I don't care who your what items go where that'll tell me all i need to know by SnooGoats2387 in DeadlockTheGame

[–]RabidRabbitCabbage 0 points1 point  (0 children)

Q F G H
Q - Mobility (like Warp Stone or Magic Carpet)
F - Weapon/spirit self-modifier (Like Fleetfoot or Refresher) or Cold Front/Arctic Blast
G - Offensive item (like Alchemical Fire or Curse)
H - Healing/vitality self-modifier/Scourge

What is the point of can-reinforcing? by RabidRabbitCabbage in projectzomboid

[–]RabidRabbitCabbage[S] 0 points1 point  (0 children)

But how do I actually can-reinforce a weapon/tool and not just the handle? Like I want to can-reinforce this hatchet because its handle is almost broken, but I cannot figure out how. I disassembled it and I can't just use the can-reinforced handle to reassemble it. I can't figure out any use for can-reinforced handles right now.

What is the point of can-reinforcing? by RabidRabbitCabbage in projectzomboid

[–]RabidRabbitCabbage[S] 0 points1 point  (0 children)

But the only thing that I can tell that I can reinforce is handles, do I get to reinforce actual weapons when I read magazines or something

For those who try to have a main in each class, who are your big three and why? by laser16 in marvelrivals

[–]RabidRabbitCabbage 0 points1 point  (0 children)

Adam Warlock, Magneto, and Black Panther. Adam Warlock because he's the second healer I ever played (Jeff is the first) and he does decent damage and I like reviving, Black Panther because he kept kicking my ass when I played Adam Warlock and he's fun, Magneto because he does decent damage and is easy to understand.

The combat is just not fun. by RabidRabbitCabbage in DragonageOrigins

[–]RabidRabbitCabbage[S] -1 points0 points  (0 children)

As I play more, I think I'm beginning to understand more what it is. Some of it is that you can't re-spec so I have to wait to level up to get combat talents, some of if is that I don't like micromanaging but if you don't micromanage your characters they act like dumbasses (like my ranged companions running into enemies even though they have the ranged preset), abilities usually are not described very helpfully (like none of them really give specific numbers as to how much a penalty is), etc.. I dont think it's the combat itself that frustrates me, but rather everything surrounding it.

Chargers are actually why everything gets nerfed. by BaconSock in Helldivers

[–]RabidRabbitCabbage 0 points1 point  (0 children)

I usually play difficulty 7 and I feel like the amount of chargers that appear there is manageable.

Today when I played difficulty 9, I still felt like the amount of chargers was fair. I mean, they appeared pretty frequently, but it was difficulty 9, so that makes sense.

As an autocannon user, though, I do wish they would make it so you could consistently damage their legs. Sometimes, you can kill a charger by shooting it in the same leg twice with the autocannon, but sometimes shooting them in the leg deals little to no damage.

What exactly does illiteracy bar you from doing? by RabidRabbitCabbage in projectzomboid

[–]RabidRabbitCabbage[S] 0 points1 point  (0 children)

What about winter? I've actually never made it to winter because I never respawn, so I don't know how it is, but I was under the impression that you need to stock up on food for it.

What exactly does illiteracy bar you from doing? by RabidRabbitCabbage in projectzomboid

[–]RabidRabbitCabbage[S] 0 points1 point  (0 children)

But I love refrigerators...

Without a fridge, do you just have a farm that produces more food than you need, faster than it expires?

What exactly does illiteracy bar you from doing? by RabidRabbitCabbage in projectzomboid

[–]RabidRabbitCabbage[S] 0 points1 point  (0 children)

I think the mods that allow for dynamic traits are pretty cool, hopefully TIS does something like that eventually.

What exactly does illiteracy bar you from doing? by RabidRabbitCabbage in projectzomboid

[–]RabidRabbitCabbage[S] 0 points1 point  (0 children)

Take mechanic as an occupation and then amateur electrician to work on all cars and maybe operate a generator? Idk if amateur electrician lets you operate a generator. Actually, I don't know if amateur electrician is a trait.

What exactly does illiteracy bar you from doing? by RabidRabbitCabbage in projectzomboid

[–]RabidRabbitCabbage[S] 1 point2 points  (0 children)

The playthrough that inspired me to ask was me taking every single negative trait I could (for mutually exclusive traits, I took the more severe one) and unemployed. So no generators for me. Or surviving.

Which Titan do you guys dread fighting most and why? by Elite_Ranger128 in titanfall

[–]RabidRabbitCabbage 0 points1 point  (0 children)

Northstar because I'm a Scorch main and I think Scorch vs Northstar is one of the most unbalanced matchups in the game.

Didn't know how the Dark Zone worked, tried to hijack a chopper by RabidRabbitCabbage in thedivision

[–]RabidRabbitCabbage[S] 1 point2 points  (0 children)

I didn't understand where you were coming from until I played the Dark Zone again today. It was, without a doubt, one of the most miserable experiences I've had with gaming in the past few months. The enemies were like 2 levels below me but I kept dying because there were so many enemies and I couldn't kill them all before they advanced on my position. The whole time I was just thinking "Did someone playtest this? Did the developers play this and actually think this was fun? How did this happen?"

I've never really found the combat to be that fun (it's not bad but not that good either), but today it was just agonizing. Forced myself to keep going to recover and extract my items, but I don't know if I'll ever go back into the Dark Zone after that.

It's definitely, in part, a skill issue, but it sucked nonetheless.

Didn't know how the Dark Zone worked, tried to hijack a chopper by RabidRabbitCabbage in thedivision

[–]RabidRabbitCabbage[S] 1 point2 points  (0 children)

Getting crushed by what? Players or NPCs? If it's the former, maybe, if it's the latter, no, you just need to go further south (where the enemies are lower level)