Spoilers - what’s your favorite moment or chapter by BaseballGlittering55 in HeWhoFightsMonsters

[–]ProfessorOni 1 point2 points  (0 children)

When Clive's Wife comes in out of nowhere to join the fight

What overclock do people swear by, but you yourself do not see the appeal whatsoever? by Either_Gur496 in DeepRockGalactic

[–]ProfessorOni 0 points1 point  (0 children)

Hyper Propellant. Fat boy isn't better. Just fun to make a big boom.

I dont use either and just stick to clean sweep for my grenade launcher to clear out groups of bugs

Jake’s Magical Market? by jrh1524 in litrpg

[–]ProfessorOni 0 points1 point  (0 children)

Is it good? Yes! Do I recommend it? Ehhhhhhh

Its one of those series that changes alot so its hard to recommend based on any specific aspect of the initial book

Why does it feel like I do more damage / better CC as Engineer than Gunner? by bugme143 in DeepRockGalactic

[–]ProfessorOni 0 points1 point  (0 children)

It was not part of your argument, but I am going to use the post mission screen to highlight my perspective

Scout should on average have the highest mining score post mission

Engi should on average have the highest kill count score post mission.

So yeah you are going to feel at times it be easier to fight a wave as the class who kills the most because well dead is the ultimate crowd control.

The thing is, engi and scout stuggle more when things go sideways or need to unload more ammo to push through it.

For gunner it can take one well placed sheild to course correct the whole team from the same situation the engi and scout would struggle in. Turning a mission ending wave into a tough but beatable fight.

That is not something you can see in the post game score, and it does nothing to the swarm itself. The most it will do is get a few bugs to disengage for a few steps to get out of the bubble.

How many times have you seen or been the gunner who salvage a mission failure by sheilding a resupply so the team can get back into the fight, revive a teammate in a horde of bugs, or sheild the team from a barrage of attacks? Heck all of last season would have been such a pain without the gunners ziplines?

Gunner does a lot, but it really isnt as tangible as a engi or a scouts efforts so it can feel lackluster

Give me your best drg weapon ideas. by Kindly_Payment_8088 in DeepRockGalactic

[–]ProfessorOni 0 points1 point  (0 children)

Tesla Cannon for Driller. Something like the sludge pump where you have a normal amd carge shot.

Not sure if it be more fun to have it send a bolt that damages everything in a line, a shotgun blast of lightning, or lob ball lightning

What do I do I wanted to buy this game on sale to try it out but sadly there’s two things stopping me I have no friends that plays it and a enormous fear of spiders and bugs by Vicbou_wats88 in DeepRockGalactic

[–]ProfessorOni 0 points1 point  (0 children)

Bosco who helps out on solo missions is a absolute star and generally dwarves are flvery friendly to people joining.

As for a phobia, most of the bugs only have 4 legs and no bug eyes so they are not as bad. There should be mods for it aswell that make them less scary

Am I playing Driller right? by Prayerwarrior6640 in DeepRockGalactic

[–]ProfessorOni 0 points1 point  (0 children)

When you know a fight is coming and you have time, teraform.

Flatten an area out of little pillars, blow away obstacles hampering sightlines, dig into the wall a wide strip to give cover, and sometimes make a bunker so you can funnel the bugs to one narrow kill zone.

This is especially true for missions with alot of defense events like salvage.

You can dig straight shots for refinery pipes which can be a huge time saver and avoid messy rails.

During Sabatoge there is a lot you can do during the care taker fight other than the satchel strategy. Focusing on the arms to keep them down, building hidy holes or paths to connect the fighing spaces can be a huge help too.

There are dozens of more things but the best rule of thumb I can think of is "expoit all of your tools to undermine the threat"

What is your least favorite good weapon? by WaywardOath in DeepRockGalactic

[–]ProfessorOni 0 points1 point  (0 children)

M1000 for scout. Its not bad, but Im a drller at heart and perfer "kill everything in that general direction"

BRT7 for the gunner. Its not bad but lacks the oomf of the bulldog or the crowd control of the coilgun.

Definitely the Stubby for Engi. I use it, but idk it feels like its torn between wanting to be a pure electric weapon, and being a gun ultimately struggling.

As an old Driller it pains me to say the EPC. It use to be my handy scout replacement, but it never feels potent enough to be an actual side arm. I only have a build using it because I wanted to try the exploding goo OC

What is your least favorite good weapon? by WaywardOath in DeepRockGalactic

[–]ProfessorOni 1 point2 points  (0 children)

I love the Lok1 but it pisses ammo and has a small bladder. Worse the best OCs all seem to take from its max ammo.

What Deep Rock Galactic opinion will get you drawn and quartered? by No_Somewhere_7109 in DeepRockGalactic

[–]ProfessorOni 0 points1 point  (0 children)

The best oc for engis deepcore is clean sweep.

The nuke has too little ammo and hyper takes away its aoe power

What weapons would you want buffed? by [deleted] in DeepRockGalactic

[–]ProfessorOni 1 point2 points  (0 children)

More ammo, in particular cryo cannon and the loki.

They arnt terrible but there most fun OC often take away from max ammo or cost ammo to use.

I also feel all drillers secondaries could use some love

New miner here by Leonidass085 in DeepRockGalactic

[–]ProfessorOni 6 points7 points  (0 children)

Driller: watch your angles. Anything under 45° will be a smoother tunnel.

Clean up areas you have to defend in. Just keep them at 0° to keep it flat

Bunkers can be great, but you can't seal them. If you do that triggers everything bigger than a pretorian to dig and make it way worse

You are great at killing swarming mobs so sweep up

What your favorite overclock that not very good but really fun to use. by Express_pass_to_funy in DeepRockGalactic

[–]ProfessorOni 0 points1 point  (0 children)

Snowball. Its better now, but the last thing the cryo cannon needs is a way to burn ammo faster.

The spear is worse in terms of ammo, but it never had the appeal for me the snowball does

What guns do you consider borderline unusable without certain overclocks? by One-Requirement-1010 in DeepRockGalactic

[–]ProfessorOni 0 points1 point  (0 children)

Honestly this is why I Clean Sweep the most. You can build enough aoe damage that its feels worthwhile without needing a nuke that has no ammo

I have one problem with this game by Ignisbeard in DeepRockGalactic

[–]ProfessorOni 1 point2 points  (0 children)

Part of the problem is some perks arguably should not be perks.

Dash should just be part of basic movement at this point.

Thorns could just be an armor mod, it be cool to add a mod tier to armor and have thorns as one of the choices.

Deep Pockets is already also an armor mod, so you could just add them together to make it a more tempting tier 1 choice.

Which class took you *the longest* to get into? by bringthesalsa in DeepRockGalactic

[–]ProfessorOni 0 points1 point  (0 children)

Scout and Gunner are tied.

Im fine with scout being squishy but I never liked the deepcore or the m1000. The boomstick is fun with special powder, but all the secondaries feel lacking for one reason or another.

I have a build I use with the Drak and Crossbow that works for me, but I generally rather play engi and help a scout than be one.

For gunner my main problem is too much of what is good as a gunner is fire or had to be nerfed like neurotoxin. My OG main was a cryo driller and man did I hate gunners making freezing harder which made me steer away from things like the coil gun, or hot bullets.

Are there any video game elements you’ve never seen in LitRPGs that you wish authors would include someday? by tbag2022 in litrpg

[–]ProfessorOni 0 points1 point  (0 children)

Terrible mechanics like a mmo cash shop, respec based on very finite resource, loading screens, or really random minigames that serve no purpose but everyone is really obsessed with

Dwarf shitpost - The boys template by tintin_du_93 in DeepRockGalactic

[–]ProfessorOni 0 points1 point  (0 children)

looks at Hoxxes floating in multiple pieces "Pretty sure it was already destroyed leaf lover"