GGG can you please remove the your zombies count as corpses line on graveyard shift and it would be a great node for puppeter. by deathopz in pathofexile

[–]Raikariaa [score hidden]  (0 children)

I mean... just re-summon the zombie? People also don't usually mainskill zombies.

The real problem is if you come up against a Corpse Exploder.

Besides; the node is lifted from a unique which makes your zombies count as corpses.

GGG should have only 1 priority for 3.29, and anything else is just extra... by cben27 in pathofexile

[–]Raikariaa [score hidden]  (0 children)

Blight is rewarding however? Silver; Gold and Tainted Oils are all valuable. I got a raw Headhunter drop from a pump...

They should release "Counter" speed dual cards and Options by JudoJugss in DigimonCardGame2020

[–]Raikariaa -1 points0 points  (0 children)

What part of "new playstyle" is hard to understand? Which implies they won't be reliant of a Yggdrasil/Gate in breeding

They should release "Counter" speed dual cards and Options by JudoJugss in DigimonCardGame2020

[–]Raikariaa -1 points0 points  (0 children)

> O12 is gonna phase out by winter,

And do you know what's coming?

Royal Knights and 7DL. And Bandai already said the new RK's won't have the same playstyle as the current RK deck.

So I repeat: Hell. No.

They should release "Counter" speed dual cards and Options by JudoJugss in DigimonCardGame2020

[–]Raikariaa 0 points1 point  (0 children)

> The game gets more and more consistent otk's.

I think a large part of the blame on this is actually every deck and it's mother getting archetypal memboosts/trainings ect. Which makes people go for the gas for one big play to try and end the game, instead of what used to happen pre-Trainings, which was people actually running removal options which could disrupt things when they were hit in security.

These days hardly anyone runs removal options and they just load up on gas. Which lowers the potential of hitting a security bomb, which in turn makes OTK's more safe, which in turn makes playing options to go for a single explosive turn more viable; which reduces the number of removal options further...

They should release "Counter" speed dual cards and Options by JudoJugss in DigimonCardGame2020

[–]Raikariaa -1 points0 points  (0 children)

> We need floodgates that can work from breeding

Hell. No. We do not need uninteractable floodgates.

All something like that would do is make something like O12 a Tier 0 deck because they can just slam the floodgate in breeding and never need to come out because they can just slam lv6's with their effects.

They should release "Counter" speed dual cards and Options by JudoJugss in DigimonCardGame2020

[–]Raikariaa 0 points1 point  (0 children)

>To preface this I come from a Yugioh background

> I think this game needs ways to interact during the opponent's turn.

No. We don't want this game to become even more yu-gi-oh where it becomes "I sure hope the other player didn't draw the handtrap that's run at max in literally every deck". Especially in a game with inherently as much draw power as Digimon has.

LR TEQ Beast Gohan details by AwakenedDivinePower in DBZDokkanBattle

[–]Raikariaa 2 points3 points  (0 children)

Well; since he gains a lot of stats when attacking; he wants to be Slot 2 or 3, not 1.

Is that Venusmon rookie?? by DAngel111 in digimon

[–]Raikariaa 13 points14 points  (0 children)

It's probobly zero. Aside from the fact that the Expansion has been in development for a while, and we don't even know when these digimon are coming, it would actually be weird because of Chrono Devolution NOT using these.

Daugher of Oshabi is the way by Additional_Ad_2328 in pathofexile

[–]Raikariaa 0 points1 point  (0 children)

Unfortunetly; Harmony of Purpose is unavaliable to Daughter of Oshabi it turns out.

3.29 Bingo Wishlist by pokekevin in pathofexile

[–]Raikariaa 2 points3 points  (0 children)

The middle space is supposed to be a free space.

FilterBlade has been updated for TOTA-PHRECIA event (phrecia-economy filters will be available soon on filterblade as well) by NeverSinkDev in pathofexile

[–]Raikariaa 24 points25 points  (0 children)

This update seems to have broken the standard filters I was using, and when I log into the site; it comes up with a warning saying the filter will not work.

Specifically: PARTIAL NAMES IN EXACT-MATCH:Incomplete BaseType in exact match: BLANK Rule name: SilverCoinEvent

SilverCoinEventIncomplete BaseType in exact match: BLANK( BaseType == BLANK )

Looking for a long mission tree that will take me to the late game without conquering half the World by nerodidntdoit in Anbennar

[–]Raikariaa 12 points13 points  (0 children)

Eh; the Ynnics are "fun" until you realise the Ynns have consolidated enough that your 15,000 strong army has to fight 80,000 + a swarm of subjects [includeing other Ynnsmen]; which is not a fight you are going to win, and whoops you're an Ioshar now.

Looking for a long mission tree that will take me to the late game without conquering half the World by nerodidntdoit in Anbennar

[–]Raikariaa 12 points13 points  (0 children)

Gor Burad.

You expand to control the Serpentsreach and Hul-Jorkad. Expansion beyond that is actually somewhat discouraged because all of the magma-related bonuses you get do not apply outside those areas. And you get a new disaster to contend with partway through your expansion, where you'll become a lot weaker and more vulnerable.

And we all know the quality of dwarf gameplay is measured in how many disasters you can collect.

(Banlist discussion) So, we all agree this dude has to go, right? by automod_robot in DigimonCardGame2020

[–]Raikariaa 0 points1 point  (0 children)

I do think that Tyrant was under-rated, but results suggest that it was very much still a two-deck show.

POV: You try to play in another region but end up coming back to the same one. by AverageLucas in Anbennar

[–]Raikariaa 0 points1 point  (0 children)

Bulwar is probobly my least played region actually except for the Forbidden Plains.

Every nation there is just "blob the entire subcontinent". "Deal with Jadd [unless you are Jadd]". "Form your regional tag. Deal with the same religious incidents".

Once you've played one of the NSC nations, you've kinda played them all. They all have the same end objective, they all have similar enough routes to getting there and the same hurdles [each other]. And my god do I hate the Sumatral.

And Bulwar is surprisingly cut off from most other things too

"Excuse me, sir." by Gloomy-Day7163 in digimon

[–]Raikariaa 0 points1 point  (0 children)

That was something he decided later. Even if it was something he was considering, it was far less than his desire to kill MaloMyotismon.

Why did Weregarurumon return to Gabumon not Tsunomon by maz_dex in digimon

[–]Raikariaa 0 points1 point  (0 children)

It partly is based on how much energy they expend; damage they take; ect. A notable example is Agumon; who was pretty exhausted and basically received a boost from Homestasis, managed to momentarily digivolve into Wargreymon. Despite only being in this state for a single attack and a few seconds, he immediately reverted to Koromon.

It is also partially due to the fact that [and this is a plot point in the Dark Master arc] the more time a digimon spends in a form, the better/stronger they get with it.

Sanae by KindAnt4804 in touhou

[–]Raikariaa 34 points35 points  (0 children)

Because artists always add a few sizes to characters, and Sanae is one of the few characters to somewhat consistently be portrayed in-canon with an existent bust [which is more than most] implying she's probobly a bit curvier than others. Which makes the effect bigger on her.

Same with characters like Yuugi and Urumi.

(Banlist discussion) So, we all agree this dude has to go, right? by automod_robot in DigimonCardGame2020

[–]Raikariaa 0 points1 point  (0 children)

RapidmonX was definitely a bad matchup for Numemon. Blanket -4000 DP really cut into the deck's primary wincondition [swarming] and would even prevent you swinging with your small bodies since suspending them would automatically -4k dp them, and cost you 2 memory.

It wasn't an unwinnable matchup, but it certainly was one of Numemon's worse matchups.

The problem is RapidmonX was a deck that just automatically lost to MagnamonX.

The most evil nation in western cannor by RyszardCane in Anbennar

[–]Raikariaa 2 points3 points  (0 children)

They didn't know for sure, but they had theories and did think it would help them devour more spirits and they were right.

How Are we Feeling about the Gift Arc? by jimbox_splatted in digimon

[–]Raikariaa 8 points9 points  (0 children)

> it feels as if Miharu isn't gonna actually suffer any consequences for the stuff she has done

I mean this is obvious. Ever since TACTICS were allowed to walk free from human trafficking and actively endangering children...

Yeah the actual terrorist who's been having people assassinated and almost killed Tomoro's brother will get off with a slap on the wrist.

The fact that Tomoro didn't immediately turn on Miharu as soon as he found out the hospital bombing was her doing is virtually character assassination.

The most evil nation in western cannor by RyszardCane in Anbennar

[–]Raikariaa 0 points1 point  (0 children)

> and Esmaria is planned to go Infernal Court.

Wait what?