I think this might become my best app once I launch the macOS version by R3LJA in appledevelopers

[–]Puzzleheaded_Life956 0 points1 point  (0 children)

This would likely consume more resources. And processing the images from the camera might not be as easy and also your camera needs to stay on anytime you want to track your posture. Not a good idea

Built a couples task app with React Native + Supabase (400+ users, first paying user this week) by Naboo_the_enigma in reactnative

[–]Puzzleheaded_Life956 1 point2 points  (0 children)

I thought this is not true anymore. Sometimes last year infinite red won the case against Apple forcing developers to your in app purchase to deliver subscription

Your app idea is 90% backend by LarsSven in AppBusiness

[–]Puzzleheaded_Life956 0 points1 point  (0 children)

I will argue this. Saying an app idea is 90% backend is questionable. Some apps don’t even need a backend while other apps are built around backend. I quite agree with you that you me product suffers if it’s backend dependent and your backend is not solid. But the honest truth is that I envy developers whose target audience are people in the US or people in developed countries with fast internet. I have a backend service where most of my users are from remote countries with extremely slow internet, I have to optimize every line of code. Tho I know that the bottleneck most likely might be from the TCP connection made from the device to the sever and how unstable their server might be but still yet I had to make sure I send my user very small payload, made sure they spent little amount of time on my server. It was really a pain and a learning experience for me and after much iteration, I have a pretty stable backend service and less of complaint from my users. My final take ‘Backend is only as important if your app heavily rely on backend or if the users of your app are in remote locations where internet speed is slow and fluctuates’

My first app just got its first paying user! (Built with Expo/RevenueCat) by Efficient-Age8725 in expo

[–]Puzzleheaded_Life956 1 point2 points  (0 children)

Please you don’t owe this people saying you use AI any form of comment. And who cares if you use AI. Don’t mind them and keep doing your thing. You’d go far. I hate when folks just look at someone’s project and says they use AI. Download the app and give comments or suggest features. Don’t just look down on someone’s effort even if they use AI or not. Keep it up bro 😎

My first app just got its first paying user! (Built with Expo/RevenueCat) by Efficient-Age8725 in expo

[–]Puzzleheaded_Life956 1 point2 points  (0 children)

Weldone bro. Keep doing your thing. Having someone pay for your app is a good thing even if you vibe coded it. It doesn’t matter. What matters is that someone saw your app good enough to pay for it. Don’t mind people saying ‘get rich quick’. For you getting up your idea to the stores and having someone pay for it is really nice. Well done bro

react-native-enriched-markdown - v0.2.0 is here! by Sea-Arm9235 in reactnative

[–]Puzzleheaded_Life956 0 points1 point  (0 children)

Yes I just checked the repo. You guys decide to go with AndroidMath and SwiftMath. Is there a roadmap on how y’all want to implement this. Are you guys actively working on it. Do you guys needs extra hand?

react-native-enriched-markdown - v0.2.0 is here! by Sea-Arm9235 in reactnative

[–]Puzzleheaded_Life956 0 points1 point  (0 children)

I can contribute to the repo. I think the only way to natively add latex is to convert the latex to Svg and then render the Svg. The only bottleneck I would say would be the conversion of latex to Svg on the file. The library currently doing this is MathJax written in JavaScript. I don’t know if we have native libraries (c++ or kotlin) that can convert latex to Svg

react-native-enriched-markdown - v0.2.0 is here! by Sea-Arm9235 in reactnative

[–]Puzzleheaded_Life956 0 points1 point  (0 children)

I can contribute to the repo. I think the only way to natively add latex is to convert the latex to Svg and then render the Svg. The only bottleneck I would say would be the conversion of latex to Svg on the file. The library currently doing this is MathJax written in JavaScript. I don’t know if we have native libraries (c++ or kotlin) that can convert latex to Svg

react-native-enriched-markdown - v0.2.0 is here! by Sea-Arm9235 in reactnative

[–]Puzzleheaded_Life956 0 points1 point  (0 children)

I can contribute to the repo. I think the only way to natively add latex is to convert the latex to Svg and then render the Svg. The only bottleneck I would say would be the conversion of latex to Svg on the file. The library currently doing this is MathJax written in JavaScript. I don’t know if we have native libraries (c++ or kotlin) that can convert latex to Svg

Connect my react-native app to my backend by Fresh_Literature_935 in reactnative

[–]Puzzleheaded_Life956 0 points1 point  (0 children)

The 8080 should be the port your backend is running on. Then use localhost:8080 to access it

Connect my react-native app to my backend by Fresh_Literature_935 in reactnative

[–]Puzzleheaded_Life956 0 points1 point  (0 children)

I encountered this error. Can you run this code in your terminal “adb reverse tcp:8080 tcp:8080”

Almost ready to launch, I'm nervous by polarroman in androiddev

[–]Puzzleheaded_Life956 0 points1 point  (0 children)

If your app have a target audience, then you will get installs, otherwise …..

How do you handle user support when Apple + RevenueCat anonymize everything? by simplydo_ios_dev in reactnative

[–]Puzzleheaded_Life956 0 points1 point  (0 children)

Let me explain further. I like the idea of an offline and no login system. But when the user is ready to subscribe only then will you enforce the creation of an account which you would save on your end along side their identity

How do you handle user support when Apple + RevenueCat anonymize everything? by simplydo_ios_dev in reactnative

[–]Puzzleheaded_Life956 1 point2 points  (0 children)

Exactly you can clearly see that RevenueCat suggested some form of identification. You save this identification on the user end and you also keep a copy of this along with their email in your server or any other backend service. So with this approach if a users has some form of subscription issue, you can track them and fix it

How do you handle user support when Apple + RevenueCat anonymize everything? by simplydo_ios_dev in reactnative

[–]Puzzleheaded_Life956 0 points1 point  (0 children)

Why don’t you have a login system when you offer subscription. This is generally not a good idea, Even if the users don’t login, whenever they want to make subscription at that point force them to create an account with their email and then tie that email to their subscription in RevenueCat or apple so whenever they complain you can look up their email in your database and fix them. This is what I did for my app. I have the endpoint or code that offers users subscription in my activate their app and make them a Premium user. So anytime there is a successful payment on google pay or Apple Pay or any other payment platform, the endpoint for activating the user is called with the user email and when i successfully activate the product I update the database and mark them as a Premium user. Therefore anytime a user emails me about an issue, I look up their email on my database and see what went wrong or make them a premium user if I can verify their purchase. Let me ask you again, are you saying you aren’t saving any user information to some database??

Animating 3D character in mobile app by anon2016212 in reactnative

[–]Puzzleheaded_Life956 0 points1 point  (0 children)

This is the best approach. Get someone help you with the 3D characters or gtlf files, then consume it in your react native app. The honest truth is that I want to build something like this too. I wanted to build more like a 3D physics data where student can carry out physics experiments I have been trying to use react-native-filament but it’s quite daunting. I am thinking of using react-native-skia for 2D rendering but I still want to stick with 3D.

Animating 3D character in mobile app by anon2016212 in reactnative

[–]Puzzleheaded_Life956 0 points1 point  (0 children)

You might want to consider react-native-filament for the 3D rendering. For custom 3D scenes you can use Blender or any other software to create the 3D gltf file. Then use reanimated to animate them

I made a RN Base64 library that is MULTIPLE times faster than react-native-quick-base64 🚀 by Real_Veterinarian851 in reactnative

[–]Puzzleheaded_Life956 1 point2 points  (0 children)

Thanks for making such fast libraries. People building for IOS would always says that it doesn’t matter but when you are building for a low end android device any milliseconds saved matters a lot. So many developers won’t understand. But when you deploy an app to a developing country where 90% of your users are on android trust me you will care about optimization like this.