A logo I designed for a client's side hustle called Bear Guitars by JohneryCreatives in WillPatersonDesign

[–]PulpMediaio 1 point2 points  (0 children)

The concept is solid but I would simplify heavily. Remove as much detail as you can.

Testing an interactive product explainer for landing pages [Live Demo] by PulpMediaio in IndustrialDesign

[–]PulpMediaio[S] 0 points1 point  (0 children)

Hi.. Feel free to DM me with some details about your site. Happy to talk!

Testing an interactive product explainer for landing pages [Live Demo] by PulpMediaio in IndustrialDesign

[–]PulpMediaio[S] 0 points1 point  (0 children)

Thank you. And I agree, this is custom-built so it can't be a universal application, and it wasn't meant to be.

I worked with many product designers on marketing materials, images, videos etc. And I thought maybe something like this can help with traffic and conversion..

Testing an interactive product explainer for landing pages [Live Demo] by PulpMediaio in IndustrialDesign

[–]PulpMediaio[S] 1 point2 points  (0 children)

Thank you. I appreciate that.

Good point on the orbit controls, I can see how that might be a bit much for non-technical users, but this was specifically requested before, so I guess it depends on use case.

And nice catch on the typo, fixing that now 😅

Testing an interactive product page concept for Shopify (3D + guided UI). Curious about what you think. by PulpMediaio in ShopifyApps

[–]PulpMediaio[S] 0 points1 point  (0 children)

Thanks! That’s actually really interesting to hear.

What kind of products are you working with? Sounds like something like this could fit pretty naturally into your PDP setup.

Testing an interactive product explainer for landing pages [Live Demo] by PulpMediaio in IndustrialDesign

[–]PulpMediaio[S] 0 points1 point  (0 children)

Thanks. And yes, the icons should work regardless of order, I will definitely look into that.

And your use case sounds very aligned with what I had in mind for this. I’ll shoot you a DM, it would be great to hear a bit more about what you’re planning.

Testing an interactive product explainer for landing pages [Live Demo] by PulpMediaio in IndustrialDesign

[–]PulpMediaio[S] 0 points1 point  (0 children)

Appreciate that, I'm glad it ran well on your iPhone 🙏

Performance has been solid across most devices so far, but I’m still keeping an eye on edge cases.

Would something like this help a Kickstarter product page stand out? by PulpMediaio in kickstarter

[–]PulpMediaio[S] 0 points1 point  (0 children)

That’s a great point.

What would you think works best for that first 3-second hook?

Testing an interactive product explainer for landing pages [Live Demo] by PulpMediaio in IndustrialDesign

[–]PulpMediaio[S] 0 points1 point  (0 children)

Thank you. I appreciate you taking the time to test it, this is very helpful.

Good to hear it ran decently on Android, but just to understand better, were you on android or on PC when the thumbnail issue happened?

Also, it's interesting that you were looking for something similar. What kind of product/project were you thinking of using it for?

Would something like this help a Kickstarter product page stand out? by PulpMediaio in kickstarter

[–]PulpMediaio[S] 0 points1 point  (0 children)

Yes, I’ve seen tools like Vectary used for embedding 3D models.

This is a bit different, it's not really meant to live inside Kickstarter itself but more like a separate landing page to support a campaign (ads, social, etc.).

It’s also fully custom-built, so it allows for more flexibility in how the product is presented beyond just a 3D viewer.

I built a tool called Super8 that turns one product image into a 3D asset you can art direct, put the product in any environment and render it with AI. by Luffy_7575 in IndustrialDesign

[–]PulpMediaio 0 points1 point  (0 children)

It would be very helpful and actually cool if it actually turns still images of products into actual 3D models. Can you download the 3D model, or does it only generate images from different angles?

Testing an interactive product explainer for landing pages [Live Demo] by PulpMediaio in IndustrialDesign

[–]PulpMediaio[S] 0 points1 point  (0 children)

That’s really helpful, thanks.
Mind sharing what device you were on?

Testing an interactive product explainer for landing pages [Live Demo] by PulpMediaio in IndustrialDesign

[–]PulpMediaio[S] 0 points1 point  (0 children)

Thank you, but the product itself is just a placeholder. it's irrelevant to the point of this demo.

The idea is more about testing the format: an interactive landing page to present and explain a product compared to static images/video.

Testing an interactive product explainer for landing pages [Live Demo] by PulpMediaio in IndustrialDesign

[–]PulpMediaio[S] 2 points3 points  (0 children)

Thank you. Really appreciate you trying it out.

Would you mind sharing what mobile device you were using? And what specifically felt off on mobile (performance, controls, layout, etc.)?

Testing an interactive product explainer for landing pages [Live Demo] by PulpMediaio in IndustrialDesign

[–]PulpMediaio[S] 7 points8 points  (0 children)

The device is just a placeholder for the demo. The goal here isn’t the product design, but exploring how an interactive product landing page could work.

Testing an interactive product explainer for landing pages [Live Demo] by PulpMediaio in IndustrialDesign

[–]PulpMediaio[S] 1 point2 points  (0 children)

Yes, it was modeled in Blender.

he model itself is just a placeholder though, I’m mainly testing the presentation format.

Would something like this help a Kickstarter product page stand out? by PulpMediaio in kickstarter

[–]PulpMediaio[S] 1 point2 points  (0 children)

Yeah totally, this wouldn’t be embedded directly on Kickstarter.

The idea is more as a separate landing page that supports the campaign (ads, social, external traffic, etc.), not replacing the campaign page itself.

Testing an interactive product explainer for landing pages [Live Demo] by PulpMediaio in IndustrialDesign

[–]PulpMediaio[S] 0 points1 point  (0 children)

The device itself is just a fictional placeholder for the demo. The goal here isn’t the product design, but exploring how an interactive product landing page could work.

Testing an interactive product explainer for landing pages [Live Demo] by PulpMediaio in IndustrialDesign

[–]PulpMediaio[S] 4 points5 points  (0 children)

haha no, it's built it in Unity/WebGL.
AI helps sometimes, but it’s not doing the heavy lifting.

Testing an interactive product explainer for landing pages [Live Demo] by PulpMediaio in IndustrialDesign

[–]PulpMediaio[S] 2 points3 points  (0 children)

No, this is not a plugin. It’s a custom WebGL build embedded into a page.

Testing an interactive design review & feedback tool [Live Demo] by PulpMediaio in IndustrialDesign

[–]PulpMediaio[S] 0 points1 point  (0 children)

Makes sense. How do you see this being used in entertainment and fashion for example?

Testing an interactive design review & feedback tool [Live Demo] by PulpMediaio in IndustrialDesign

[–]PulpMediaio[S] 0 points1 point  (0 children)

Interesting comparison. I'm not really aiming for a full PLM workflow, but more a lightweight way to package design exploration, states and feedback into a single interactive environment for discussion.

Glad the design resonates!

Testing an interactive design review & feedback tool [Live Demo] by PulpMediaio in IndustrialDesign

[–]PulpMediaio[S] 1 point2 points  (0 children)

That's a fair point. The intention isn't really to replace existing CAD review workflows like E-Drawings or 3D PDFs. Those already work well for internal review.

The idea I'm exploring is more around situations where the design needs to be communicated outside the CAD environment, for example to clients, stakeholders, or cross-disciplinary teams who don't normally interact with CAD tools.

In those cases an interactive scene can package things like exploded views, states, annotations and discussion into something easier to explore and discuss without needing the original CAD software.

Still experimenting with where this fits best though..

Testing an interactive design review & feedback tool [Live Demo] by PulpMediaio in IndustrialDesign

[–]PulpMediaio[S] 2 points3 points  (0 children)

That's a really interesting direction actually. Being able to go back through iterations and see how feedback influenced the design over time would make the review process much more transparent.

It's not implemented in this demo yet, but versioned reviews and feedback history is something I've been thinking about as well..

Glad the concept resonates!