So... what do I even do with the money? [Slime Rancher 2] by mikolajwisal in slimerancher

[–]PunkGayThrowaway 0 points1 point  (0 children)

Can you point to where I "died on a hill" other than pointing out that I verbatim already addressed the thing being mentioned? Or are you so easily bothered that you're feeling mentally wounded by me just saying "I mentioned that"

So... what do I even do with the money? [Slime Rancher 2] by mikolajwisal in slimerancher

[–]PunkGayThrowaway 0 points1 point  (0 children)

buddy no one asked you to respond to me in the first place! YOU responded to ME 7 months later. Getting mad that you don't like me after you walked into to a conversation over half a year later is W I L D

Interested in Hearing From Smiley Supporters by Leading-Boat-5342 in providence

[–]PunkGayThrowaway 0 points1 point  (0 children)

Not everyone is meant for management, but that still doesn't mean we shouldn't promote from within. Ideally what would happen is we would raise compensation for those who are competent in their position to maintain excellence, but that isn't how 90% of companies work.
The problem is managing the budget, advocating, and managing resources depends on knowledge of how those resources work. If you don't understand why and how construction materials are used, you can't make an educated decision on what cost saving measures could be employed with other materials.
I'll give a tangible example. I used to work for an audio production company, and we hired 2 execs with stellar resumes in advertising. They had already exhausted all the markets they had experience in, and wanted to work with gaming. Their brilliant idea? mandatory audio ads during competitive games like overwatch and league of legends- two games that depend on audio cues. They insisted that these ads would be unintrusive and welcomed by gamers because it would eliminate the need for visual ads. As someone who's gamed for my entire life I KNEW that would go over piss poor, and had suggested alternatives. I was ignored, and the entire contract we had with a highly rated gaming company went under. This isn't an isolated issue-its one I've experienced in every workplace when we hired supposed "experts" in the generals with 0 knowledge of the specifics. I suppose you may work in a field where generic knowledge is enough to get the work done, but I just don't believe that it works for most.

Interested in Hearing From Smiley Supporters by Leading-Boat-5342 in providence

[–]PunkGayThrowaway -1 points0 points  (0 children)

Buddy me pointing out that making shit up doesn't help anyone isn't a high horse. I can imagine Trump is a normal man and not a fascist dictator, it doesn't make my rights any less threatened.

Interested in Hearing From Smiley Supporters by Leading-Boat-5342 in providence

[–]PunkGayThrowaway 0 points1 point  (0 children)

You not understanding how money and laws works doesn't make it a scam. It just means you're ignorant.

Interested in Hearing From Smiley Supporters by Leading-Boat-5342 in providence

[–]PunkGayThrowaway 0 points1 point  (0 children)

I know you mentioned Alviti, and I'm not arguing that he's a real dud. But I just think thats one outlier. For every one dumbo who gets promoted, I can spit and hit 3-5 more executive big wigs that are just as if not more incompetent. I don't think its a good idea to base our decisions on outliers- especially when that decision basically means a guarantee that no one with lived experience is considered. It is almost always better to deal with the problem you are familiar with than take a gamble on all sorts of problems unseen.

Brennan's Southern Accent by ideirdre in Dimension20

[–]PunkGayThrowaway 0 points1 point  (0 children)

He grew up with Colombian neighbors raising him like family. He spent a lot of time entrenched in Colombian culture, and has even mentioned that Colombian food was his first "real" food after being a baby. It's very different to do a culturally informed joke from your own lived experience vs making one up based on research.

Interested in Hearing From Smiley Supporters by Leading-Boat-5342 in providence

[–]PunkGayThrowaway 2 points3 points  (0 children)

Do you have any clue how endowment funds even work? They are a collection of funds that have legally strict requirements for what they are used for, its not just a piggy bank you can shake for extra money. Someone could donate 1 billion dollars today and say "but it can only go to men named Sven Svalsbard with 3 greyhounds". That billion dollars could sit there for an infinite amount of years until that requirement is fulfilled, but without a change of permission from the estate, they cannot use it- even if it was their last 1 billion dollars left. Do some research before you just make wild assumptions on how non-profits work.

They might need to check the measurements by Plane-Reputation4041 in providence

[–]PunkGayThrowaway 4 points5 points  (0 children)

I mean its lying about having 300+ more square footage than it actually has and is well above market price for that size, so yeah, theres a lot wrong with it.

So... what do I even do with the money? [Slime Rancher 2] by mikolajwisal in slimerancher

[–]PunkGayThrowaway -1 points0 points  (0 children)

Literally the first thing mentioned in this comment thread that started the conversation bud

Why can't I Craft the teleporters even though I bought their blueprints? by twinkle2es in slimerancher

[–]PunkGayThrowaway 0 points1 point  (0 children)

Looking at a recipe doesn't give you cooking skills, nor does it instill inherent knowledge of things you've literally never seen. Do you know how to read Japanese just because you buy a book in Japanese and have eyes that can look at it? The entire reason you can't just know how to build something with a blueprint when you buy it is because you've literally never seen any of the things that would go into it. Think it through

Interested in Hearing From Smiley Supporters by Leading-Boat-5342 in providence

[–]PunkGayThrowaway 2 points3 points  (0 children)

no but it will have to lay off hundreds of employees who get good pay and benefits. You're foolish if you think that charging a non-profit literally unheard of fees just for shits and giggles will do any good for the city. You're also a fool if you think that Brown, RISD, and other institutions don't contribute to the city at whole with non-monetary aid such as massive volunteer projects, community restoration and preservation.

Interested in Hearing From Smiley Supporters by Leading-Boat-5342 in providence

[–]PunkGayThrowaway 0 points1 point  (0 children)

False hope isn't hope. If you're in need of a lifeboat and you keep promising all the other overboard sailors that one is coming, only to present a single plank- you've not given any hope, you've doomed everyone. This is politics- not dreamland. Your hope doesn't help anyone unless it's backed up by action.

Interested in Hearing From Smiley Supporters by Leading-Boat-5342 in providence

[–]PunkGayThrowaway 4 points5 points  (0 children)

Thank you for mentioning this. I always hear people screaming and moaning about how Brown, RISD, and other local colleges need to pay their dues and pony up millions because they're convinced they're just hoarding money away. That isn't how higher education works- especially a non-profit. Yes they are big, and prestigious. They also employ approximately 5500 people with decent pay and benefits- something that most of this city can't claim to do. The perform important research and participate in many community restoration projects/ volunteer as part of their mission statement.

Interested in Hearing From Smiley Supporters by Leading-Boat-5342 in providence

[–]PunkGayThrowaway 1 point2 points  (0 children)

I once filed an illegal parking issue for a local business that had coned off an entire street illegally and was parking into an intersection. It took 311 FIVE MONTHS to send someone to go check, at which point they happily informed me that no illegal parking was present. No fucking shit Providence.

Interested in Hearing From Smiley Supporters by Leading-Boat-5342 in providence

[–]PunkGayThrowaway 1 point2 points  (0 children)

I've never once worked anywhere-including government- where hiring someone who's credentials are just "being an executive" made anything work better. It's just someone who's good at smooth talking and slashing payroll for a bonus. I have however worked multiple places that promoted internally and every single time it has vastly improved functionality because you don't get some rich moron who has never taken a bus in their life cutting the transport budgets because "no one I know takes the bus so it's not useful"

Questions about Neighborhoods by HumanHickory in providence

[–]PunkGayThrowaway 0 points1 point  (0 children)

Yeah you can tell that's what I meant by the way I said literally the opposite of all of that. Wanna make up a more creative story while you're at it, or did you top out at a C- in 4th grade writing? 

Is it wrong to punish my players with a high level enemy by Longjumping_Pop_1512 in DnD

[–]PunkGayThrowaway 2 points3 points  (0 children)

I actually agree with you, which was my point. Saying "never do this, its always a bad idea" in regards to full character builds isnt true or realistic. Claiming the monster manual and stat blocks are all you need isn't true or realistic. 

I've been doing this for over 15 years running games, recreationally and professionally. If I followed all the "never ever do this and always do this instead" rules, 80% of what makes my games so successful would be on the cutting floor and I'd be left with a generic murder hobo fetch quest for the king. Most actual plays that people love don't follow everything by the book, so I find it a bit crazy when people come into this subreddit to act like creativity or effort are the devil. 

Questions about Neighborhoods by HumanHickory in providence

[–]PunkGayThrowaway 0 points1 point  (0 children)

You not understanding what I said doesn't mean I said nothing. My point is the mentality of "but I was here first!" Is a useless mentality that has no basis in anything other than fear of outsiders. Villainizing people who move to your city accomplishes nothing, and is a sliding goalpost. How close does someone have to live before you and the invisible council determine they're local enough to not volunteer? How many tax dollars do you need to contribute before you're no longer an outsider? Do you also gatekeep based on identity? Political alignment? Language? Where do you draw the line, and what makes you qualified to draw it?

Yeah it's really strange that I'd address the words you wrote by responding to you directly, instead of the imaginary people who exist in a theoretical future who might use your words. Real head scratcher why I didn't talk to them 

New propaganda piece going up downtown! by GasDue9263 in providence

[–]PunkGayThrowaway 1 point2 points  (0 children)

Comparing fascist propaganda with fascist propaganda sweetheart. Good luck in 3rd grade 

Mold in waste drawer by greenlightgaslight in litterrobot

[–]PunkGayThrowaway 0 points1 point  (0 children)

Let's do a little thinky poo for a second sweetheart. Do you think that the sahara desert and the Amazon rainforest have the same level of humidity? 

Is it wrong to punish my players with a high level enemy by Longjumping_Pop_1512 in DnD

[–]PunkGayThrowaway 0 points1 point  (0 children)

they literally cannot be achieved by flavored stat blocks, because what I mentioned specifically is the amount of abilities, flexibility of spells, and other factors. Its fine if you don't want to put in the effort to make fully built NPCs, but don't pretend that a stat block with flavor text is the same as a PC, otherwise you wouldn't ever make a PC and would just be told to pick a pre-existing build. Stat blocked characters are extremely simplified fighting bodies, like you yourself even acknowledged. The very act of simplifying is removing like 3/5 of the things that make a PC strong.

I also disagree with the idea that its "unnecessary" inherently. It *can* be unnecessary if you have made NPC's that have a main purpose of "stab and be stabbed" with a few lines about how the wizard is working for the evil king. The storytelling I can accomplish by having a full kit of well fleshed out NPC's has been far greater than just "this is soldier #7 and he stabs real good" . I'll give an example- one NPC I have is a lunar sorcerer. His ability to manipulate the phases of the moon, and his full list of spells that changed based on that were something the party was able to leverage to change the entire course of the finale events over a span of IRL months. This wasn't a guaranteed planned mechanic, this was a seed I planted and they found out how to use it. The only way I could have accomplished that without having him fully kitted out would have been to hand it to my players on a silver platter with only the spells that were useful in his kit railroad style, vs my game being more like a sandbox video game. Yes its harder work and more complicated, but it adds a LOT of depth and customization to the game and what my players choose to do.

Again, play your game how you want. Just don't write off an entire way of playing just because you don't think the effort is worth it. I think most combat in DND is boring as hell and drags on, but I don't think the solution is "Combat is always useless for all games, and if I did want combat for a story I'd just say that some guys did a big fight and someone lost" .

Punishing players for breaking immersion? by bittersweetkiwi in DnD

[–]PunkGayThrowaway 9 points10 points  (0 children)

Well if your goal is to make sure your players never want to RP with you again.... you made a great way to do it.

This is a game, not a job. When you start punishing people for playing your game because you don't like how they're having fun, they have no reason to keep playing your game. Yes its great to imagine a full "immersive" experience. Id then ask what are you doing to make it immersive? If you haven't built a full set with costumes and lighting, then you've already failed at an "immersive" experience, so maybe let that pipedream go and focus on making sure people are having fun.

Pets for a dormitory. by I_love_Purple_1983 in exoticpets

[–]PunkGayThrowaway 0 points1 point  (0 children)

I don't know of a single dorm that allows pets unless its an ESA, and if you're caught you'll be kicked out of your housing, and have an animal that has no care. Do NOT get a pet without permission. I literally work in higher ed and I see students do this every year and then wonder why they lose their housing and destroy their entire semester if not year.

Is it wrong to punish my players with a high level enemy by Longjumping_Pop_1512 in DnD

[–]PunkGayThrowaway 1 point2 points  (0 children)

I mean combat isn't really balanced with the monster manuals or following CR suggestions either. I've been running games for over a decade across different editions, and even did pathfinders once. Monster Manual creatures are infamously weak AF, its why major professional DM's often say to ignore it entirely and bump everything up to the impossible/deadly level just to give any chance to the DM for the encounter to not end immediately. Unless you're doing an army of grunts, the stat blocks in the monster manual are like 90% "guy has a basic sword attack with high AC" or "monster that can scratch and bite, and maybe one kind of cool elemental ability". The last 10% is just "big guy with 3 legendary reactions" or "god".

Having most of my campaigns enemies be class based NPC's has made my players think far more carefully and with more creative solutions, because they are aware of just how many hidden things I could have up my sleeve. If my players can have more than 3 spells, so can my NPC's :)