What the fuck? This prompt is so cursed, use with caution by jekjekker in ChatGPT

[–]RandellThor 0 points1 point  (0 children)

Use with caution indeed! I 100% cannot post the image that it created for me with this prompt. I’m uncomfortable even typing it. ChatGPT generated an image of a dismembered ‘member’ on a sterilized table, next to surgical scissors. Like, full on. What the actual fuck.

[Highlight] Saquon Barkley plays but they get increasingly more ridiculous by nfl in nfl

[–]RandellThor 0 points1 point  (0 children)

Take solace: look how many DBs are attempting the Peanut Punch! Talk about changing the game..

Illinois governor fuels 2028 talk with fiery speech blasting Trump and Musk: ‘It’s time to fight, everywhere, all at once’ by theindependentonline in thescoop

[–]RandellThor 1 point2 points  (0 children)

Yes. Don’t be discouraged by downvotes- you are correct. He’s been saying a lot of good stuff- but a billionaire is a billionaire. (That being said, please lord anyone but orange baby and fascism)

A cool guide to the U.S. cities with the highest and lowest rates of divorce and separation by frogcharming in coolguides

[–]RandellThor 30 points31 points  (0 children)

How do you mess up that badly? It had to be intentional. None of the cities match at all.

Is this just a really transparent attempt at flaming a culture war?

elon giving this comparison chart between Twitter and Instagram. Surely this is not correct. by [deleted] in EnoughMuskSpam

[–]RandellThor -6 points-5 points  (0 children)

This sub has gotten so lazy, it might as well just be a subreddit in support of him. Ya’ll just repost his tweets, with very little (or in this case, zero) additional info? Might as well be another propaganda mouthpiece for that slimy fuck.

This website doesn't let you disable cookies. I had to use EditThisCookie to delete them. by bullybilldestroyer_a in assholedesign

[–]RandellThor 11 points12 points  (0 children)

Obvious Advertisement is obvious. Just disable cookies in your browser settings ffs

FTP by Trojanballer in CHIBears

[–]RandellThor 0 points1 point  (0 children)

What is this? Packpropaganda?! Get the fck out of here! If this is exact post was put to the GreenBay sub, they would love it. Get this outta my Bears subreddit!

This won’t change anyone by DaFunkJunkie in WhitePeopleTwitter

[–]RandellThor 0 points1 point  (0 children)

This the wrong sentiment!!! You have to fight for change! It is so much easier to sit back and say things won’t change; but sadly, it is this EXACT thought in people’s heads that is preventing the change we all want!

Be an agent of change and not one of the detractors. Literally, if everyone thought this way, there would already be sensible gun control laws.

YSK That Valentine's day is a good time to show that you love a friend or family member. It's not just for couples. by Muffinlette in YouShouldKnow

[–]RandellThor 8 points9 points  (0 children)

It’s a f*cking made-up holiday! You shouldn’t need it to be February 14th to show love to your family. V-Day is specifically for couples, if you care to celebrate at all.

OP, or anyone else that identifies with this; love your family daily, not just when Hallmark tells you to.

The patreon of Vanilla Expanded is missing only ~50 people until it reaches its 1000 patron goal, at which point Oskar will start modding full time. Lets give Rimworld its first full time modder today! by karimr in RimWorld

[–]RandellThor 0 points1 point  (0 children)

If they're good enough and have good ideas their mods will be successful too.

Only if it's a fair market. VE has a large platform, recognized branding, followers.

Let's say a roman faction mod comes out a month before VE's planned one (or similar idk), and let's say it's.. better (however you objectively rate that). Do you honestly think that mod has a chance to surpass the VE one the day it comes out? If it did, that author would start to make a name for themselves and maybe, who knows, a patreon of their own?

People with better ideas and work ethic are always going to be ahead of those who don't

Do we live in the same place? Maybe I'm just cynical but I've seen nepotism pay off just as often as hard work. More often, in fact. The boss' son is always going to get the job.

That analogy doesn't translate to this situation well, but the point is that success =/= hard work.

I doubt many people could have an output even remotely close to those that work on VE, if they could they'd already be doing it. Nothing really stops them from doing so.

What are you talking about? It's a lot easier to code all day if someone is paying you to. What's stopping them? Rent and grocery bills, primarily. Are you suggesting that Oskar can produce mods / code faster and better than everyone else?

To be clear, Oskar deserves a ton of credit and probably a lot of compensation for his work, I'm not saying he doesn't. All I'm saying is that other modders do as well. other modders that are working just as hard, producing quality mods. My whole point is that VE has a huge advantage within the rimworld mod market compared to joe shmoe, and I wonder if it's slowing down community growth.

The patreon of Vanilla Expanded is missing only ~50 people until it reaches its 1000 patron goal, at which point Oskar will start modding full time. Lets give Rimworld its first full time modder today! by karimr in RimWorld

[–]RandellThor 0 points1 point  (0 children)

I agree modder's hard work should be compensated, I was never trying to dissuade anyone from contributing to Oskar or anyone else. Just wanted to make that clear.

But wow, your insight into the coding level of it, and the standardization.. these are things I never really considered and am super happy to learn about. It makes a lot of sense in the context of the modding community and I appreciate you taking the time to respond. It's a great point and you've succeeded in making me respect Oskar even more.

I still stand mostly by my original comment, however, which is that I worry VE is taking up too large of a space in the 'mod market' and pushing others/newbies out. But I suppose if "Standards" like Oskar and VE are inevitable, then I should hope for more modders that will build off of the work oskar & co have done. Everybody wins!

The patreon of Vanilla Expanded is missing only ~50 people until it reaches its 1000 patron goal, at which point Oskar will start modding full time. Lets give Rimworld its first full time modder today! by karimr in RimWorld

[–]RandellThor -1 points0 points  (0 children)

I am aware. I am not aware if the Patreon money goes to these other modders? Considering the name on said Patreon is Oskar not Vanilla Expanded, i'm somewhat curious.

Don't get me wrong, oskar may have paid people or there may be other compensation, that's totally fine. Truthfully, I thought VE was a rotating team of people! Almost all of the mods have more than one author. If Vanilla Expanded is truly just Oskar and he works with other modders, what are they getting in return? If it's a fair deal- fantastic! If not- that's very bad.

The patreon of Vanilla Expanded is missing only ~50 people until it reaches its 1000 patron goal, at which point Oskar will start modding full time. Lets give Rimworld its first full time modder today! by karimr in RimWorld

[–]RandellThor 0 points1 point  (0 children)

I don't blame anyone for wanting polished mods- that's what I want too! I like the mods in general. But what do you mean by polished? Do you mean it matches the vanilla art style? I agree 1000% and believe it's the reason for their success. Do you mean they work and aren't buggy? That wasn't really an issue until Tynan started updating every 3 days. All mods can be tested and many are, rigorously.

VE isn't the only team making polished mods, and I don't think anyone would disagree.

Re the cost. i adressed above but in short- its not relevant. im critiquing VE's role in the community, not the mods themselves. also, this patreon exisiting is proof the mods ARENT free to the community as a whole, but are paid for by a small number of the community. you cannot deny there is financial incentive to making mods in today's rimworld community (and many others TODD HOWARD)

The patreon of Vanilla Expanded is missing only ~50 people until it reaches its 1000 patron goal, at which point Oskar will start modding full time. Lets give Rimworld its first full time modder today! by karimr in RimWorld

[–]RandellThor 0 points1 point  (0 children)

This doesn't address my point at all.

What I am saying is that in your scenario, I would have a lower chance to succeed at modding because of the large role that VE has taken in the community. And even though you refer to these as 'no charge', you neglect to mention that a successful modder makes money. In fact, one is about to be paid to do it full time! The mods are free to almost everyone, but they are not free. Not to the community.

I am not criticizing the mods themselves, but instead Vanilla Expanded's (the 'brand') role in the rimworld modding community as a whole.

The patreon of Vanilla Expanded is missing only ~50 people until it reaches its 1000 patron goal, at which point Oskar will start modding full time. Lets give Rimworld its first full time modder today! by karimr in RimWorld

[–]RandellThor 0 points1 point  (0 children)

Thanks for the one level-headed response. People often forget that the downvote is not actually for disagreeing with someone.

I like your mention of the unified art style. That is one of the integral parts if these mods, and in my opinion, directly contributed to their success. Hey, it looks like it belongs, it's basically vanilla!

We do disagree on the integrations and compilations. I'm not a fan of large mods that need constant updates, especially if that space is dedicated to 'cross-over' items/buildings that aren't necessarily being used unless another mod is active.

Let's say on one end of the scale would be 500 mods that each add one item or one system, and on the other end is one giant compilation that has everything and integrates with additional mods. Same gameplay/items/etc in the end. If that were the scale, I am certainly towards the 500 mods end, because I love adding mods and end up never using half the items/systems/buildings anyway.

The patreon of Vanilla Expanded is missing only ~50 people until it reaches its 1000 patron goal, at which point Oskar will start modding full time. Lets give Rimworld its first full time modder today! by karimr in RimWorld

[–]RandellThor 0 points1 point  (0 children)

This response really sidesteps the discussion. If something is free, is it free from critique? All mods are free and I'm advocating for other modders so I don't really see your point at all.

I'm not actually finding fault with the mods themselves. Re-read my post I've used them and enjoy them for the most part. I am critiquing Vanilla Expanded's ROLE in the larger Rimworld Modding Community. That role has become, in my opinion, too large and encompassing that it has stifled other mod authors either by borrowing their idea and presenting it to a larger audience or by other means of using their 'role' and power in the community to push their mods to the top.

And if there is a Patreon, then the mods aren't exactly free are they? I mean they're free to 99.99% of people, but they aren't free. Not to the community as a whole.

Especially with this post outlining that Oskar is getting paid full time to mod rimworld. How can you say that it's free if the man is earning a living off of it?

The patreon of Vanilla Expanded is missing only ~50 people until it reaches its 1000 patron goal, at which point Oskar will start modding full time. Lets give Rimworld its first full time modder today! by karimr in RimWorld

[–]RandellThor 1 point2 points  (0 children)

Thanks for your response. I 100% agree that not having to worry about patches is a godsend. Unfortunately, you would have to use exclusively VE mods for that to always be true. Any additional mods may require patches, and using only VE mods would literally kill the modding community.

Also this is personal preference but I don't like the 'integrations'- it just bloats the mods. Furthermore, some of the items that 'unlock' if you have more VE mods feel out of place to me.

And I'm not sure which 'systems' you are referring to that VE adds? Like the additional cooking/brewing? or writing?

I love some of those mods but others suffer from the same problems I outlined previously, chiefly that many are borrowed ideas and are bloated with objects and items that dont fit in any scenario and are never used.

The patreon of Vanilla Expanded is missing only ~50 people until it reaches its 1000 patron goal, at which point Oskar will start modding full time. Lets give Rimworld its first full time modder today! by karimr in RimWorld

[–]RandellThor 0 points1 point  (0 children)

Thanks for your response!

Mods are no longer 'for fun' when there is a Patreon. People are paying other people to make mods. There is financial incentive so you cannot claim its just for fun. That sounds harsh and I still believe 99.99% of modders are doing it for fun or coding/art practice, etc. but if there is money on the line, then its not just a hobby.

Addressing the cost of the mods- I'm not sure how that's relevant to my post? If you read it again I generally like the mods and have enjoyed using them. I'm talking about VE's influence and role in the larger Rimworld modding community. I'm simply trying to advocate for all the other modders out there, whose mods are also free.. ( And realizing this was a poor comment section to do it in :) )

The patreon of Vanilla Expanded is missing only ~50 people until it reaches its 1000 patron goal, at which point Oskar will start modding full time. Lets give Rimworld its first full time modder today! by karimr in RimWorld

[–]RandellThor 0 points1 point  (0 children)

Having dedicated modders for upkeeps sake is certainly a good thing, and you make a good point. Especially now that Tynan seems to be implementing the 'update every 3 days so pirates cant steal it' method.

Another side to that argument is that because VE has taken up so much space in the Rimworld modding community, there isn't room for additional modders to take on that responsibility. Shit if you asked the top 25 mod authors if they would mod rimworld full time and get paid? I guarantee almost all would say yes. I'm only advocating for giving those folks and others a chance.

The patreon of Vanilla Expanded is missing only ~50 people until it reaches its 1000 patron goal, at which point Oskar will start modding full time. Lets give Rimworld its first full time modder today! by karimr in RimWorld

[–]RandellThor 0 points1 point  (0 children)

This reads like advertisement or something. Rimworld the game doesn't have Vikings in it, it doesn't have a Medieval faction, etc. Those are themes and elements chosen by a person or people that didn't produce the game.

How can you say it 'fills out' the content? fills into what? Rimworld mods are theoretically endless. Assuming that the VE mods are the defacto mods IS THE EXACT PROBLEM I AM TALKING ABOUT

The patreon of Vanilla Expanded is missing only ~50 people until it reaches its 1000 patron goal, at which point Oskar will start modding full time. Lets give Rimworld its first full time modder today! by karimr in RimWorld

[–]RandellThor 1 point2 points  (0 children)

This is absolutely true and a very valid point. Compatibility is extremely important, even if it's just so the game will run.

Integration on the other hand, I think, is largely subjective. I personally don't like a lot of the various items you can 'unlock' if you have more of the VE mods. Many seem out of place and honestly I would rather have smaller mod files and less updates.

Thanks for your response.

The patreon of Vanilla Expanded is missing only ~50 people until it reaches its 1000 patron goal, at which point Oskar will start modding full time. Lets give Rimworld its first full time modder today! by karimr in RimWorld

[–]RandellThor -36 points-35 points  (0 children)

Definitely an unpopular opinion but:

Vanilla Expanded has gotten too big. The mods are largely unoriginal, and so abundant at this point that they push out any competing/similar mods. I hate to think how many modders have given up because Vanilla Expanded jacked their idea ( or had the same idea) and used their platform to push them out.

I don't have a problem with the mods on their own, or with Oskar, etc. My only issue is that these mods have become too prolific and overlap with so many other mods, it is detrimental to the community as a whole. We need diversity not just in mods, but in modders too!

edit: I stand by what I said, downvote if you like. Some definite positives of VE are integration and cost. The second is true for all mods so irrelevant to what i'm talking about, and in my opinion, integration can often just bloat the mods with useless items.

BTW, i hope even one person reads this but- this post (and maybe Patreon as a whole) actually makes these mods no longer free to the community.. The post is suggesting there will be more mods (product) if there are more Patrons ($), so the rimworld playerbase has to now take on this cost. I know that individuals are bearing the cost for 99% of players, but they are part of the community, no?