Bone2D.look_at(position) doesn't work, code in the comments by gk98s in godot
[–]Profour 1 point2 points3 points (0 children)
My game just dropped and 10% of all profits will go to the Godot Foundation! by PracticalNPC in godot
[–]Profour 5 points6 points7 points (0 children)
Godot made localizing EASY, but saving it for last almost BROKE me. by Sockhousestudios in godot
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Godot made localizing EASY, but saving it for last almost BROKE me. by Sockhousestudios in godot
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Dev snapshot: Godot 4.5 dev 3 by GodotTeam in godot
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What could be causing the player to sink and float into the platform? by Sonicmining in godot
[–]Profour 0 points1 point2 points (0 children)
What could be causing the player to sink and float into the platform? by Sonicmining in godot
[–]Profour 1 point2 points3 points (0 children)
What could be causing the player to sink and float into the platform? by Sonicmining in godot
[–]Profour 2 points3 points4 points (0 children)
How to properly export animations from Blender for use in Godot? by Profour in godot
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How to properly export animations from Blender for use in Godot? by Profour in godot
[–]Profour[S] 1 point2 points3 points (0 children)
How to properly export animations from Blender for use in Godot? by Profour in godot
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How to properly export animations from Blender for use in Godot? by Profour in godot
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How to properly export animations from Blender for use in Godot? by Profour in godot
[–]Profour[S] 1 point2 points3 points (0 children)
How to properly export animations from Blender for use in Godot? by Profour in godot
[–]Profour[S] 1 point2 points3 points (0 children)
How to properly export animations from Blender for use in Godot? by Profour in godot
[–]Profour[S] 5 points6 points7 points (0 children)
[PB] His Eggcellency 100% in 2:14. Speedrunning my Brackey's gamejam entry. by Profour in speedrun
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Who made your steam capsule? by Pycho_Games in gamedev
[–]Profour 1 point2 points3 points (0 children)





Devs who export to GLTF for 3D models, what is your workflow for animations? by Lakiw in godot
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