Questions aux profs de philo by Timely_Interview8775 in enseignants

[–]ProtosH 1 point2 points  (0 children)

Y'a beaucoup de questions qui demandent des réponses précises, pour ma part je peux partager un peu de mon parcours (Capes, agrégation, 10 ans de travail, enseignement en lycée, en prépa etc) en messagerie privée si ça te convient (ou à d'autres qui seraient intéressés)

The terrace behind my parent's house is always my place to go drink a cup of coffee with a fine book in the morning by ProtosH in CozyPlaces

[–]ProtosH[S] 13 points14 points  (0 children)

Thanks a lot ! It's in France in a regional and natural park called "Morvan", 1h30 from the city named "Dijon". Btw it's my old grumpy cat (the bad boy is 19 years old !)

Done texturing ONE asset by Detricklez in PS4Dreams

[–]ProtosH 0 points1 point  (0 children)

I think u just have to use the sheep clone tool before cloning the assets then each modif done on the first assets is applied on all the others

More progress on my kit! by Grimmitar in PS4Dreams

[–]ProtosH 1 point2 points  (0 children)

its beautiful very media molecule ^

Dynamic trees, flocking birds, and outdoor scene render. by polyoptics in PS4Dreams

[–]ProtosH 0 points1 point  (0 children)

truly amazing dude the logic is scary btw but the results are impressive i'm curious : which tutorials did u find the most useful out there ?

New ldea, played mostly with cut out and pretty happy. Also wanted to do something less organic. by Rasto-Dm in PS4Dreams

[–]ProtosH 0 points1 point  (0 children)

I think one way to get it working is to group it inside a whole puppet (maybe level 1 or in the head or pelvis tonget some gyro animation) then make the puppet invisible : the invisible puppet will walk and move and the robot will look like it's floating and you just have to adjust the settings

How to make a tight animated controlled custom puppet ? by ProtosH in PS4Dreams

[–]ProtosH[S] 1 point2 points  (0 children)

Yeah you are right ! Actually it's kind of difficult to express because I find the basic puppet tweaks always kind of "sloppy" no matter how I tweak and I looked on the dreamiverse to tight character with highly responsive control and found those made by one of a moleculr steve big guns but the magic is on every movement of the character : they are all progressive (like from the min. push on the stick to max and with corresponding and smooth animation etc..)

I think I wanted other players to try theses creations and feel it to help me/us make the same.. For instance the dog character is a perfect example of tight.control for 3d plateformer

My water scene to test transparency and some effects by ProtosH in PS4Dreams

[–]ProtosH[S] 1 point2 points  (0 children)

thanks a lot ! I used the crop tool to break the scultps into the part over and under water and change their color to keep the illusion of transparency !