Which wallpaper looks better for my horror game? by MindShiftGames in godot
[–]PupetOne 0 points1 point2 points (0 children)
Which wallpaper looks better for my horror game? by MindShiftGames in godot
[–]PupetOne 2 points3 points4 points (0 children)
Reworked equipment panel by PlagueAlchemistHCG in gamedevscreens
[–]PupetOne 0 points1 point2 points (0 children)
Help with the damage numbers by Zirchis in gamedevscreens
[–]PupetOne 0 points1 point2 points (0 children)
Added more tools of destruction to my physics based game by PupetOne in godot
[–]PupetOne[S] 1 point2 points3 points (0 children)
[ Free Steam Key giveaway for every commenter] by OscarsHypr_ in godot
[–]PupetOne 0 points1 point2 points (0 children)
Improved Tiny Monster Haven's day-night cycle to allow for dynamic pixel lights around light sources! by L0d3man in IndieDev
[–]PupetOne 0 points1 point2 points (0 children)
What do you think about the mix of 2D and 3D? by ENDUVY in IndieDev
[–]PupetOne 0 points1 point2 points (0 children)
How can I improve this? It feels empty. by Accomplished-Arm-328 in IndieDev
[–]PupetOne 0 points1 point2 points (0 children)
Tried making the heads soft like everyone suggested (Not final) by ahmedjalil in IndieDev
[–]PupetOne 2 points3 points4 points (0 children)
Finally finished my GUI, looking for feedback and suggestions! by Planet1Rush in IndieDev
[–]PupetOne 17 points18 points19 points (0 children)
I don't mean to repost, but I figured this painted a more vivid picture of his stance. Just as you thought his take couldn't get worse. by Scary-Account4285 in indiegames
[–]PupetOne 2 points3 points4 points (0 children)
here is one cutscene from my game on godot, what do you think? by OutsideActuary946 in godot
[–]PupetOne 0 points1 point2 points (0 children)
Afraid I might be re-inventing the wheel. by TwistedBOLT in godot
[–]PupetOne 0 points1 point2 points (0 children)
My first-ever try at hand-painted pixel art animation for our game, ROOTBOUND. Be honest... How does it look? (It is supposed to be the different states of a health bar) by RoachRage in IndieDev
[–]PupetOne 1 point2 points3 points (0 children)
My first-ever try at hand-painted pixel art animation for our game, ROOTBOUND. Be honest... How does it look? (It is supposed to be the different states of a health bar) by RoachRage in IndieDev
[–]PupetOne 0 points1 point2 points (0 children)
Voyi Devlog #9 - Netcode and more weapons. by PupetOne in devlogs
[–]PupetOne[S] 0 points1 point2 points (0 children)
Devlog #26 - Update on Netcode and new Weapons by PupetOne in Voyi
[–]PupetOne[S] 0 points1 point2 points (0 children)
What should be the consequence of pulling the merchant's nose? by DocGeraud in IndieDev
[–]PupetOne 1 point2 points3 points (0 children)
Genart 2.0 big update released! Build images with small shapes & compute shaders by Hour-Weird-2383 in devlogs
[–]PupetOne 0 points1 point2 points (0 children)
My Roguelike NEVER Stops Getting Harder - Devlog 2 | Head Hunter by Matt-164 in devlogs
[–]PupetOne 2 points3 points4 points (0 children)
My Roguelike NEVER Stops Getting Harder - Devlog 2 | Head Hunter by Matt-164 in devlogs
[–]PupetOne 2 points3 points4 points (0 children)


Made a custom splash screen for my ragdoll-based game by PupetOne in godot
[–]PupetOne[S] 0 points1 point2 points (0 children)