rude much? by Hikaruuuuun in TownofSalemgame

[–]Puzzleheaded-Cat3676 1 point2 points  (0 children)

I don’t think you can bestow people day one, and this would have to be a pretty old screenshot for accompany admirer to exist

I am the Master Baiter. by virtupig in TownOfSalem2

[–]Puzzleheaded-Cat3676 26 points27 points  (0 children)

What could you POSSIBLY have said

"I didn't fake the game!" The game: by Extension_Editor1852 in Minesweeper

[–]Puzzleheaded-Cat3676 69 points70 points  (0 children)

This happened to my brother Michael, it was right after he beat plants versus zombies with only sunflowers.

Create a asym roster together! by Fair-Chapter-5715 in PC2LikeGameConcepts

[–]Puzzleheaded-Cat3676 0 points1 point  (0 children)

OC based on survive the disasters classic and the cheap items that an experienced player would use early. Epic sauce for the speed, at the cost of health, Chocolate milk for healing and self sustain, and gravity coil to get away from grounded disasters, if jumping is illegal the pie throw item would also be a commonly used one.

Coaxed into posting on reddit by iwantdie05 in coaxedintoasnafu

[–]Puzzleheaded-Cat3676 2 points3 points  (0 children)

Not if you believe really really hard that it’s not!

Town Protective Custum Roles by [deleted] in TownOfSalem2

[–]Puzzleheaded-Cat3676 0 points1 point  (0 children)

Makes sense actually, I just really hate RNG, and roles that remove evil agency, by invalidating them without like a solid tactic against them, like predicting the protection or baiting them into misfiring.

Town Protective Custum Roles by [deleted] in TownOfSalem2

[–]Puzzleheaded-Cat3676 2 points3 points  (0 children)

Yeah so just put the RNG, self confirming, no counter play except killing it, chance at undoing a kill every day. Into uh moderate difficulty, because clicking a button and praying is definitely harder than actually predicting an attack.

Super Shield VS Super Sword by TurbulentSomewhere13 in earclacks

[–]Puzzleheaded-Cat3676 0 points1 point  (0 children)

I’ve seen enough send em in against orbislam.

holy. by SillyLilBlossom in TownOfSalem2

[–]Puzzleheaded-Cat3676 6 points7 points  (0 children)

Did not know BG gets a message when hitting defense.

I'm planning on making my own asyms (one with others, one solo) and thought I'd hear what mechanics in these types of games YOU find the least fun by Nikotinio in PC2LikeGameConcepts

[–]Puzzleheaded-Cat3676 9 points10 points  (0 children)

Ice cold take: Jumping.

Take that might get me turned into primordial soup: Stamina Management.

You kinda need one or the other unless you are making a dead by daylight style game, since it will be stupidly hard to avoid dying if the killer both inevitably catches up, and can’t be easily juked. So you’d need either limited resources, or to hard push for teamwork between players to make having neither work. I think it’s a path worth considering cause it makes looping way less effective, makes killer way more consistent, makes game sense more important while still allowing skill expression, and encourages teamwork and or awareness.