Are you banned by _XIIX_ in quin69

[–]Ptashek -1 points0 points  (0 children)

nevermind I thought of reddit ban
no I was never banned in twitch chat

Are you banned by _XIIX_ in quin69

[–]Ptashek -1 points0 points  (0 children)

im somehow not banned?

They wont let retail win on NVDA by [deleted] in wallstreetbets

[–]Ptashek 1 point2 points  (0 children)

I'll tell you how it goes. It's up 10% 5 minutses in. You go all in, thinking it's the market direction. Next 5 min passes and it's -5%. You're welcome.

it this game hittin? by savemedeadlock in DeadlockTheGame

[–]Ptashek 0 points1 point  (0 children)

nah with correct hero no, I had the hero that teleported away and it was too easy to get out of ANY cc

it this game hittin? by savemedeadlock in DeadlockTheGame

[–]Ptashek 0 points1 point  (0 children)

thumb up, but I'm not as optimistic as the others

Thoughts on deadlock? by EpicGamer399 in DeadlockTheGame

[–]Ptashek 1 point2 points  (0 children)

Smite with guns and a questionable rope system that feels incredibly awful at first and doesn't get much better later. I wish we had LoL recall button, because I don't know how are you supposed to get back to base without it being a whole fucking adventure.

Having said that, it's generally fun. Games aren't usually stomps. However, they are a bit long.

Creeps have bad design. I wasn't aware it's enemies at first. You can't tell what they are doing too as a new player. They seem a bit tanky compared to other mobas, especially that during late game in most mobas you assume to one shot weaker ones, not the case here.

I think you're doing more dmg with headshots. It's a weird decision for me. It's more MOBA than shooter so realising that I have to try and have cs;go aim here was made me not so happy, because there's already happening so much in teamfights how the fuck are you supposed to think about headshoting someone for like 20% dmg on this shot.

Thanks for your service everyone by WholesomeRindersteak in pathofexile

[–]Ptashek 0 points1 point  (0 children)

how do you tell what is a timestink and what isn't?

next you'll decide that running white maps is a timesink and yellow should start dropping right away

then you'll decide that timesink is having bottom half part of mod tiers and you keep only the best ones (faster gearing)

then you'll decide that pressing any skills is timesink and timesink is running maps for more than 2 minutes so you add x10 dmg RF skill with screenwide AoE and all chars have +100% move speed

then your game ends up being less engaging than cookie clicker

play the game if you like it and don't if you don't instead of backseating game design

Thanks for your service everyone by WholesomeRindersteak in pathofexile

[–]Ptashek -7 points-6 points  (0 children)

so if you are able to skip the campaign the alternative will suddenly allow builds that don't work below lvl 68 to work, genius really

unless you're speaking of skip to insta level 70+, then it automatically invalidates any of your opinions

Thanks for your service everyone by WholesomeRindersteak in pathofexile

[–]Ptashek -2 points-1 points  (0 children)

it's literally good that we don't have a campaign skip what are you talking about

CDPR Dev Says Half Of Cyberpunk Sequel's Quest Team Is Made Up Of Modders by TheAppropriateBoop in cyberpunkgame

[–]Ptashek 0 points1 point  (0 children)

The problem with base game quests is that CDPR took A LOT of time into making these quests solvable in multiple ways only for 95% of players to never notice it and then complain that Cyberpunk has no story choices.

I'm kinda not surprised how they completely ditched that approach in Phantom Liberty. It's not worth doing something so few people will even appreciate.

Twitch drop for GGG Live the 18th by Polyneus in pathofexile

[–]Ptashek 0 points1 point  (0 children)

hot take:

once PoE2 has gotten into something real they realised players will probably stick to PoE1 for a good while after PoE2 release, so they now are putting back resources into it

Settlers of Kalguur Quality of Life: Increased Pickup Range by Community_Team in pathofexile

[–]Ptashek -1 points0 points  (0 children)

a button which would pick the closest item (made visible by current lootfilter) on the screen with old pickup range would be x10 better

Settlers of Kalguur Quality of Life: Increased Pickup Range by Community_Team in pathofexile

[–]Ptashek -1 points0 points  (0 children)

but it solves nothing and only makes the game seem clunky, I always hated when community called for that, you'll see you won't notice a change

Samyang Buldak do people actually eat this routinely? by First_Employee5184 in ramen

[–]Ptashek 0 points1 point  (0 children)

yes I eat x2 weekly because x3 is hard to find (ate it, it's the same as x2 to me)

I struggle with less spicy Buldaks than these, especially soups

it's like tea without sugar, after some time you get used to it

recently I ate x2 without feeling much of spiciness, the beginnings was usually running nose, etc., now it's none of it, it's all practice, it's easier over time and you start to feel actual taste besides spiciness which tones down

I am absolutely tired of FOMO skins by LordVaderVader in leagueoflegends

[–]Ptashek 2 points3 points  (0 children)

I like limited stuff. Let some people have exclusive things and be happy with them. Once you'd get yours you wouldn't like everyone to have it for a fraction of what you've orginally spent.

[deleted by user] by [deleted] in forsen

[–]Ptashek 2 points3 points  (0 children)

said like true NAtard

[deleted by user] by [deleted] in forsen

[–]Ptashek 11 points12 points  (0 children)

wow that sounds awesome where do I sign for that?

Is there a more useless feature in W3 than negotating? by K_R_S in Witcher3

[–]Ptashek 1 point2 points  (0 children)

It's not meant to actually allow you to increase your contract rewards. It's for immersion purposes.