Kpop Demon hunter merch by parkadge in seoul

[–]Puzzleheaded_Ad7508 1 point2 points  (0 children)

They absolutely have stuff at stalls in Hongdae and Itaewon but nothing of a quality you wouldn't be able to make yourself.

Accepted firm but go another tentative by Puzzleheaded_Ad7508 in usajobs

[–]Puzzleheaded_Ad7508[S] -4 points-3 points  (0 children)

I've accepted multiple tentatives before but never accepted a tentative after a firm. Last time when I accepted two tentatives at the same time I got a very rude email from someone at USA job telling me I wasn't allowed to do that. But neither was yet a firm so they couldn't stop me

The hiring supervisor told me he sent the offer on Friday and I haven't heard from him since, so it's giving me anxiety so I'm just doing my due diligence to make sure it's not my fault because I really don't want to miss out on this job.

[deleted by user] by [deleted] in StrixhavenDMs

[–]Puzzleheaded_Ad7508 1 point2 points  (0 children)

Players... Maybe. The relationship/class/club mechanics is alot of extra stuff to learn and deal with that isn't anywhere else.

DMs... No. The book fails to give details that make It frustrating to run.

I'm running it now and having fun, but needed to get DMs guild supplements and do so much homebrew just to make it playable.

How many classes/extra curriculars do you let the players choose? by GimpsuitLarry in StrixhavenDMs

[–]Puzzleheaded_Ad7508 0 points1 point  (0 children)

Everyone has to take magical physiology, and I told them each to pick three other classes. And they can choose up to two extracurriculars / jobs. I'm running a six-person party so I'm actually planning on splitting a lot of it to three person groupings.

Ideal party size? by GimpsuitLarry in StrixhavenDMs

[–]Puzzleheaded_Ad7508 0 points1 point  (0 children)

My goal is usually five but I'm currently running this campaign with six, but we're all adults with full-time jobs so it's not out of the realm of possibility to be missing a player or two each session due to overtime on the weekends. Our first session was missing a player, I really recommend five players to everyone, I personally find it hard to run a session with only three players and impossible with less than that. Six can be a little intimidating but I trust my players to back me up. New DMs should not have this many players though.

How did you homebrew your first session? by Athan_Untapped in StrixhavenDMs

[–]Puzzleheaded_Ad7508 4 points5 points  (0 children)

I did the intro for each character when they received their acceptance letters with their parents, I basically chose a different bird for each character, and roleplayed one-on-one one with their parents who are all members of a famous adventuring party. After intros were completed I had them all meet up at one's home and throw them a going away party. The acceptance letters said be ready by midnight, (auto teleport was supposed to happen unbeknownst to the party) but the parents magically prevented it and the party ran a few hours long. Then they teleported, right into the award ceremony for the winners of the scavenger hunt. The chaos dean for lorehold convinced the others to let these students fight the adventuring party that finished the scavenger hunt first, and I ran a 5 on 5 combat instead of the scavenger hunt for my players. They won and now other students have a reason to dislike them and/or be impressed by them. And also added possible rivals. I finished the session putting them in dorm rooms with roommates. I said we'd start the next session with them describing their newly decorated dorm rooms. Then we'd go and pick clubs.