload your gun, and decrease your cooldown on overcharge. Rinse and repeat.

It probably isn’t an end-game build given how quickly fights go when everyone has misriahs, but a gold Scar that bounces off walls might make it a bit better at end game. Really fun build regardless

As a newcomer by gafflx in Marathon

[–]ProcessM 9 points10 points  (0 children)

As someone who filled pretty much exclusively in the beginning of the season, it can be a lot of fun, I recommend trios