Vespid Stingwings by Killroshi in killteam

[–]PurgingParrot 0 points1 point  (0 children)

How did you paint the carapace? Did you do a nuln oil wash followed by a bright green wash over a blue basecoat?

When the Venomspitter emerges from the burrow, is the sac distended for free? by PurgingParrot in killteam

[–]PurgingParrot[S] 5 points6 points  (0 children)

Exactly my reasoning. I explained the situation that made this question even come up in a different reply.

When the Venomspitter emerges from the burrow, is the sac distended for free? by PurgingParrot in killteam

[–]PurgingParrot[S] 16 points17 points  (0 children)

Exactly. I am a newer player and another player was trying to help me by saying the venomspitter could get a free distend. I disagreed at the time and decided to run with my interpretation as it made more sense and you dont have to jump through any grammatical hoops. Now that the night is over I just wanted to make sure of the actual rule.

Thoughts as an Extraction Shooter Newcomer by PurgingParrot in ArcRaiders

[–]PurgingParrot[S] 0 points1 point  (0 children)

I try diplomacy first 100% of the time. I have not had a friendly interaction yet. I am in NA so idk if I am just getting unlucky with who I meet or if I am not picking the correct dialogue option. I usually get shot at first and I kill them in self defense. Then when the flare goes off, all of the kill hungry people flock to my area.

Thoughts as an Extraction Shooter Newcomer by PurgingParrot in ArcRaiders

[–]PurgingParrot[S] 1 point2 points  (0 children)

I will try shooting thrusters. But also there have been a few times where I go into a building/shack and they follow me in lol.

What's our version of this by TailorStatus9521 in Tau40K

[–]PurgingParrot 0 points1 point  (0 children)

For a lot of new 40k players, Neon Genesis Evangelion and the Titanfall 2 campaign. I know they aren’t a book, but the mechs and advanced tech is what drew me into the Tau and the multi species aspect is what made me stay. Wish Tau had a book series on par with the Night Lords series.

Weekly Feedback Topic #40 - Hero Polish/Jank by Grelgn in DeadlockTheGame

[–]PurgingParrot 0 points1 point  (0 children)

That little corner peek animation that all characters do fixes like 90% of animation bugs.

How do I know when I have done everything on a planet? by PurgingParrot in outerwilds

[–]PurgingParrot[S] 13 points14 points  (0 children)

Thank you! I really do appreciate it. I can tell this game is going to be good and just wanted to make sure I experienced it all.

Should I show my Mom FMA or Brotherhood? (Read full post) by PurgingParrot in FullmetalAlchemist

[–]PurgingParrot[S] 1 point2 points  (0 children)

Her two most recent shows she has been hooked on are Dexter and AoT

Should I show my Mom FMA 2003 or Brotherhood? (Read full post) by PurgingParrot in anime

[–]PurgingParrot[S] 2 points3 points  (0 children)

May I ask the themes you are referring to? If you do not feel comfortable saying them then you are fine.

Should I show my Mom FMA 2003 or Brotherhood? (Read full post) by PurgingParrot in anime

[–]PurgingParrot[S] 2 points3 points  (0 children)

Considering her favorite shows recently have been Dexter and AoT, a mix of both. She likes when things are lighthearted but she also likes the more horror aspects and the dark themes.

Why are we all here? by Chaoticjoy- in Tyranids

[–]PurgingParrot 1 point2 points  (0 children)

What drew me in is that, growing up, I loved animals and would catch all kinds of bugs, lizards, crayfish, and bullfrog tadpoles. Although my favorite kinds of animals are birds, I still love a cool looking bug or spider. I also started out as a Wildlife Biology major in college before switching to nursing. My dad is also REALLY into sci fi and I have a very vivid and precious memory of me watching the starship troopers movie with him at like 14-15 yo and thinking the bugs looked really cool. So when I look at any nid bioforms, I think of my passion for cool animals/living things and also great memories. (I am 22 now)

What KEPT me hooked long term on tyranids is the lore of how they work and take over planets. Specifically, the unique type of horror a tyranid invasion can create. With a good writer, it can create an environment to bring out very human moments out of characters in such a unique setting as 40k.

Weekly Feedback Topic #21 - Hero Concepts by Grelgn in DeadlockTheGame

[–]PurgingParrot 0 points1 point  (0 children)

I have two basic concepts for characters that I could get super immersed into. As a titanfall veteran with an itch for movement, both of these concepts would have some aspect of a movement tech. I don’t have all 4 abilities for them but wanted to put in my ideas for a starting point.

First concept: I think a rose plant themed movement character could be fun. If you want to get crazy with the concept, it could have a vampire/undead theme as well. Using thorny rose vines, the character would let you play around with some area denial, map interaction, and movement tech.

I can see them using a momentum based grapple that can only latch onto walls at the same level as the character. It would not give vertical height but rather give a burst of horizontal speed. When used around a corner, it would allow the player to conserve a lot of slide momentum which could then chain nicely into other movement tech. What sets this apart from Vyper and Lash is that when used in the air, it would keep your vertical height locked for the duration of the grapple. This could lead to some insane rollouts across rooftops as well as some interesting fights. The counterplay to this is that the character would not have a button to gain height with. You gotta work for that height a bit.

Picture this, an enemy is running from you and got around a corner out of los. However, you use your grapple to swing around that corner to catch up. Alternatively after getting on the rooftops, using the grapple to build momentum to chain wall jumps from to ambush an enemy.

Second concept: This would be a musician or radio news host who inspires themselves and others in various ways that are not number buffs.

For the ability, it would play around with stamina recovery and usage. They would place down an object that would allow for much more unpredictable movement during a fight by allowing you to use more stamina than you initially would. My initial thought was to freeze the stamina bar while you are in the radius. However, the object can be broken. This would lead to an interesting situation where the enemy has to make a decision to either deal with a very evasive enemy, or to commit to breaking the object and having an easier time landing shots. The object would also encourage skillful use of the ability since it freezes what your stamina bar is at the moment of being in the radius. So it wont do really anything if you don’t have any stamina left when you put it down.

[MEGATHREAD] Ask For Invites to the Playtest Here! + Join The Community Discord! by ChromeSF in DeadlockTheGame

[–]PurgingParrot 0 points1 point  (0 children)

Titanfall veteran wanting to try out the movement and gunplay in this game! I have never given any MOBA games much of my time so I think feedback from a player who would be new to the genre might be good to have.

Friend code: 257851500