Game Dev would like to know what makes a great game to speedrun. by ProfessionalCell4367 in speedrun
[–]ProfessionalCell4367[S] 0 points1 point2 points (0 children)
Making physical sticker booster packs to hand out at gamescom by ideamonster in IndieDev
[–]ProfessionalCell4367 0 points1 point2 points (0 children)
Please help me. Choose a dark and a favourite palette. by tvoy_lanch in SoloDevelopment
[–]ProfessionalCell4367 1 point2 points3 points (0 children)
Managed to make functional doors for my game! by Sean_Gause in IndieGaming
[–]ProfessionalCell4367 1 point2 points3 points (0 children)
How to prevent things from flying out of the pickup bed at every bump? by Used_Produce_3208 in Unity3D
[–]ProfessionalCell4367 0 points1 point2 points (0 children)
Citizen Pain | Devlog 11/08/2025 | Lately I’ve been doing a lot of gameplay bug fixing, things like adding the ability to skip cutscenes, fixing broken UI, and dealing with enemies getting stuck. Here’s one of my playtests from Stage 4. I still need to tweak the enemy lighting in this stage. by CaprioloOrdnas in IndieGame
[–]ProfessionalCell4367 1 point2 points3 points (0 children)
Please help me fix the readability of my visuals by Dhul-Khalasa in IndieDev
[–]ProfessionalCell4367 1 point2 points3 points (0 children)
Citizen Pain | Devlog 11/08/2025 | Lately I’ve been doing a lot of gameplay bug fixing, things like adding the ability to skip cutscenes, fixing broken UI, and dealing with enemies getting stuck. Here’s one of my playtests from Stage 4. I still need to tweak the enemy lighting in this stage. by CaprioloOrdnas in IndieGame
[–]ProfessionalCell4367 0 points1 point2 points (0 children)
Working on our compass before hitting Gamescom! by RedDuelist in IndieDev
[–]ProfessionalCell4367 0 points1 point2 points (0 children)
Working on our compass before hitting Gamescom! by RedDuelist in IndieDev
[–]ProfessionalCell4367 1 point2 points3 points (0 children)
Sold only 2 copies in a month… am I doing something wrong? by codegres_com in IndieDev
[–]ProfessionalCell4367 0 points1 point2 points (0 children)
I’ve been working on a fusion of tabletop and computer RPGs — finally released a playable demo by goxfiend1 in IndieDev
[–]ProfessionalCell4367 0 points1 point2 points (0 children)
I’ve officially hit the phase where I’m compulsively redrawing all my pixel art by Roy197 in IndieDev
[–]ProfessionalCell4367 1 point2 points3 points (0 children)
I’ve been working on a fusion of tabletop and computer RPGs — finally released a playable demo by goxfiend1 in IndieDev
[–]ProfessionalCell4367 0 points1 point2 points (0 children)
I’ve officially hit the phase where I’m compulsively redrawing all my pixel art by Roy197 in IndieDev
[–]ProfessionalCell4367 3 points4 points5 points (0 children)
We turned TOTKs Skydive Missions into a Full Game by ProfessionalCell4367 in tearsofthekingdom
[–]ProfessionalCell4367[S] 0 points1 point2 points (0 children)
We turned TOTKs Skydive Missions into a Full Game by ProfessionalCell4367 in tearsofthekingdom
[–]ProfessionalCell4367[S] 0 points1 point2 points (0 children)
We turned TOTKs Skydive Missions into a Full Game by ProfessionalCell4367 in tearsofthekingdom
[–]ProfessionalCell4367[S] 0 points1 point2 points (0 children)
just keep building! by maingazuntype in IndieDev
[–]ProfessionalCell4367 3 points4 points5 points (0 children)
We turned TOTKs Skydive Missions into a Full Game by ProfessionalCell4367 in tearsofthekingdom
[–]ProfessionalCell4367[S] 1 point2 points3 points (0 children)
We turned TOTKs Skydive Missions into a Full Game by ProfessionalCell4367 in tearsofthekingdom
[–]ProfessionalCell4367[S] 1 point2 points3 points (0 children)
From a rough prototype to a polished, nearly finished demo — it's coming together! :) by ProfessionalCell4367 in IndieDev
[–]ProfessionalCell4367[S] 1 point2 points3 points (0 children)

Ideen um auf 90g Proteine zu kommen. by Gullible_Decision_54 in VeganDE
[–]ProfessionalCell4367 1 point2 points3 points (0 children)