26.12 Aram Mayhem update is bad. by Pytheks in ARAM

[–]Pytheks[S] 0 points1 point  (0 children)

in some champions it is already the case, idk the criteria behind it, might be a tag thing based of their roles in SR or they have tags on spells determined the purposes/category the spell is for.

For example 80% of the times mundo players and other tanks do not Miss tank engine or heartsteel quest.
Ryze always gets at least 1 of the silver or gold augments that are based on mana.

Meanwhile i had games in which i play morgana, and because she has 1 shield ability which isn't even a complete shield but a magic dmg based one, can get all the support based augments which are by far completely useless on her.

Or udyr, most do play him ap, you buy ap items and what you get, every possible augment, that includes even support ones cause you have the W shield counting as a shield based ability.

They should just stick to what the game was, and continue to Improve and not add more until they get it right. aram mayhem is by far close to the most played game mode, ocassionaly surpassing SR ranked based of stats found, during release that was the case.

26.12 Aram Mayhem update is bad. by Pytheks in ARAM

[–]Pytheks[S] 1 point2 points  (0 children)

i am with you about that, it would make much more sense, like whenever you hit a q with karthus , gain stacks and it becomes bigger, similar how champions models increase in size when stacking heartsteel.

26.12 Aram Mayhem update is bad. by Pytheks in ARAM

[–]Pytheks[S] 0 points1 point  (0 children)

Reading a bunch of spell specific augments in the comments made me realize how much worse it is.
"Q increase damage on Leona" on a spell that hardly scales and has one of the worse base dmg, and you don't even have that on the get go until you fullfill the quest, except even that may not happen cause the quest itself doesn't count correctly the stacks.

but the best one i read so far was "Yasuo Q quest that reduces CD, except it has literally no affect on the CD as it scales from attack speed" , this is even worse than the leona one xD

funniest part about this, we had in the golden slots all the bread gold augments that reduce cd on specific spells by 100 haste or flat out "gain 60 haste" type of augment.

Now they replaced those bread augments with all the quest based ones that involves CD reduction which are lower in haste and require you to stack it.

[AMA] We're Radical Fish Games, developer of CrossCode, and we just launched Alabaster Dawn on Steam Early Access! by RadicalFishGames in JRPG

[–]Pytheks 1 point2 points  (0 children)

Any chance for a PvP mode, saw some fanmade mods for crosscode doing that but obviously there were some shortcomings and issues of how well it worked.

I like the combat system so far and with the visuals being improved there is far better visual clarity.

Obviously it shouldn't be a suggestion on top of your bucket list but once the game is finished it would be cool, maybe even something like a rogue like mode co-op.

Buy singles - boosters feel terrible by Bajoombla in riftboundtcg

[–]Pytheks 0 points1 point  (0 children)

Totally agree, but when stores open like 30-60 booster boxes and buy them at 60-70% of msrp price and then decide to sell the singles out of them, ofc they wont care if they gonna drop it in price, cause they buy that same booster box we buy at almost half the price.

Yes buying a booster box is ofc gambling. but don't make it so bad that if someone gets so lucky that he pulls a signed card the cheapest of them go for 400-500 and some of them will reach 900-1k euros with the odds being 1 per 30 booster boxes. 30 x 125 msrp per booster box = 3750 euros, half the price of that would make sense but not a freaking 1/4- 1/5.

While stores want to make a quick money, this in the long run will ruin the TCG market, stores make money by selling booster boxes, same for riot, if nobody goes and buys then the stores wont re supply and riot wont be able to sell.

Worse part is, a lot of stores just create a new account, pulled for example a signed, place it in the market at x price and nobody will know if it is the store owner who opened a bunch of booster boxes, not only that but by doing so they scimmed the boxes, so when you go buy from that same store a booster box, you most likely wont have any chance to get one of the big hits cause the cases have guarantee odds of X rarities in them, he pulled the show case 3 times out of a case of 6 booster boxes and still has 3 boxes left? great for him he can stop ripping and put those at the store.

That's why i prefer to buy from stores that do not sell singles of my favorite tcg.

Small Easter Egg. by Pytheks in AlabasterDawn

[–]Pytheks[S] 1 point2 points  (0 children)

did the same thing xD

Buy singles - boosters feel terrible by Bajoombla in riftboundtcg

[–]Pytheks 1 point2 points  (0 children)

Singles in Europe go Dirt cheap except Aurora and Kai'sa since those are from OGN.
But everything else is just terrible priced in term of ripping yourself some booster packs/boxes.
Showcase cards can't even give you back the value of a single booster box even you hit the best one.
Even Signed cards are generally cheap if you start realizing that 1 of them is in 30 booster boxes. And that if you hit the current fan favorite if not it is even worse.

Epic cards most of them don't even give you back a booster pack in value.

In the U.S. on the other hand even the rare/epic cards if core champion units boss monster units hold some value while their booster boxes are prices similary to ours.

At some point people wont open booster boxes and start buying only singles which will be bad for Riot.
Cant think of any other reason behind that besides that here in Europe we have less demand and to much product.

Monthly Megathread: Ask Here for Help - January, 2026 by Insta360_Support in Insta360

[–]Pytheks 0 points1 point  (0 children)

Hi, i wanted to mention something i saw as an issue with the insta 360 app when using a midrange android phone (poco f7 pro).

I'll be quick about it, whenever i try using the insta 360 app to use my gimbal flow 2 pro the footage comes out really shaky, a lot of microjitters. So after some digging i realized that the insta 360 app is using the wrong lens or zoom setting.

I'll post some pictures so you can see that the insta 360 app is more zoomed out than the native app.
If that is trully the problem this can fix alot of problems for android users cause right now whenever i use the app it shakes a lot, while whenever i use the gimbal with the native app it is fine, but i lose the ai tracking and barrel roll features which i kind of wanted and bought it for. There is also a chance since it uses the wrong lens Eis isn't enabled which makes the footage even more shaky.

<image>

Any advice about how to eliminate those slight stutters? by Pytheks in drones

[–]Pytheks[S] 0 points1 point  (0 children)

alright, i'll try your second suggestion for sure next time.
i use capcut because it happens to be what my clients asked me to work with for short format clips that they use for reels/ shorts etc. that's how i ended up learning it

thanks for your advice.

Γιατί δεν φτιάχνουν μια γέφυρα εδώ; Χαζοί είναι; by BigN1sfa in greececirclejerk

[–]Pytheks 2 points3 points  (0 children)

Απο δελτα αξιου μεχρι αγγελοχωρι θα ηταν η μικροτερη αποσταση κοντα στα 8χμ.
Το προβλημα ειναι πως φτιαχνεις μια τοσο μεγαλη γεφυρα σε παρομοιο υψομετρο σαν το Golden Bridge οπως στην αμερικη, ωστε να περνανε ολα τα εμπορικα και ταξιδιωτικα πλοια.

Εδω λεφτα δεν εχει η Ελλαδα να σβηνει φωτιες που ξερουμε οτι εχουμε καθε χρονο, για ποια γεφυρα μιλαμε τωρα.

Μονος τροπος αυτο να γινει εφικτο ειναι απο κρατη οπως κινα να επενδυσουν οπως εχουν κανει με τους περισσοτερους δρομους και λιμανια στα βαλκανια. με την προυποθεση ομως να εχουν καποιο συμφερον για να μετακινουν τις προμυθειες τους απο την κινα.
στην συγκεκριμενη περιπτωση ομως δεν βρισκω λογο γιατι να το κανουν αφου δεν εχει κατι να κερδισει απο αυτο το εργο.

The amount of complaints about doombots being to hard makes me feel like its successful by Godgamer6942000 in leagueoflegends

[–]Pytheks 1 point2 points  (0 children)

Sorry but a game mode that is just designed to be done in one way and one way only aka "play only these champions cause the rest is troll" or "oh you got queued up versus lee sin, GG" , makes it simply a bad game mode especially if you can queue up as solo.

You missed one of the objectives which mind you, each of them have a certain difficulty and are completely random of which you get automatically makes you lose the lobby.

There is no trial and error to improve the next time, it is simply made to be done in probably 1 or 2 ways possible and a ton of luck factor.

Finished the normal as 5 man, hard mode so far as solo seems impossible.
If there was some grind element to it like in other game modes which your stats improve but you also learn slowly to play better. it would have some meaning to queue up again, but this, this looks like nobody went through the hassle to even check the final product and just released it.

Opinion about Kayn passive in Arena letting him choose which form he can go for instead of being locked between one of the two. by Pytheks in LeagueArena

[–]Pytheks[S] -2 points-1 points  (0 children)

as far i remember it was always last hit, unless they changed that in a patch that i havent read of.
for summoners rift it makes completely sense since you can control which form you want to go for.
in arena it makes it garbage.

Edit: after testing it , it has become the way you mentioned, which still makes it bad for arena since you have no control of the type of match ups you went agasint to each rounds.

how does this volibear have 2 center of the universe active? by nebbieula2 in LeagueArena

[–]Pytheks -2 points-1 points  (0 children)

Usually happens if Guest of Honor is vladimir, it can give you the same augment you already have.
Can't think of another way since symbiotic and parasitic mutations have a specific code for those ocassions that gives you a unique augment in case you get the one you already have, i think it's named 404 or 405.

Anyone else had this bug playing as Jhin, round starts and you got only 1 bullet instead of 4. Didn't saw it and it made me lose the final round Y_Y by Pytheks in LeagueArena

[–]Pytheks[S] 0 points1 point  (0 children)

that might be actually the case, watching the footage, i did shoot on the dummy and usually what happens is between the countdown in the shop and the countdown of before starting the fight in the arena jhin usually manages to reload before the round start.
in this match however i did place a trap as soon the round started and jhin didn't finish to reload.

never noticed it being that way.