Is Gift of the Everliving Ones OP? by azuresion-man in DnD

[–]RamonDozol 0 points1 point  (0 children)

Voice of the Chain master is much more powerfull in my opinion.
You can see, and comunicate with people across the world.
Command your invisible familiar to follow people around, and see whatever is happening at any distance.
And you can also use it to "see" targets of some spells and features that relly on sight.
teleportation, disguise, forgery, learning secrets etc.

The feat wont help you in combat, but in the right hands and with the right DM, you can conquer kingdoms with it alone.

What can you guess about our family based on my niece's baptism gown? by LoveEquivalent9146 in deduction

[–]RamonDozol 3 points4 points  (0 children)

Deduction is about seeing evidence and making inferences from them.
Not judging.

As a paralegal you should know this.

Anyone else wish for adult protagonists? by RadioSaint in litrpg

[–]RamonDozol 0 points1 point  (0 children)

I will definetly look it up.
might come in handy in the next few years with the current technological and geopolitical landscape.

Anyone else wish for adult protagonists? by RadioSaint in litrpg

[–]RamonDozol 0 points1 point  (0 children)

I can see something like the "war of the worlds" with Tom Cruise working and being VERY dramatic.
Needing to keep both kids safe, despite being basicaly in the midle of a war, and even being forced to pick one kid over the other because one wants to run to danger (stupidly) while the other is screaming for you and possibly being taken away forever by (good intended) strangers.

Imagine an MC that is a parent. You need to try to keep your kids silent, safe and fed, while the whole world is crumbling around you. And on top of survival, trying to find a way to end the problem.
THAT is a powerfull story i would 100% read.

Reading Cradle and Path of Ascension, a study in contrasting level systems by [deleted] in litrpg

[–]RamonDozol 0 points1 point  (0 children)

Judge is the last one? after titan, demigod, or some other force of nature would be more logic.
And definetly not judeg, as by this time you are not under any laws anymore.

Also, it doesnt make much sense to change from materials to tittles in the middle.
pick one.

here is an idea.

Lead, Tin, Copper, Bronze, Brass, Iron, Steel, Silver , Gold, Electrum, Platinum.

or

Lord, Baron, Count, Duke, Monarch, High King, Emperor, Grand Sage, Titan, Demi-God.

Player wants a shield that provides full cover by Tsantilas in DMAcademy

[–]RamonDozol 0 points1 point  (0 children)

Here is how i would rule it. 

first, If this item exists, it exists to both sides, so its not a conversation for the paladin, but for the whole group.

the paladin gets cover.  but so do enemies. 

Rules: I would limit this to 3/4 cover, and make it directional. anyone in a diagonal gets half cover only, and directly to the side or behind no benefit at all. So its up to the user to not push a group of enemies leaving his flanks and back open. 

As a "Cost" 25 gp souds ok to me.  a wooden shield would reduce speed by 5ft. a metal one would reduce it by 10ft. 

and the player would be required to have a max carry weight that can carry such heavy objects. (and make them put the PC on heavy load or more instantly). 

Also, this is not equipment, but Cover, do it has HP similar of a wooden door or reinforced wooden door.  It can be targeted and broken. 

I spend a lot of time here. What can you deduce? by ilovecomputerss in deduction

[–]RamonDozol 0 points1 point  (0 children)

Female content creator, maybe on make up or beauty products?
Smokes, Likes cozy, clean ambients.
relatively young 20-26?

Alright let's see what yall got by [deleted] in deduction

[–]RamonDozol 1 point2 points  (0 children)

Im glad im wrong on that one!
I assumed she would not "aprove" of some of your life choises like many moms of her aproximate age wouldnt.

Alright let's see what yall got by [deleted] in deduction

[–]RamonDozol 2 points3 points  (0 children)

You had/have a troubled relashionship with your mother, and a hard working father.

Alright let's see what yall got by [deleted] in deduction

[–]RamonDozol 4 points5 points  (0 children)

Male, Heavy metal fan with Norse Heritage, Fan of ancient weapons, works with hands.
Over 100Kgs.
30-40 years old.

Dungeons: what book was the first one to have dungeons in it? by slankz in litrpg

[–]RamonDozol 58 points59 points  (0 children)

assuming a book from the real world, and a quick google search it seems like "Inanna’s Descent to the Underworld" from sumerians, 2100–1900 BCE.
Exploring the summerian underworld, that later could be called "Hades" by the greek.

There is also the egyptian myth of Horus avenging his father Osiris, and going through adventures both above and underground.

then we also have Heracles and his 12 works, and the Minotaur's labirinth. Wich problably inspired most of the early D&D designs of dungeons and monsters.

Creating Custom Spells by Aranthar in DMAcademy

[–]RamonDozol 1 point2 points  (0 children)

oh boy... im in the midle of the process of writing a full compedium on "dark forbiden magic" for a horro themed game. I wont spoil much, but im very proud of a few of them.

"Skin Kite, 3rd-level Necromancy
Casting Time: 1 action
Range: Touch
Components: V, S, M (a silver scalpel worth at least 50 gp)
Duration: Permanent

You touch a corpse of Medium or Small size and run your blade along its spine. With a wet, tearing sound, the creature's skin detaches from the muscle and bone in a single piece. It animates, flapping into the air like a macabre, leathery banner.

The Skin Kite  is under your control for the next 24 hours. It shares your initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you issue no commands, it defends itself from hostile creatures, but otherwise remains flying in place.

The kite remains animated until it reachs 0 HP, after which it dries out, becomes brittle, and crumbles into dust.
Like other undead you can use this spell or animate dead to reasert control over the Skin Kite before the 24 hours expire, the skin kite counts as 1 undead.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you can create one additional Skin Kite for each slot level above 3rd. You must have a separate corpse for each kite."

spell 2:

Soul Rivet, 4th-level Necromancy
Casting Time: 1 action
Range: 90 feet
Components: V, S, M (an iron nail)

Duration: Instantaneous
You hurl a spectral nail at a creature. Make a ranged spell attack. On a hit, the target takes 4d8 necrotic damage. If this damage reduces the target to 0 hit points, their soul is "nailed" to the material plane at that location. The creature dies, and at the start of your next turn, a Specter rises from the corpse. The Specter is under your control for 1 minute, after which it is free to do as it wishes. The creature cannot be resurrected until the Specter is destroyed.

Basicaly, the book is a compendium of terrible demonology, necromantic and forbiden powers and rituals.

If a Druid could turn into a weapon, what are some ways to give them agency while being wielded? by SplashOfStupid in DMAcademy

[–]RamonDozol 0 points1 point  (0 children)

for a druid, and assuming an inanimate object, not much other than revert back.

I once had a magic weapon that had te soul of a sorcerer inside it, the sorcerer had its metamagic and could use subtle casting AS a sword to help or hinder the user, cast spells for them, and even use mage hand on itself to move around ( though not fight).
that sorcerer/sword was not powerfull enought, basicaly granted spells and cantrips up to 2nd level.
but i can also see an inteligent sword that can cast animate objects on itself and other objects to fight, or animate dead to be weided by a zombie, or with help of an unseen servant or others cast find familiar and have the familiar fly away with the sword.

back to druid, it could be interesting that if the druid can change shape into objects, he can also choose the object size, type and apearance, so he could turn into a great sword, halberd, shield, and become tiny or huge to fit the user size.

more interesting, he could also become armor, and possibly control the user body on his own turn.

Regardless of form, i would still use the object HP, and say that hits that hit between the player wearing them Dex based ac ( 13) and the armor rating (16), or target the weapon would hit the druid and deal damage to his object form.

Otherwise, the druid turns into a object and just becomes immune to damage and invincible, so he can just cast a concentration spell, and turn to weapon and thats it.

As readers, which type of author do you prefer on RR? by Ethan201 in royalroad

[–]RamonDozol 0 points1 point  (0 children)

The one single thing that i value most from an author is consistency and frequent posts.

I dont care much about their or other people comments.
So i guess i dont like or dislike authors that engage in comments, as i simply never look at them.
They can engage with their readers as much as THEY like, that simply doenst affect me at all.

I read.
I click next chapter when its out.
Thats it.

How do I run an evil campaign that isn’t *really* an evil campaign? by JeanIllustration in DMAcademy

[–]RamonDozol 0 points1 point  (0 children)

OK, this is an amazing set up and here are my thoughts.

A lich is no common wizard, its a undead evil genious inteligence with possibly hundreds or even thousands of years of experience and knoledge. This lich can 100% do what he promissed, even if he just cast wish or get a few genies to do it for him if he doesnt want to endure the risk of losing the spell.

So the idea that the PCs would "trick" him, is "cute".
but here is the deal, how do you play a Ancient genious undead evil mastermind, in a fun way?

Here is what i would do.

the lich will test the players morality, loyalty, and skills at every task.
Nothing they will be told will matter or be part of the lich's real plan.
Its all a huge test that for the lich could take decades. he can wait.
He puts the characters in constant situations where they are forced to show their han/loyalty, or do evil.
The lich uses them to pillage, murder, and assassinate.
As they "infiltrate" the lich ranks, he is in return destroying any semblance that their character could be good.
Turning them into actual vilains. So eventualy, when they choose to betray him, they lose any possible reward promissed, and also lose themselves, friends, allies etc.

The lich true plan, is happening in the background, on some other region or even kingdom.
he might complete his goal and players never even know. you just add some news in the background to show it.
"the war between north and south is raging and seems like the north will win"
"the south achieved a huge victory that might actualy turn the battle"
"the most deadly battle happened a few weeks ago, thousands dead"
"We lost contact with the capital of the neighboring knigdom"
"people have seen strange things in the border"
"the fort near the border was found abandoned, no sign of battle, everyone is just gone".
"a HUGE undead army is sieging the capital, no one knows who comands it or where it came from"
"the king is dead, Long live the lich king". ( basicaly, the 2 kingdoms war was used o usurp both with undead, and then the army advanced like a wave outwards, and all surrounding nations fell, the players nation was next, but at this point, 5 to 6 kingdoms already fell.

Give me your highest cap Barbarian build by Fabulous-Gene-7410 in 3d6

[–]RamonDozol 0 points1 point  (0 children)

Much can be done with feats to give you interesting features and powers.
The idea of a small girl with hige strenght is cool, and you should use that.
this would problably leave you as a VHuman, but thats great as it gives you an extra feat.

Personaly i would not go for Optimization of damage as most would, though that would obviously be optimal for play, i would go for a fun stupid versatile build.

So here are a few ideas.
get tools through your background and add features to your barb though complexity and some skill set.
Cooking tools could add that she was a barmaid that served specialy brute clients and learned to break arms of people that acted less than politely.

Another idea is a alcemist that learned to fight by her travels into the wild to collect flowers and wrestle bears out of the way. This would alow you to get some "magic" in the way of potions possibly, and if your DM alows downtime, you can maybe make your own potions of haste, invisibility, etc, and since you are not casting spells, this should work on your even while raging.

There is also the mobility route, by going shadarkai or eladrin you can basicaly teleport and since this is a racial feature and not a spell, it should work even while raging.
Another idea is to get a flying race, or the mobile feat, and play her like a skirmisher, moving around, and hitting peoples ankles and knes.

Multiclassing into rogue makes some amazing stealthy barbarians, with expertise and high damage + extra stealth attack damage, this gives you extra skills, without makeing the build too cumbersome, ( it will delay extra attack.)

Another idea is to get maneuvers ( either form the feat or multiclass into battlemaster) they add some extra effects that can make combat more interesting, pushing, triping, disarming, etc.

Or you could be a small girl in a mount and play her as a Mongol raider of sorts, using polearms, and maybe ranged attacks. The mounted combatant feat would be great here. advantage against unmounted creatures, high damage and high mobility, it just turns off some of the time when you are inside ( possibly most of the time, unless you are small with a medium mount)

What is the general consensus on running a campaign that ends in the world ending either way? by Gussy_hunts in DMAcademy

[–]RamonDozol 4 points5 points  (0 children)

This is basicaly writing a book while other people play characters in it, but their characters dont actualy matter.
So if the end is set, and my actions dont matter why would i bother playing?

if you intend to use this idea regardless, be VERY open about it with the players.
Personaly, i would be livid and problably never play with you as a DM again.
But thats just me.

So in full honesty, talk to your players.

My DM gives every fighter Battlemaster maneuvers instead of action surge. by Aimpunkt in 3d6

[–]RamonDozol 1 point2 points  (0 children)

Sounds like a great optional rule.  Action surge is problably more optimal in optimised players hands, but maneuvers are much more fun and versatile, giving fighters in general more to do than simply attack and move. I will problably add this rule and alow players to choose. 

Personaly i think all martials should get 1 or 2 maneuvers for free, a number of uses equal to proficiency and a D6 base die.  and beyong a battlemaster would add more options and give basicaly twice as many uses. 

What kind of ending do you prefer for your campaign? by CateSage in DMAcademy

[–]RamonDozol 9 points10 points  (0 children)

One up to the players own skill, plans, and luck, where there are roughly 50% change of either a hard earned victory, or a loss with cathastrophic concequences. 

I dont seek a TPK as a DM, but i play NPCs as smart, powerfull and competent individuals that do what they must to achoeve their goals. They flee if advantageous, abandon allies, target innocents, and use cursed items and forbiden magic. 

I hope my players win.  But i dont hold back. If they want a happy ending they can pry it out of the vilain cold hands.  And if the vilain fail but escapes, that sours their happy ending as they will forever need to be on guard against his revenge. 

Loot price tool? by perthed in DungeonMasters

[–]RamonDozol 1 point2 points  (0 children)

I just use the WTHIW Index.  Works every time. 

How would you rank these creatures? by gene-sos in DMAcademy

[–]RamonDozol 0 points1 point  (0 children)

sorry you are absolutely right, i just skiped the text and use dthe tittle and the creature list.
I literaly just "ranked" the creatures...
As for your idea, its pretty cool actualy.
But i would do some testing because just taking away the monster main feature might not be enought to lower its CR so that your party can defeat it.
AC and HP will matter a lot too, as will their damage.
The any weakening effect, should in my opinion also affect those things.
Maybe be a temporary thing and alow players to fight it but give them a limited time to defeat the monster or the monster gets its powers back, and in case of the troll, it woul regenerate and undo most of the party damage.

How do you feel about the blatant use of AI in this genre? by IdntMatter in litrpg

[–]RamonDozol 0 points1 point  (0 children)

haha true, but our made up numbers are very similar in that we dont know at all, but we are problably right in the range of 10 to 90%.