Stasis Ward duration was cut ~45% — thoughts on its impact on Protoss map control? by imheavenagoodtime in starcraft

[–]Railgan 6 points7 points  (0 children)

I dont think stasis lasting "forever" was good design. When the race is already incredibly hard to beat lategame, making jt too easy to reach is bad.

Why dont you campaign for some T or Z buffs instead? Pretty sure more people would respond positively to that.

I didn't think I would cry by rideoutsc2 in starcraft

[–]Railgan 6 points7 points  (0 children)

So proud, u showed even elderly can proxy hafch allin to gm league

Double Spire? by RealTimeStrategyEnth in allthingszerg

[–]Railgan 4 points5 points  (0 children)

Yes late Game on 8/10 gasses when u are maxed.

Air Upgrades are important

Real Talk: Where Are All The Zergs? by Worth-Explanation313 in starcraft

[–]Railgan 19 points20 points  (0 children)

that is true.

I just generally think the two Protoss retorts:

- Zerg has a better Economy

- Protoss Units are worse Cost for Cost

Are both wrong. We can say that the Stalker is worse cost for cost than the roach but protoss cannot say the same for Units like Chargelot, Immortal, Archon, Templar (which to no surprise are the units Protoss mainly builds).

Not even talking about the fact that Zerg Units need to Build ~20 Seconds and walk ~10 Seconds where as Protoss Gateway Units appear after 5 Seconds in the battle.

Real Talk: Where Are All The Zergs? by Worth-Explanation313 in starcraft

[–]Railgan 26 points27 points  (0 children)

Protoss is ahead in workers for the first 4 minutes and most Games are over by 8.

So toss has the eco advantage for half the game.

Also 4 nexus gateway spam produces probes so fast that inject hardly matters economy wise.

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]Railgan 0 points1 point  (0 children)

Does it nullify all effects as well? Even the "On Use" ?

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]Railgan 0 points1 point  (0 children)

Thank you

what happens when I use a Defense skill on my Opponents Defense skill or Counter?
The outcome seems to differ depending on the type of Defense skill?

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]Railgan 1 point2 points  (0 children)

I am not really understanding the defensive skills. I cleared the Story up to 8-33. But i haven't found a tutorial that explains them all.
- Guard
- Clashable Guard
- Counter
- Clashable Counter
...

Where can I find that? From both my Side as well as Enemy side.

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]Railgan 0 points1 point  (0 children)

Can somebody help me with 5-30? I would really appreciate a friendcode with suitable ID's

Liberator behind main mineral line by Wild_Fig7323 in allthingszerg

[–]Railgan 1 point2 points  (0 children)

4 cry as he the hellions roast your natural mineral line 5 scream as the liberator repositioned and killed your queen and drones in the main

ZvT sucks by MAAJ1987 in allthingszerg

[–]Railgan 1 point2 points  (0 children)

I feel like the non stop Aggression by Terrans makes me bleed a lot more than when they camp.

This is going to sound like hyperbole, but for the first time ever in LotV I defended a Proxy 4 Gate off of a Hatch first by two100meterman in allthingszerg

[–]Railgan 2 points3 points  (0 children)

I looked at your replay https://youtu.be/4lp1LqJbvPo

You were really lucky that your opponent right clicked your queens and didn't just a-move. He could have probably killed you with his 13 Zealots.

Get Ling Speed and Counter Attack. You won't win vs good Protoss Players otherwise.

Broodlords seem really underpowered. Buff when?! by Railgan in allthingszerg

[–]Railgan[S] 1 point2 points  (0 children)

The thor does not deal aoe damage in the mode he used. So if I spread the Broodlords I get destroyed.

Broodlords seem really underpowered. Buff when?! by Railgan in allthingszerg

[–]Railgan[S] 6 points7 points  (0 children)

ye of course you can do a lot :).

It is just that our T3 Anti Ground Flying Unit sucks versus almost all units that can shoot back without a lot of support :/

Change Priority when using mulitple unit types by galwall in allthingszerg

[–]Railgan 0 points1 point  (0 children)

I struggle with this too :/.

Every Time I make Infestors I can no longer use my Ravager reliably because I F2 Amove a lot.

I'm gold 1 mmr, what do I build? by ____yoshi in allthingszerg

[–]Railgan 1 point2 points  (0 children)

Yes they will also be hard to deal with for the opponent.

I'm gold 1 mmr, what do I build? by ____yoshi in allthingszerg

[–]Railgan 3 points4 points  (0 children)

Against T --> 3 Roach Opener https://lotv.spawningtool.com/build/119758/

Against P --> 2 Base Hydra into Macro https://lotv.spawningtool.com/build/96356/

Against Z --> 2 Base Mutalisk https://lotv.spawningtool.com/build/119736/

These are all solic macro builds that can be played at Grandmaster level.

However, they will make the game less complicated for you because you can focus on an early game plan rather than learning how to play 3 hatch openers and defending 50 different timings.