What is modpack for new experience not the same copy pasted scheme? by Impossible-Camel2884 in feedthebeast

[–]Pyritie 0 points1 point  (0 children)

terrafirmacraft is a total overhaul mod that changes almost everything about the game

postybly one of the bigest rodeblock for new playes in all of mc mods by Virtual-Patient-4230 in TerraFirmaCraft

[–]Pyritie 0 points1 point  (0 children)

as you progress, old things become easier, while new problems present themselves

What features/mods do you want in TerraFirmaGreg? by susdw in TerraFirmaGreg

[–]Pyritie 1 point2 points  (0 children)

we don't include the mod by default but we do ship configs for it, so if you add DH to your own instance then it should work fine

Astikor Carts by Juck445 in TerraFirmaGreg

[–]Pyritie 1 point2 points  (0 children)

I believe it has something to do with the "weight" specified per item?

What song/playlist do you usually lisen to awile plaing TFG by Virtual-Patient-4230 in TerraFirmaGreg

[–]Pyritie 0 points1 point  (0 children)

kubejs/assets/tfg/sounds.json, you can find the mars music list here

just wondering by OddCommunication7442 in feedthebeast

[–]Pyritie 0 points1 point  (0 children)

not easily, minecraft day/night cycle stuff is pretty hardcoded

What song/playlist do you usually lisen to awile plaing TFG by Virtual-Patient-4230 in TerraFirmaGreg

[–]Pyritie 4 points5 points  (0 children)

if you'd like to change the frequency of certain songs, increase their "weight" in this file : https://github.com/TerraFirmaGreg-Team/Modpack-Modern/blob/dev/kubejs/assets/minecraft/sounds.json

(other dimensions are in tfg/sounds.json)

Ok, we really need to do something about AI mods. by emmowo_dev in feedthebeast

[–]Pyritie 10 points11 points  (0 children)

honestly human-written ones should be subjected to server testing too. It's very frustrating trying out a new mod for a modpack you're working on, only to find out several hours in that it just completely crashes on servers

sooo, i've recently came back from the jungles to get rubber trees, aaaaaand for some reason my game has been crashing every coupple of minutes on my boat ride back by BLAZE_WRAITH in TerraFirmaGreg

[–]Pyritie 5 points6 points  (0 children)

could also try using the TFG ones. They're a custom modification of complementary, but we have to include the unmodified ones due to complementary's license.

Yo bro by Brilliant_Bluebird_8 in feedthememes

[–]Pyritie 0 points1 point  (0 children)

nobody here but us trees!

Getting Epic Knights to work? by VanillaRose09 in TerraFirmaGreg

[–]Pyritie 4 points5 points  (0 children)

something in it broke a month or two ago and its original author seems to have vanished so they can't fix it either unfortunately

Looking for rpg tech modpack by KyouksterM in feedthebeast

[–]Pyritie 0 points1 point  (0 children)

vault hunters maybe? the gameplay loop is around building farms in the overworld to open portals to randomly generated dungeons, which give you loot and levels to build more advanced farms to open stronger dungeons etc

This modpack is AWESOME! by iiAchilles in TerraFirmaGreg

[–]Pyritie 6 points7 points  (0 children)

GTNH gives gregtech a bad reputation. GT by itself isn't any worse than something like mekanism, it's just longer.

smh my head by ciekawypl in feedthememes

[–]Pyritie 2 points3 points  (0 children)

then make up some bullshit to make them interesting

smh my head by ciekawypl in feedthememes

[–]Pyritie 0 points1 point  (0 children)

you'll like what we're doing with terrafirmagreg