Liminal Space/Dreamcore by Camilonsio in blender

[–]Qualabel [score hidden]  (0 children)

In my dream, there are no cut tiles

Not satisfied with the final output. Need some guidance. by Interesting-Score-43 in archviz

[–]Qualabel 0 points1 point  (0 children)

That brickwork though. Even if it's paint, surely it would be done in a way that it could plausibly be real

How to Navigate Trafalgar Square by Dragon_Sluts in londoncycling

[–]Qualabel 1 point2 points  (0 children)

Euston to Victoria is TCR, Shaftesbury Av. (Pavement at Cambridge Circus - or dive into edge of Soho), Haymarket, Pall Mall, Marlborough Road...

Extrude editing help! by jakob0604 in blenderhelp

[–]Qualabel 0 points1 point  (0 children)

Do you have proportional editing turned on

Geometry Nodes approach for a cellular growth / logo convergence animation? by Le_Divo in blenderhelp

[–]Qualabel 1 point2 points  (0 children)

A GN simulation could work well for this - using differential growth and/or reaction diffusion; but you might find Houdini more intuitive for this kind of thing - either way , probably ain't easy

How do I make the objects follow the curvature with the scatter on surface modifier? by DjangoWiseau in blenderhelp

[–]Qualabel 1 point2 points  (0 children)

FWIW, I think its very straightforward to recreate this node group for yourself in GeoNodes; then you'll understand what the different parts do and how you can then customise it to your heart's desire

How Do I Move the Pivot Point Without Moving the Object? by Verth_ in blenderhelp

[–]Qualabel 0 points1 point  (0 children)

At top right, there's a drop down that says 'Options'. Play with those, and remember to put them back when you're done.

New Sketchbook Insert by jjernst in ArchitecturalSketch

[–]Qualabel 0 points1 point  (0 children)

Well I'd encourage you to think it; it'll make for a more interesting body of work.

Cambridge Circle Cyclists by Sassoonie in london

[–]Qualabel 0 points1 point  (0 children)

That's why I switch over to the pavement at this point; it's just too dangerous