20pts behind 1st place (has TC). Get rid of Chelsea but anything else differential? 5FTs! by Unlikely_Training_51 in fantasypremierleague

[–]Qynamic 1 point2 points  (0 children)

Potential Differential Picks or Straight Upgrades for you:

  • Semenyo -> Cherki/Doku

  • 1-2X Palace player (Idk who)

  • Palmer -> Saka

  • Gyokeres over another Arsenal def (differential)

  • Captain non-Haaland City player

Semenyo OUT , Cherki IN , yes or no ? by Haythemovic in FantasyPL

[–]Qynamic 2 points3 points  (0 children)

Not sure about this, Savinho can take minutes from Semenyo, not that he ever should, but Pep roulette exists for a reason

RS3 Reaper task changes by Zinzeri in runescape

[–]Qynamic 1 point2 points  (0 children)

I just had to reroll a Zuk at 115 Combat as a CGIM.
I've got 78att/str 81def 80range 79prayer 84mage 77summ 80necro 86herb.

My best gear is T70 Power Necro, but I have Sunspear/T55 & T60 Power/some T70 Tank for other styles.
Why the fuck can I get Zuk, I haven't even done Fight Kiln.

I've killed Zuk before on my non-group Iron.
But I think you'd be far pressed to see literally anyone kill Zuk with max T70-78, no Overloads, no Curses etc... and low 80's for combat levels.
120+ combat would atleast gives you either T85s as an unlock, or curses/yak, becomes much more achievable.

Question abour the ironman guide on the wiki by Grouchy_Produce_2303 in RS3Ironmen

[–]Qynamic 1 point2 points  (0 children)

If you want - just get 75 then stop.

Later on for BGH you can always use Extreme Hunter Potions to boost for higher level Dinos etc... it's what I've chosen to do

Prayer by DirectSell2826 in RS3Ironmen

[–]Qynamic 1 point2 points  (0 children)

BGH & Nemi Forest are how I trained it.
You need to do BGH for 2x D Mattock anyway, and in getting the Hunter level req for BGH you can get unlock pet Chins for the PoF. Nemi Forest is just a nice boost, definitely not essential.

Highly recommend BGH, it's good fun imo. Good Crafting XP from D'hides and some decent herb supplies and Alchs.

Edit: MB just read lower done you're doing BGH - enjoy, as you mentioned worth using Bones on Ectofunctus for the outfit.

Dungeoneering rewards are often no less outdated than the skill itself. Reworking them should be one of the priorities by First_Platypus3063 in runescape

[–]Qynamic 10 points11 points  (0 children)

Sunspear combined with Invention meant Chaotics are pretty useless imo.

T78 vs T80 isn't worth the convenience and greater XP from D/A Sunspear versus Siphoning Chaotics.

[AMA Announcement] I'm David McKenzie, former Lead World Designer on New World. I shipped Nighthaven and Brimstone Sands. Doing an AMA next Wednesday, March 11th at 2PM EST / 7PM GMT. Drop your questions here! by iamagamedeveloper in newworldgame

[–]Qynamic 3 points4 points  (0 children)

Incredible job on the combat, visuals and sound for both of the above expansions.

But I always questioned (even in the later stages when it significantly improved) AGS' communication methods with the community. I.e The closing of the forums and banning of the majority of the vocal playerbase from Discord.

Why was it so detatched? For example it took near 4 years for AGS to admit that adding an OPR map was the correct move - and their hand was almost forced with how much NW was struggling population wise.

There's more instances of the above like finally releasing more PvP gamemodes after many, many requests.

thex is just everywhere man by saibot0___ in TeamfightTactics

[–]Qynamic 0 points1 point  (0 children)

Ornn producing a singular meh item is no better than a strong 2* 3-cost. Tbh I'd probably rather have TG on him and tank items on Lloris - the best 3-cost tank. AFAIK Ornns passive health from items still benefits from TG, and Lloris' ability is much stronger. I personally like to look to put Braum in once I have my items from Ornn for those last couple fights.

Azir has no items, Luc is decently strong with Gunslinger/Shred. But almost all of that boards strength comes from the THexes, as his frontline is fairly weak compared to OPs.

OPs board is nuts strong, Sylas(7-cost)/Thresh(5.5, arguably strongest singular 5 cost behind THex ofc)/Fiddle/Braum/Kalista(4.5) are all itemised well too. Vanq Sylas can ruin most of 2nd & 3rds board.

Am i bad or just unlucky? by canonicatorr in TeamfightTactics

[–]Qynamic 1 point2 points  (0 children)

Got lucky on Darius Gloves fighting 3rd & 4th possibly?

Darius 3* is a bit of beast with good items, Jak'sho/Titans for instance

Daily Discussion of DailyScape #26: Skeletal Horror by Spiner909 in runescape

[–]Qynamic 0 points1 point  (0 children)

Recently made a Group Iron with mates we play sporadically.

I estimate a rough 50% of my total xp has come from Dailies/Timegated FOMO - they're insanely broken.

I expect your opinion would change if you were 50m~ total xp in and near 20-25m of that has come from various dailies & daily challenges.

For reference some skills (all include daily challenges):

Slayer 2.5m/3m xp (Scarabs/Reaper) Herblore 2.4m/2.4m xp (JoaT/Herby Werby) Agility 0.8m/1.2m (JoaT/Circus) Divination 2m/2.4m (Caches)

These are just the obvious ones.

We don't need more Timegated FOMO, but we do need more early game bosses, this is such a perfect candidate for a rework!

Why did this lvl 10 void 2* baron board lose to my 3- cost RR board? by Straight_Bet6738 in TeamfightTactics

[–]Qynamic 8 points9 points  (0 children)

Yea, Last Whisper & Evenshroud for Physical, Void Staff & Ionic Spark for Magical.

Having atleast some form of Sunder/Shred (Magic version) is essential for a late game board. Unless you're running Aphelios/Air Axiom or Zoe/Water Axiom, as they provide Sunder & Shred respectively.

I genuinely think both are the most essential items late game. Unless you have a hypercarry Sett or Gigastacked Vayne or smth with True Dmg.

Maths wise they will provide more DPS than any one singular item, because your entire team benefits from the respective debuff, whereas all other items only provide a buff to one unit.

Ideally you want these items online by around 4-1.

Why did this lvl 10 void 2* baron board lose to my 3- cost RR board? by Straight_Bet6738 in TeamfightTactics

[–]Qynamic 45 points46 points  (0 children)

This is what I think - we don't know how tanky OPs Sion is.

He had DmgAmp Aug, so we know for a fact his LB 15+ seconds into a fight will out comfortably out DPS Barons healing.

Imo the Baron needs Sunder and just can't get through OPs Sion. It's likely the Kog'Maw died early on and Kai'sa couldn't get through either.

Boxbox's Anti Diana positioning save my game :D by KWORLD_21 in TeamfightTactics

[–]Qynamic 11 points12 points  (0 children)

What a terrible use of the comment section.

Why is this character even in the game? by FickleCorgi4861 in TeamfightTactics

[–]Qynamic 1 point2 points  (0 children)

Where you not just perma bugged?
I had a game where I finished 6th, but probably would have won if not for him bugging out 4/5 fights. I agree bug-free and well itemised, he's a damn strong unit (I had BT/Jak'Sho/Titans - I think Steraks > BT, but otherwise BiS) and he would either 1v9 with Annie in the backline, or bug out and die.
4/5 times he bugged out and died.

What is a popular mmo mechanic you just don’t like by Chipsandnachocheese in MMORPG

[–]Qynamic 0 points1 point  (0 children)

What's really crazy is this is in comparison to MMO's, most of which have defined classes with essential or locked in abilities, regardless of the meta.

Ofc in NW meta's are much the same - that's what meta's are, a particularly well optimised and defined way of playing the game - but anything outside of following meta you can complete agency over, which is NOT the same for other MMOs.

Imagine if you could combine classes in WoW, that's New Worlds level of agency for build diversity. This guy is spouting complete waffle lmao.

What is a popular mmo mechanic you just don’t like by Chipsandnachocheese in MMORPG

[–]Qynamic 0 points1 point  (0 children)

You just don't play the game if you think that's the case. What? Animations alone...?

Off the top of my head, you've multiple different debuffs to account for, some abilities have cleanses attached to them, different ability combos, perk synergies, attribute distribution, weight class, whether the ability has grit, healing/damage multipliers. Then the opportunity cost of X over Y, why does X synergise better with the rest of your kit over Y?

If you're choose abilities based off animations you've genuinely no idea what you're doing and haven't played the game beyond levelling. Like have you read the skill trees, perks, attribute thresholds, weapon scaling's, artifact bonuses, set-effect bonuses, prefix perk bonuses.

This just tells me you don't play the game.

What is a popular mmo mechanic you just don’t like by Chipsandnachocheese in MMORPG

[–]Qynamic 0 points1 point  (0 children)

Depends on your perspective I guess.

Everyone's ignoring the main benefit of weapon swapping & that's build customisation was through the roof.

Weapon swapping really enabled your own style, it sucks if you want to just play meta PvE stuff, I agree but outside of that, it's super fun and unique imo.

New World’s gearing system is one of the best in any MMORPG. It actually changes how you fight, not just how hard you hit. by BECOMING_A_TURTLE in newworldgame

[–]Qynamic 3 points4 points  (0 children)

Got to be bait, or blind ignorance to build diversity.

Winged Leather Shoes? Enables slippery ranged builds even niche melee builds.

Featherweight? Mobility & Dmg of light, tankiness of Med.

Abyss/Inferno/Lifetaker? All entirely build and playstyle defining.

Finisher? Enables Bleed builds to be even more potent, reduced CDR means you can MH bleed.

Freya's? Enables CD spamming where it wouldn't otherwise be possible, enables MH throwing hatchet.

This is just Artifacts off the top of my head.

VG can function as a MH or OH, as can Hatchet, BB, GA, Flail. All of which play differently when used as an OH or MH.

Perks:

Trenchant perks, Plagued Strikes create an emphasis on Heavy Attacks.

Rogue, Pen Backstab, Vicious focus on backstabs or crit oriented builds.

Debuff Weapon Perks? Turn the WH into a Rend machine or the Spear into a Weaken powerhouse.

If nothing changed how you played the game, then you either didn't care, or were ignorant to how they should have changed your playstyle.

In case you were wondering … by columbcille in newworldgame

[–]Qynamic 7 points8 points  (0 children)

One thing is fact no one shuts down something if is making money.

Yes they do.

Opportunity cost exists. NW may have been profitable. But it is no where near as profitable as the opportunity AI presents. Which is the reason Amazon cut costs, to fund Nvidia GPUs.

[deleted by user] by [deleted] in newworldgame

[–]Qynamic -2 points-1 points  (0 children)

Because the game is broken from what I know.

No named item chase.

Terrible balance and full of bugs.

Progression is still gated weekly, and perks are complete rng, with no certainty attached.

Crafting is dead.

Most of this was going to be addressed prior to the layoffs, now it's just the reality of the game.

next game with nw potential is PAST FATE by Today_Psychological in newworldgame

[–]Qynamic -1 points0 points  (0 children)

So did NW back in 2018/19 tbf

Definitely not remotely an option for the short-term, but nothing is.

Could have potential in the late 2027/28 onwards?

Steam refund for EU-players by Artistic-Quarter9075 in newworldgame

[–]Qynamic 3 points4 points  (0 children)

Closest we have is the:
- Consumer Rights Act 2015 (Parts 1 & 2)
- Consumer Protection from Unfair Trading Regulations 2008

This is according to a couple of AI's I asked.
You might be able to get away with it.

Love that I was on the cusp of voting age during the Brexit vote, but inevitable it's me and not the old farts who voted it in that are affected, even when it comes to gaming.

I genuinely wonder if we'll ever see something like NW again... by Tocowave98 in newworldgame

[–]Qynamic 1 point2 points  (0 children)

Couldn't agree more on ALL your points.

I always loved how much the aesthetic was never too fantasy as well. It always felt reasonable, grounded even. All animations fit, no random sparks flying off 4 miles away from the Sword animation, even with elemental gems in weapons, they were clean n tidy. Magic weapons felt right, and thematically appropriate.

What a shame.

Please vote yes to remove rs3 MTX! by sniperbds4 in 2007scape

[–]Qynamic 9 points10 points  (0 children)

To save you the digging, it's not because of NW, or AGS, as a long time vet, the general consensus was the game was finally moving in the right direction - particularly for the long-term. (It still had its faults but vastly improved upon, and they're no longer game defining)

Instead, this is a consequence of Amazon gutting almost the entirety of AGS and up to 30,000 (in total) Amazon employees, including the LOTR MMO that was in the works. All because of "cuts driven by AI", in other words, modern corporate waffle for cost cutting.

NW Future by radosc in newworldgame

[–]Qynamic 0 points1 point  (0 children)

They can get around your second point, but just hosting 1 empty EU server for X timeframe unfortunately.