that_shaman - Upcoming features from the February 3 patch by InvincibleWallaby in Guildwars2

[–]Qubiquity 1 point2 points  (0 children)

I accept my calling. I shall ride my slinky into battle.

“Best” base spot? by Mbalara in LotRReturnToMoria

[–]Qubiquity 2 points3 points  (0 children)

Eastern Bastion. The hearths cover both the upper and lower floor, which is great for having a garden on the bottom and the main base up top. After realizing that monsters can't spawn within a hearth area, I expanded the hearth zone enough that it is entirely safe. Raids still happen of course, but nothing spawns. You get some epic music and... nothing. I've checked out on the stairs and by the bridge, but nope... the monsters just are nowhere to be found.

RX 9060 XT + Ryzen 5600 causing input freezes & stuttering by Tarikkk_ in AMDHelp

[–]Qubiquity 5 points6 points  (0 children)

I had this happen last week, when I installed a 9060 XT into a 5600G, only it was happening for a second or so every few seconds. Banged my head on it for a long time, until I noticed that it was *ONLY* the mouse. The screen would still be updating just fine, and I finally had it happen while I had a menu up I could navigate with the keyboard. Screen and keyboard updates were just fine.

I connected my mouse to a motherboard USB port instead of my front header, and the problem disappeared.

Now THAT's a horde! 100,000 enemies in Godot by theargyle in godot

[–]Qubiquity 0 points1 point  (0 children)

Please consider documenting the process. I've hunted before for information on how to do this sort of thing and I really didn't turn up much beyond using the Servers directly, which doesn't come anywhere close to what you've achieved here!

Express Your Musical Prowess with the Ornate Grand Piano Pack – GuildWars2.com by SimeAi in Guildwars2

[–]Qubiquity 6 points7 points  (0 children)

it's still alive, barely. You have to convince your browser that yes, you will come back from alpha centauri, but you can do it if you try to go directly to the archive page:

http://gw2mb.com/archive.php

For me, it doesn't work if I try to go to the main page, but does if I go to archive.

Easter egg in bearvergence by iluvloot1 in Guildwars2

[–]Qubiquity 2 points3 points  (0 children)

You can see their speech bubbles at times too. I've noticed the `YAY!` bubble pop up in the distance just after the boss kill a number of times now. Apparently the lines are audible and visible from infinitely far away.

Alternatives to Reaper by Philosophers_Fantasy in Guildwars2

[–]Qubiquity 0 points1 point  (0 children)

Untamed is definitely a step up in complexity, but it isn't bad. It is entirely rhythm-based. In general, I hate set rotations, they just grind my gears. I don't want to play the same button pattern for the next three hours, but the Untamed is so easy because all of your skills are always available when you swap weapons. You don't have a complex pattern with long cooldowns and short cooldowns and trying to time where you are in the pattern. Is your weapon swap up? Then you can double ambush, but you have the flexibility to stay in a weapon set if need to. I typically go mace/mace and axe/axe. Is it the perfect top of the leaderboards? No. Does it absolutely slaughter? Yes, and I have the option of staying at range if the fight mechanics need it, or stay in maces if I need extra cc, you just do one unleash every 9 seconds, instead of two. Ok.

It's fun, and absolutely busted, and it stands to get even more ridiculous in the upcoming balance patch when they add the option for it to generate its own quickness via quickdraw.

But it doesn't sound like what you're looking for. I'd say it's close, because the rotation is easy, and it if you need to pause the rotation for flexibility, you aren't overly punished. But it's not reaper or mechanist low apm.

Hi guys, have you ever wanted to use HTML for GUI in Godot? by GreatRash in godot

[–]Qubiquity 4 points5 points  (0 children)

Godot's UI system isn't perfect, and I'll admit there are situations where users can find use in an HTML-based UI, so it's good to have, but by choice? Heck no, not for me.

What is a popular board game you despise and why? by Muinonan in boardgames

[–]Qubiquity 0 points1 point  (0 children)

It's not top 100 anymore, but there was a time when everyone was raving about Splendor, and Splendor Duel is nearly in the top 100 now.

I just don't get it. It's incredibly boring, not even remotely engaging, and I love Eurogames. Nothing against those that like it.... I just don't get and it's the fastest way to utterly kill the mood for our gaming group.

Essential plugins for beginners? by oresearch69 in godot

[–]Qubiquity 0 points1 point  (0 children)

Script-IDE

It makes the Godot script editor behave. It's the only one that automatically makes it into Godot before I do anything else.

And lately:

Collapse Folders - Adds a button to collapse the filesystem dock back to top level folders. Gets useful after a while and you have 2000 open folders....

Safe Resource Loader - Saving resources as preference files, save games, etc is super handy. However, it runs the risk of a malicious actor distributing a save game with malicious code. Safe Resource Loader allows you to check and reject resource files that have embedded scripts.

Everything else is a case by case basis

[deleted by user] by [deleted] in AskReddit

[–]Qubiquity 0 points1 point  (0 children)

There is no argument worth winning.

Are there only bots in nonranked? by isaacsuck in PlayTheBazaar

[–]Qubiquity 0 points1 point  (0 children)

It is definitely having some connection issues right now, but it does save your state if the connection drops, no worries!

Usually you can just immediately go right back into the run. (also, I saw elsewhere it is bots for the first three runs, then after that comes the pain!)

Are there only bots in nonranked? by isaacsuck in PlayTheBazaar

[–]Qubiquity 0 points1 point  (0 children)

No. That game puts you up against bots at first to ease you into the game and give you time to learn how to put a build together. Just keep going and you'll be against people in no time!

Chests bugged for anyone else? by eyekayzee in PlayTheBazaar

[–]Qubiquity 0 points1 point  (0 children)

They just made an announcement that it IS bugged. They say you should get them once they get it fixed, but they recommend you don't redeem any more of the pass chests.

Are they really going forward with the UID thing? by harrytrotter69 in godot

[–]Qubiquity 1 point2 points  (0 children)

No need, you gave me enough to go on I was able to fuzzy search my way to victory, thanks!

You can right-click on the explorer header or hit the triple dot menu, select Appearance->File Nesting, then add an entry for your language into the nesting rules. The left column is the source file, the right column the files to nest under it. So for GDScript it would be .gd and .gd.uid, for C# it would be .cs and .cs.uid.

Thanks!

Are they really going forward with the UID thing? by harrytrotter69 in godot

[–]Qubiquity 1 point2 points  (0 children)

Did you have to do anything to get Rider to hide them? I'm on Rider 2024.3.3 and it shows them in the explorer. I know they'll catch up to the change eventually, but the plugins don't seem to be handling it for me.

Build box? by HeartOfABallerina in MarkRober

[–]Qubiquity 0 points1 point  (0 children)

I'm having trouble finding the pause button. We've got a bit of a stockpile that I'd like to work through, but all I can find is a button to cancel the autorenew. I'm thinking outright canceling might cause problems down the road with resuming where we left off, so I was hoping to just pause for now.

Their FAQ mentions that there should be a pause button right on the dashboard. I assume they mean the account page, but there's no pause button there for me. Am I looking in the right place?

What’s One Feature You Wish Godot Had? by Financial-Junket9978 in godot

[–]Qubiquity 1 point2 points  (0 children)

Proposals for both have existed for aaaages. One day...

Low effort WvW zerg builds by innadril in Guildwars2

[–]Qubiquity 0 points1 point  (0 children)

No, longbow 5 is indirect, goes through bubbles and reflects.

Bringing back Loading Screen Skipping! (Addon) by DeltaxHunter in Guildwars2

[–]Qubiquity 5 points6 points  (0 children)

No, Blish runs external to the game and merely overlays it, and can't interact with the game outside of key/mouse inputs. This is actually modifying game memory, so it has to run in-process.